**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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There are long-time players with very good rosters who are sitting on inventories of full T4c, full T2a and 3+ T5b who are still looking for one of several “antidote” champs in 5/6* rarity. And many of those same players have hundreds if not thousands of T4c shard/T4c crystals unopened.
The existence of that cohort of players is a virtual guarantee given the way pRNG operates in game.
Could players like that just rank what they have and roll with it? Sure, and some do. Others continue to gather resources that go unused because some of the most desirable champs still elude them. There’s a balance to strike for players like that—holding for the right champ versus reduced game enjoyment/frustration at being resource-rich but champ-poor.
That’s perhaps why some players are hungry for shards over resources—you beat content with champs, but resources that aren’t/can’t be applied to champs don’t beat anyone.
Dr. Zola
But I think there are quite a few players who play for the next crystal cycle, pop to see if it’s a winner, then hold and rank only what they have to if it isn’t—rinse and repeat.
They are waiting for (fill in the blank) to make Variant or Act 6 a little easier or cheaper.
Not always a fun way to play, as I’ve done it, but totally understandable. I see a good bit of it among the “retired but active” category—people who keep up with the game but aren’t pushing hard anymore. There’s so much content now that it’s possible to enjoy key parts of the game and get decent progression without playing anywhere close to 24-7.
Dr. Zola
Unless you have really bad RNG luck. I like you was blessed with 2 five star feature Crystal's.
Also:
3 four star crystals
Full t4b
Full skill t4cc
3000 five star shards
4 star tech AG
The rest was bunk.
That's huge luck I feel. However every time before there was rifts I never got so lucky.
Also the epic difficulty was neutered....
Anyways the point is that isn't really an increase.
An increase would be getting 1500 more five star shards and 250 6 star shards for fully exploring master EQ
*Insert generic defense counter arguments*
I wouldn’t want to spend 1000 markers only to get 800 back for beginner when I could simply save them for Epic/Master
and what about Agent Venom? shouldn't he be a part of this?