**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Comments
Champions are restricted to a single mode. Champs used in AW cannot be used in AQ and vice versa. Since resources are finite, you must absolutely weigh the pros and cons of your rank ups whether they will benefit AQ or AW more. Without comparing the rewards, you cannot make an informed decision on how your current resource usage will benefit you over time.
Rank up resources are only one type of resource being considered. Time, attention, and units/potions are others that can't be ignored. If players do not feel that AW rewards are worth the time and attention, then the whole war season becomes a farce where the final results are determined by everyone's minimum efforts, rather than the competitive game mode that I'm sure it was intended to be.
The other involves playing against other Alliances in a Win/Loss scenario which gives Rewards based on that, plus Points towards added Rewards for the Season.
Both contribute to overall progress, but neither one is designed to replace the other. That may be what people prefer focusing on, but they're very different game modes.
By dropping tiers for alliances who shell each season this would put an end to that and also put alliances where they actually stand in relation to other active alliances. It is really obvious when you fight a war and look at your opponent who shows gold 1 season 8 when we are in season 10. The integrity of the competition is at stake and should be the main focus.
Tanking and shelling need to be stopped, as it’s an obvious loophole exploit. I’m not against running off seasons at a relaxed pace, just against the blatant tanking and shelling going on.
AQ achieves this, my alliance moved from a 5x5, 7800 prestige alliance ranking top 350 to a 6x5, 9000 prestige ranking top 160 because it was deemed worth the effort.
Any mode that has alliances comparing effort with rewards misses the mark in my opinion.
Dr. Zola