End of Product life?
DDL
Member Posts: 2
What is kabam's long term goal with MCOC? What is the anticipated end date of the game?
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Who builds a termination date into a multiplayer mobile game?
As far as goals go use these things to speculate this was from kabams comic con in Brazil they purposely left some things off
The Mayans.
If you don't have anything scheduled beyond a certain day, then it means the MCOC world has ended.
b) when Marvel pulls their licensing
c) when they run out of Marvel characters (60+ more champs until 2020)
Unless changes are done to improve and expand the quality of end game contents in the contest, it will come sooner than you think. End game has become stagnant and even the most basic concept of collecting new and powerful champions have become pointless.
This has become an reoccurring issues for a growing amount of players. Out of the 80+ champs, they are pulling again and again the same champ. At sig 200, they again pulled and the same champ from featured 5*. What they got was 24 ISO and 1k gold.
In a game designed around prestige, duping a champ to sig 200 should be a good thing, instead they are being punished.
When I see images like this, it completely kills my interests. Why bother do aq aw when the result will be a slap on the face?
First off, the AQ Rewards are designed around Prestige. Not the game. Secondly, that's a pretty small cross-section to deduce that the game is dying. That's not to say there is not room for improvement. When speaking in terms of the entire game, it's important to look at the whole, and that includes all levels.
What was it a few months ago arena score?
Then it was bugs
Then it was bad offers
Then it was hackers
At this point I've heard it all before what u think this is the worst the game ever been? I have seen it way worse like way and suprise surprise where still here il see u next year when. You make this same comment over something new to complain about
Worse as in not being able to sign Into ur account yet being able to make new ones and having multiple friends tell you they are in the same boat worse is when 10 fps ends up being good and 15 amazing on a high-end phone and having to sign In on ur bad little ipod and hoping you can login to play
Controls freezing has been a thing since I started playing this game only difference now is I notice it on ios to me that's way worse
Milking? Guess that's always in ur own perspective what may be expensive to some won't be to others so yeah I have seen it way worse
If making 127k Daily is bad i would love to make a game and have it be bad
Actually it ended when WP was nerfed, 12.0, 13.0.....the game has had more deaths than a Phoenix. See what I did there?
Introducing 6* or issuing more 5* shards may not solve the issue in entirety. Let's not forget that a champ's ability must have a ceiling at some point. But what should be the next course of action?
For one, I'll like to suggest a few ideas once a 5* reaches its max ability of lvl200.
1) It unlocks customization. The awakened 5* will have one of its stars turned red from white. It will basically allow summoners to chose which inherent sig ability his champ will inherit. And once the summoner reaches another lvl200, he converts another white star to red, allowing him to unlock another customization; and so on. Let's take the example of the above , Winter Soldier. The summoner can chose either to increase fury buff or power drain buff duration.
2) It allows/unlocks Champ Enrage timer. I've always thought the enrage timer appearing on LOL champs are somewhat punishing especially when it gets to 3rd. But it may be a very interesting idea to have maxed out 5* champs running enrage as a second layer of difficulty.
3) it unlocks unique champ synergies. We are seeing more and more specific champ synergy and this could be another idea to consider once a 5* champ is maxed at lvl200. I don't have specific example but I'm sure game team can tinker with it
Again, just ideas.
The game ended on May 31, 2015. The naysayers posted the end of the world date in advance by a few months. So I believe it was around February of that year or so when they told us when the world would end.
The armchair dictators of the forum were already saying that the game would die if their well-thought out suggestions weren't implemented, a pattern that would repeat itself with the deadpool nerf, will power nerf, the famous July 2015 boycott, pym cannisters "excitement" and others.
(People seem to have forgotten that parry was on the "it would kill MCOC" sounding board and thus should be removed or the game will die.)
So a deathbed date of May 31 might sound believable to some.
Technically, they took advantage of an apple support screw up to spread a "rumor". I don't know anyone who had fallen for it but that didn't stop people from talking about it and then having Kabam posting sticky threads in every sub-forum (called "categories" now) to tell people it is false.
So all of the other "end of the world" speculation will never be as "real" as May 31.
Answer to q 1: Increase production rate from 2 toons/month to 10 toons/month.
Answer to q2: It depends from player to player, for example if i open 3 featured 5* crystal and get 3 spidergwen, it will be end of this game for me.
I remember that it was funny
It will never end. Here is why. In a post mike said that act 5 chapter 2 would be around till the end of the universe. Try and figure it out from that perspective.