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Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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The most ridiculous node idea...
Mathking13
Posts: 988 ★★★
So I was farming potions in Realm of Legends with Domino, as you do... and my brain decided to do the weird-ass things that one's brain tends to do from time to time; come up with the most ridiculous idea that could possibly happen...
So here's a weird idea for a concept for a node. Basically, something happens when the opponent gets punched in the face.
Like actually punched IN THE FACE SPECIFICALLY.
Basically, if a certain attack was tagged as being an attack that hit somebody on the head in some way (so like an overhead slash or something), then a certain effect would trigger.
Yes I know this isn't exactly that reasonable necessarily as something for Kabam to implement, due to the fact that they'd have to go through EVERY attack that EVERY champion has, and put more information on them... But I wanted to express the weirdness that is my brain to at least this small section of the internet.
Have you guys ever had any ridiculous ideas pertaining to MCOC? Whether it's a certain character that you can legitimately imagine a full animation set and list of abilities for, a certain node that works off a ridiculous concept, or something else, leave your ridiculous ideas here. And they will be cared for. I will personally make sure that they are given three meals a day and a proper education.
So here's a weird idea for a concept for a node. Basically, something happens when the opponent gets punched in the face.
Like actually punched IN THE FACE SPECIFICALLY.
Basically, if a certain attack was tagged as being an attack that hit somebody on the head in some way (so like an overhead slash or something), then a certain effect would trigger.
Yes I know this isn't exactly that reasonable necessarily as something for Kabam to implement, due to the fact that they'd have to go through EVERY attack that EVERY champion has, and put more information on them... But I wanted to express the weirdness that is my brain to at least this small section of the internet.
Have you guys ever had any ridiculous ideas pertaining to MCOC? Whether it's a certain character that you can legitimately imagine a full animation set and list of abilities for, a certain node that works off a ridiculous concept, or something else, leave your ridiculous ideas here. And they will be cared for. I will personally make sure that they are given three meals a day and a proper education.
6
Comments
So it'd be like a "Double Edge Sword" Node, if the right Enemy is on it you'll have a hard time but if a bad Enemy is on the Node then it could make it Easier for you.
Swaped Sps but without putting any buffs on your own Champion, only debuffs on the enemy
And one idea i had which was really interesting imo:
Burning fields: The Battlefield is sourrounded by a wall of mystical flames that cant be controlled. The first Person stepping out of this ring of flames sucks up all the mystical flames (so they dissappear) and his Soul beginns du fall apart, which drags 1% hp per second. The Ring of flames would make the battlfield become half as big as it is normally.
Double Negative - 50% chance NOT to reverse controls during specials.
Sad thing is, I can TOTALLY see Kabam doing this.
Gated and only accessible by bringing an exclusive champion, Unitman, only available by purchase of 5 Odins.
Every time you strike the opponent, the defender reflects $5 in direct monetary damage to your Apple/google account for any medium, light, special, or heavy attack landed.
This node is also paired with a brute force timer that induces $5 per tick damage over time after not striking the defender within 5 seconds. After 30 seconds your are ko’ed and unitman can only be revived by a special unitman revive, only available by purchase of Star Lord’s Loot Bag.
I don't know... it would mean you wouldn't need to worry about the opponent's specials ever, but yeah it would also mean the specials you use would be dependant on how good you were at baiting them out... I'd say champs that don't rely on specials would benefit most from this...