Clarification regarding Namor Damage reflect

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Comments

  • LormifLormif Member Posts: 7,369 ★★★★★
    chunkyb said:

    Hey All,

    We are aware of this knock-on issue caused by the fix yesterday, and have a fix prepped for it now. We'll have it out as soon as we can test and deploy it.

    Got wrecked throwing an L2 in aq today. One eye open path. Is this part of the new bug? I'm dumb and not following the logic of the timer change and how it effects specials including L2/L3. Cost me a lot. Not fun.
    Did you stun and then throw the SP2? One eye open is not the the new bug here.
  • chunkybchunkyb Member, Content Creators Posts: 1,453 Content Creator
    Lormif said:

    chunkyb said:

    Hey All,

    We are aware of this knock-on issue caused by the fix yesterday, and have a fix prepped for it now. We'll have it out as soon as we can test and deploy it.

    Got wrecked throwing an L2 in aq today. One eye open path. Is this part of the new bug? I'm dumb and not following the logic of the timer change and how it effects specials including L2/L3. Cost me a lot. Not fun.
    Did you stun and then throw the SP2? One eye open is not the the new bug here.
    Didn't record, so hazy on this but believe I did.

    Know it's not the new one that's being discussed but namor was all wonky yesterday after the initial fix went live. Trying to figure out details bc it all seems to be interconnected
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  • jnikolas92jnikolas92 Member Posts: 192 ★★★
    @Kabam Miike this affects Variant 3, Quest 2.1. just got absolutely murdered by a random reflect.
  • DanveerKarnaDanveerKarna Member Posts: 113
    My tech champs died without taking any damage in variant 3 2.1 Namor path. It's debilitate and enhanced bleed. Namor is reflecting entire damage whether it is Damage over time or not back to attacker if as a defender he launches attack. Once the combo is over all the damage dealt before that combo is dealt back to attacker.

    I tried it with dueling Namor in alliance and same thing happened with my IMIW. Champs are dying mid combo.
  • Finalflash8Finalflash8 Member Posts: 72

    @Kabam Miike this affects Variant 3, Quest 2.1. just got absolutely murdered by a random reflect.

    Just had the same exactly experience in variant 3 2.1. Hes reflecting back damage when I'm mid combo. He needs to be fixed. For real this time.
  • WorknprogressWorknprogress Member Posts: 7,233 ★★★★★
    Lormif said:

    chunkyb said:

    Hey All,

    We are aware of this knock-on issue caused by the fix yesterday, and have a fix prepped for it now. We'll have it out as soon as we can test and deploy it.

    Got wrecked throwing an L2 in aq today. One eye open path. Is this part of the new bug? I'm dumb and not following the logic of the timer change and how it effects specials including L2/L3. Cost me a lot. Not fun.
    Did you stun and then throw the SP2? One eye open is not the the new bug here.
    The change absolutely affected his interaction with that node. There's no reason he should be taking any damage from it on any attack
  • WorknprogressWorknprogress Member Posts: 7,233 ★★★★★
    edited August 2019
    He doesn't take damage while they're stunned using basic attacks so he shouldn't be taking it from specials either
  • WorknprogressWorknprogress Member Posts: 7,233 ★★★★★
    It's not like it's constant dot that you get in between attacks, that I understand. This is the actual attack damage being reflected which definitely is not how it should work. I can only assume the same would happen throwing specials at electro or anyone else that reflects damage which is one of the things he was designed to counter
  • WorknprogressWorknprogress Member Posts: 7,233 ★★★★★
    I wouldn't use any specials on a thorns node with him in war until he's fixed for sure
  • chunkybchunkyb Member, Content Creators Posts: 1,453 Content Creator

    He doesn't take damage while they're stunned using basic attacks so he shouldn't be taking it from specials either

    This is my confusion
  • WorknprogressWorknprogress Member Posts: 7,233 ★★★★★
    chunkyb said:

    He doesn't take damage while they're stunned using basic attacks so he shouldn't be taking it from specials either

    This is my confusion
    We're in the same boat on that one lol
  • WerewrymWerewrym Member Posts: 2,830 ★★★★★
    This bug straight up sucks. It's like he's storing damage from nothing and then reflecting it at arbitrary times throughout the fight. It gradually gets bigger and bigger and after about 20 seconds you're dead.
  • Doomsfist79Doomsfist79 Member Posts: 922 ★★★

    Hey All,

    We are aware of this knock-on issue caused by the fix yesterday, and have a fix prepped for it now. We'll have it out as soon as we can test and deploy it.

    Gotta give ya credit.. seems you've learned a lesson.. testing.. obviously there was no testing done prior to the previous fix being implemented..
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  • BigPoppaCBONEBigPoppaCBONE Member Posts: 2,404 ★★★★★

    I mentioned this In another post
    But why couldn’t you guys just get rid of the node? There Is no reason to have that kind of node, now you guys are pushing untested content and interactions just to get it out

    Exactly. It would've been better, faster, and cheaper (the Trinity) to just take out that node and quit using it or tweak it slightly. There wasn't anyone around to make that obvious suggestion? Maybe there was and they got meme'd out the window.
  • KwizachKwizach Member Posts: 18
    @Kabam Miike any luck on getting a fix soon before war defensive placement phase starts?
  • Kabam LyraKabam Lyra Member Posts: 2,936 ★★★★
    As noted here, the secondary issue with Namor has been resolved.
This discussion has been closed.