Luke cage’s exhaustion not working properly in variant 3: Polar opposites
SVWI
Member Posts: 74 ★
Each exhaustion from Luke Cage reduces opponents power gain by 25%. So 4 exhaustions normally shuts off all kinds of power gain effects on the opponents, and more exhaustions cause opponent to lose power from power gain buffs. But in variant 3: polar opposites chapter 2.2 (storm chapter) power gain lane even after placing 6+ exhaustions opponent is gaining power. Please tell me what am I missing in here or if it’s a bug would you be able to fix this problem anytime soon?! @Kabam Miike @Kabam Zibiit @Kabam Vydious @Kabam Lyra @Kabam Porthos
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Check out this video- https://m.youtube.com/watch?v=c0MxMIqBseg
Thus he has 300% power gain. At -25%per exhaustion you would need 12 exhaustion up to reduce it to 0% and 13 or more to reverse it
This node here make it so u need more that 4 to storm it void don’t work either he can shutdown to when he Hav 1 fear of the void and 2 petifi one but that only because of the node but in the update ther wher when live yesterday Migt Hav **** somtimg op but if you stil don’t get it this node is a spictel node it the normal one you we wher it just is 200 procent pover gian
https://youtu.be/c0MxMIqBseg
If you can’t, say sorry, may be?
Understand that in this game % is a unit of measure, not a percentage of the whole, because you then have to determine when then whole is taken. In order to get past normal power gain you need 4+, 200% you need 8+, 300% 12+ and so on. You will note in that fight he regularly has 8 or 9, which is enough to bypass 200%.
Now help me out on this simple math-
0 + 200% of 0 = ?
Can you answer it?
Like I said, Luke has been my top champ for far too long to miss anything about him. I've used him in all scenarios and pounded through all kinds of power gain stuff before and the math always worked like this-
If raw power from power gain effect is p, adding x% of extra power is entirely depended upon the current value of p, which is reduced by 25% for each exhaustion.
I know you wouldn't listen to this. Then answer this- if a champ gains 25% base power per second, shouldn't 1 exhaustion stop his power gain completely? Do you get what I am saying now?
Base power + increased power - reduction in power. And again you have to look at the %s as units, not as proportions.
100 - 100 + 100 is still 100. They do not typically use multiplications on this, they just add.
Now according to your formula, with 1 exhaustion-
Base power + 25% -25% = Base power.
This means after a single exhaustion, hyperion should only get power from his basic attack. Have you tried to see if that works?
I dont even know what you are talking about with your math, it does not make sense. he gains 100% of the power gain, I am not sure where you get this 25% thing
You are wanting your debuffs to work addative, but everything else to work multiplicative, and in a set order that you want.
Now forget about power for a sec. Say your champ’s attack rating is 1000.
When you say your attack rating goes up by 25%, that’s multiplicative i.e. your attack rating is now 1000+(25% of 1000)=1250, not 1000+25=1025.
When you say your attack rating is increased by 25, that’s additive i.e. your attack rating is now 1025, not 1250.
A percent is always multiplicative. That’s just simple math.
@Lormif try your luke against this act 5.3.5 hyperion with this 50% power gain node on. According to you, luke has to put 6 exhaustions to stop power gain. According to my theory, 4 should be good. Are you up for the challange?
Like I said, luke was my very first R5 and he’s sig 200 now. What about you? Do you even have a luke?
Why is it that 4 exhaustions from luke stops power gain on any other 200% power gain node, except for this one quest?
In this game when they say percent (%), it’s always been multiplicative. 25% of 1000 is 1250, not 1025. They say a flat value when it’s additive. Like attack 1000 increased by 25 is 1025, not 1250.
The node says increase the POWER gained from power gain effects by 200%. So taking the spite node which gives 18% of a bar of power per second. You would then apply the 200% to this which gives 54% of a bar. It is not enhancing the power gain effect as you all seem to think it does but the amount of power gained.
Luke Cage exhaustion reduces power gain effects by 25%. Thus at 4 stacks power gain effects are reduced by 100% .
So at 4% spite should not be generating any power and the improved power gain node shouldn't be giving power since spite is giving no power.
so it does appear to be a bug.
It could be related to this bug which applied the ability accuracy immunity for tech champions to all defenders in variant 3
https://forums.playcontestofchampions.com/en/discussion/comment/969338#Comment_969338
do me a favor and read what i wrote or how about going to the node in question and reading what it says.