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Parry OP
I kinda feel like parry is op as it is. And not really dynamic from a spectator's standpoint My brother let me know that when he watched over my shoulder. I know, it's about playing yourself, but even then, a more dynamic, more difficult parry would enhance that as well. So here's my take: Make it so that parry just pushes…
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Hero Roll
Please remove the visualization of rotating champs when opening a crystal as it only increases saltiness when you see what you missed. Also, it's not like it helps you in any way as there is no pattern to be found.
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Combo Meter (Orange)
I know I spammed some unconstructive stupid stuff in the past, but I'm trying to improve. Right now, I just wanna ask you what you think of an idea I had earlier but didn't streamline enough. I did now tho, so stick around First, off, I'd like if longer combo streaks were good for something other than showing off. Maybe a…
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Masteries
Am I the only one who really hates Masteries? Like, I'd prefer if there were specific masteries for each champion based on their already existing skills. Like as a Spider-Man you could pimp his dexterity. Or you could improve upon one of his weaknesses in a not so major way, sacrificing majorly improving his strengths in…
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Tag Team Fights (3v3 or 2v2?)
I don't know if it's possible but I would like it if there was a feature like in Marvel Vs Capcom 3 & Infinite where 2 fighters or even 3 can hop into one fight and you can switch mid fight between them. I feel like it could add dynamic and strategy as you can match up your characters more fluidly and maybe even perform…