Danimal920 ★
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Comments
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Dude you're fighting ghosts at this point.
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Y'know you actually bring up some great points. I definitely see how there's a sort of necessity for some rewards to be progression locked. I think maybe I haven't made it clear in my last few messages but I'm not pushing for any sort of rewards anymore. I get why that's problematic. Really I just think that the side quest…
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I get your point, and I can appreciate perspectives from other players, but I don't appreciate unfair assumptions about me. You'll never see me complain about a difficulty spike
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I agree. I really wouldn't mind if they made it harder.
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There's a way for players to be proud and benefit from their progression in a way others don't without placing artificial limits on rewards for players beneath them.
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I don't want to take anything away from anyone. I am on board with Paragons having rewards, including from side quests, that only they are entitled to. I don't think it was handled well with this side quest however, and it just leaves me and possibly other Cav or TB players that were able to tackle Threat 5 this month…
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Well I guess that last part is a bit of silver lining for me
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That's a generalization. You're going off of assumptions of what players at certain progression levels are able to do and it's simply not always true. My initial post was in direct criticism of that, the fact that those rewards are locked behind expected performance instead of actual performance.
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It's my business whether I make story quests my priority or not. I don't have a problem with missing out on Paragon benefits like login crystals, discounts, stuff like that. My choice not to progress in story so I'm forfeiting those things. The issue I have is when side quest objectives that in their very nature are aimed…
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Now there’s a guy that can argue better than I can.
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Fair enough. I guess I just don’t like how they formatted things this time around with the side quest.
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Could’ve at least made it so I can still get a 6* class gem like last month without being blocked by progression
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Damn I got completely dunked on.
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Yeah, I think the way it is now works well. If t5cc was available to uncollected from all those different sources it might make it a bit too easy for them to rank champs
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I don't know if that's meant to be helpful or not but to answer that, the amount of time and effort needed to progress in the story is obviously greater than it is in a side quest, and it's more than I'd want to put in at the moment which is why I'm not seeking rewards from story mode
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Hey man I'm not asking for the greatest rewards the game has to offer. I get that greater time and effort spent = greater payoffs in all aspects of the game but the way this is set up, the side quest solo objective rewards aren't a test of ability but just a test of seeing if you're willing to spend the minimal amount of…
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I put in as much effort as I would've needed to to earn the Paragon rewards from the side quest. No I obviously don't think I'm at all entitled to the benefits of Paragon players but I just don't see why those side quest rewards have to be included under that umbrella. It's just needless.
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Do you expect newer players to be advancing to already established progression levels at the same rate as those working toward them since they released? How would that help anyone? As time passes, higher levels of progression and rewards need to slowly become more easily achievable to accommodate for newer players,…
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I thought so too, but then I found out about a very cool mastery called Despair.