**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.

Comments

  • Thanks, @DNA300, for your contributions. I always enjoy reading your posts and I appreciate your thoughtful commentary and the principles you subscribe to. Here are my thoughts: - this issue of documentation is critically important for the MCOC; - while grassroots movement aimed at improving documentation is helpful,…
  • You might be onto something here. I would not discard this option unless KABAM officially states that this is not happening. Having proprietary input reading would be something that could potentially contribute to misregistering inputs problem.
  • Kabam is a business so it is reasonable to expect that they focus on issues that affect their revenues the most. This probably has to do with the emphasis on iOS devices. OS of each device with a touchscreen interface has internal drivers that handle interpretation of touchscreen interactions like taps, swipes, and holds.…
  • Kabam mods, you really need to take care of Demonsfyre repeated violations of the terms of this forum.
  • . You are not alone in experiencing these issues. I've mentioned before in one of my posts that it appears that the touchscreen interface had been tinkered with. It happens only in this game app that my swipes might be registered as taps. It seems the whole gesture recognition module is not independent of but rather is…
  • I would not necessarily constrain the problematic changes to the AI that deals with characters' dynamics. It appears that parts of the original touch screen interface code and the underlying processing of different game modes were tinkered with. Additionally, there is a big gap between the minimal hardware and software…
  • Agree. All of this started about a year ago. There were engine updates rolled out to Android user base. If one could go back in time and read the comments (before they got deleted) one would recognize the same issues as are being reported now. But because the issues back then didn't significantly affect revenue stream…
  • Demonzfyre, please be constructive per the terms of this forum. If you are certain that other companies don't do fine then please name those companies. Before asking other participants, start by following your own rules
  • This became an issue for me last August when Kabam pushed an update to the game engine. There have been numerous reports about this and similar issues. Just look at my thread: https://forums.playcontestofchampions.com/en/discussion/268133/please-add-a-comment-if-you-often-experience-mcoc-app-crashes Kabam reps keep closing…
  • This is the link to the thread I referred to in my post: https://forums.playcontestofchampions.com/en/discussion/267677/crashing-every-2-fights
  • It might be related to how game app treats touchscreen interaction. Similar bugs have been reported numerous times. Game just does not immediately recognize swipe and treats is as a tap instead. This is not your phone, this is how game has been programmed, intentionally or not.
  • The game engine was working last Summer. Whatever update was pushed on us in August 2020 messed up a lot of things and, to my knowledge, nobody has claimed responsibility. This reflects very poorly on Kabam senior guys. We need an acknowledgment of what took place, what had been shown to be affected, and a timeline and a…
  • The game engine was working last Summer. Whatever update was pushed on us in August 2020 messed up a lot of things and, to my knowledge, nobody has claimed responsibility. This reflects very poorly on Kabam senior guys. We need an acknowledgment of what took place, what had been shown to be affected, and a timeline and a…
  • The game engine was working last Summer. Whatever update was pushed on us in August 2020 messed up a lot of things and, to my knowledge, nobody has claimed responsibility. This reflects very poorly on Kabam senior guys. We need an acknowledgment of what took place, what had been shown to be affected, and a timeline and a…
  • The game engine was working last Summer. Whatever update was pushed on us in August 2020 messed up a lot of things and, to my knowledge, nobody has claimed responsibility. This reflects very poorly on Kabam senior guys. We need an acknowledgment of what took place, what had been shown to be affected, and a timeline and a…
  • The game engine was working last Summer. Whatever update was pushed on us in August 2020 messed up a lot of things and, to my knowledge, nobody has claimed responsibility. This reflects very poorly on Kabam senior guys. We need an acknowledgment of what took place, what had been shown to be affected, and a timeline and a…
  • check out this thread: LIGHT ATTACKS INSTEAD OF MEDIUMS? DASHES/BLOCKS ARE .5 SECONDS SLOWER? https://forums.playcontestofchampions.com/en/discussion/comment/1762229
  • this issue has been posted about many many times. my understanding is that it all started in august 2020 when kabam introduced changes in the game engine. again it is my understanding that code development was rushed and not properly tested prior to release. not even sure if the code was self contained when initially…
  • check out this thread: LIGHT ATTACKS INSTEAD OF MEDIUMS? DASHES/BLOCKS ARE .5 SECONDS SLOWER? https://forums.playcontestofchampions.com/en/discussion/comment/1762229
  • check out this thread: LIGHT ATTACKS INSTEAD OF MEDIUMS? DASHES/BLOCKS ARE .5 SECONDS SLOWER? https://forums.playcontestofchampions.com/en/discussion/comment/1762229
  • quote from https://forums.playcontestofchampions.com/en/post/quote/261846/Comment_1761557 link to kabam mike post https://forums.playcontestofchampions.com/en/discussion/comment/1298895#Comment_1298895 quote from kabam mike post screenshot of kabam mike post
  • for the sake of completeness, here is a link to the post made by kabam porthos on april 15 https://forums.playcontestofchampions.com/en/discussion/comment/1748442/#Comment_1748442 how about simply running a proper regression qa prior to a new release? how about reverting to a prior stable version? it all started when a new…
  • all of this started happening some time last year. i recall watching some video with kabam staff where they were proudly alluding to having introduced some anti bot tools. could this be the cause of some of the problems? multiple people have posted on this forum about their sucky experiences with the game. in my view,…
  • yet another thread on this topic has been closed: https://forums.playcontestofchampions.com/en/discussion/261846/kabam-with-its-lagging-and-crashing-is-getting-tiresome i wonder if kabam developers are indiscriminately using a bunch of third party libraries and SDKs. that might be a recipe for disaster.
  • hey, could you elaborate on this node? I have similar issue but I think it has to do with dashes being interpreted as a press. see this thread for more info: https://forums.playcontestofchampions.com/en/discussion/260926/light-attacks-instead-of-mediums-dashes-blocks-are-5-seconds-slower
  • You are not alone in experiencing these issues. Let me ask you this - do you experience similar issues outside of fights? Because I do. In arenas, when presented with a choice to move your champions to pick better attackers, I face exactly the same issue you are describing - that dashes seem to be interpreted as a press.…
  • unless people start leaving the game in droves I doubt Kabam would truly appreciate the importance of this issue. Based on what I dont't know I'd say they need to dump the legacy code and rewrite the whole game engine from scratch
  • Not sure what's happened... I thought I'd posted a response but I don't see it. So, just in case, reposting it. You have a good point here. It happened with one of my champs - Thor (Ragnarok). After your comment, I did test it with a different champ and things work as intended. In the case of Thor though, his SP2 breaks…