Comments

  • Further testing: WOOF There is DEFINITELY something there, with this kit. It’s funky. I need to practice a bit more. But it is playable — I was wrong above; the timer is pretty manageable — and there is real DPS in this thing I am pretty impressed with it. Mine is currently 6r2. I am gonna take it to 6r3 and probably leave…
  • Overall, the kit is definitely a lot tankier, as well — it feels more like what I would expect a Black Panther with a Vibranium suit to feel like. It might not be for everyone, with how much parrying you need to do, but that DPS to be tied to a timer. I never am really a fan of the ramp-up mechanic to have a timer for the…
  • There is some potential here. If you play Absorbing Man a lot, you definitely recognize the “heavy-into-special” mechanic for increased DPS. I need to mess with it some more but if you can parry in a fight against something that bleeds, there’s maybe some potential there
  • LOLOL OMG I had forgotten you hardcore guys don’t mess around with collecting! That is AWESOME 😂😂😂
  • I love this — honestly, I have always believed that if you truly wanted to try to separate the tiers of who can actually play this game AND think this game, you would do 4-star tournaments where basically every longtime player at least has had a real opportunity to have almost every single character I would love to see it…
  • This is an interesting question, actually — I don’t hoard crystals, so I absolutely will be opening every crystal I get as we move forward. At the same time, I do understand, if you’re an extremely competitive player or in a top-tier alliance…this is a game of resource management. It absolutely is. Always has been. You…
  • This is me — I don’t grind Arena and am a solo player. Certainly not asking anyone to feel sorry for me or anything like that, because I have the utmost respect for people who have found alliances that fit them and who commit to the Arena grind — I have always said that if you grind Arena week after week after week, you…
  • I was legitimately shocked at how hard duped Rocket hits. Just absolutely catastrophic DPS. I was flat-out shocked at what I was seeing
  • I keep saying it because I really this way: I legit don’t know what you’re supposed to do. I don’t get it. I don’t understand this one, how it’s staying as is. I don’t understand it Bullseye is nasty. Some other kits can be pretty freaking nasty, especially with nodes This one isn’t like that. It’s just not
  • ANYTHING that adds power to that kit in BGs…it’s hard to see how an extremely limited set of characters is ever going to kill it consistently in BGs with a power gain element I know time will bring something else to deal with it, but man. I just am amazed at how few things actually work, with nothing really working well
  • What you see above in the three practice kills of the Serpent with Thor (Ragnarok) is the absolute consistency of the kills — it’s absolutely a rotation. Anyone can do the rotation. Again, it’s not easy and it is not fast. But it can be done. But not with ANYTHING that helps an already broken kit. My gosh. I cannot believe…
  • So, I wanted to loop back to this, for a Proof in Concept and also as another example of why this kit in BGs — on a timer with nodes — is just so problematic: I played this as well as you can do it — not bragging. This is the best it can be done, actually playing as the attacker: The problem is that IN ADDITION to all the…
  • Annihilus? Yeah, if it’s a chunky boi you are fighting — 250K or higher health pool, I would say, because you don’t want to pop the SP2 with less than 10 Stifles and you need to do everything possible to try to have that many or more Under 250K health pool, I try not to pop the SP2 with fewer than 5 or 6 Stifles.
  • My man, I am writing about him AGAIN soon: I say this because it’s the truth: Annihilus is a top-10 kit in this game with a damage rotation that is too tight for anyone to actually play. Can do absolutely catastrophic damage but no one is gonna play it to find out because you can’t get at it consistently
  • LOL I also have a feeling, if Truth Serum was administered to all involved, the fact that a ton of players dislike T-Rex Arms 😅😅 also amused a few people at Kabam HQ, because if you don’t have a Kushala yet, and Chavez and Tigra are tricky enough to keep you from getting him down…LOL Why…why won’t they just give him a more…
  • Y’all are gonna laugh — and to be clear, I haven’t tested it yet live in BGs, but it really should work — but credit where credit is due if it’s intentional by the designer (it probably is, I have a feeling) but classic mythology might give you another kill option if you don’t have a Kushala or Chavez or aren’t quite…
  • I’m not piling on, because everyone is entitled to their opinion, but BGs do matter a great deal. A meta where someone has almost a guaranteed win just by drafting really isn’t great. Again: The problem isn’t that he CANNOT be killed — although most kits probably aren’t killing it, tbh. The time it takes is a factor — if…
  • People might not think this is true, but it really is. You hit a point in this game where you have to know what you’re doing on multiple levels — you have to really have put in enough work to have a really good understanding of what is happening. Certainly, some players are really good, very quickly. More power to them.…
  • I am like most recent commenters: disappointed but not surprised. Multiple things can be true: I want the game to do well, continue for years to come. I understand that periodically things can change and will change — I have been here since the beginning, as have many others, so we have all seen it change. It doesn’t…
  • I am a big Oveerseer fan. Just CRAZY INSANE DPS with six Cosmic charges and this is the honest truth: He might’ve been my MVP on my road for Paragon. He is sneaky-good in a lot more ugly matchups/nodes than people might think Absolutely worth every single Sig stone you can put in him, IMO. Keeps hitting harder with every…
  • LOL Apparently so 😅😅
  • I legit don’t know what you’re supposed to do with that kit and Placebo, in BGs. I honestly don’t know what you’re supposed to do
  • And again: I never said Mystic should “always” have perfect counters. I even said IN THIS THREAD that the problem isn’t that it has a carveout or two, it has four for a busted mechanic — how is this even controversial or displaying some lack of understanding of what this game is and has been? We all know what the Class…
  • So you’re saying that the design principles of these classes are something I and only I made up and understand? That because I can’t show you a written document, there is obviously no game design rule for classes that a mere mortal could discern? I am gonna some random statements here, ask some random questions. If the…
  • “Always” is working really hard here — I am not saying every Mystic character needs to be able to beat every Cosmic character. Guillotine doesn’t have Neutralize or Stagger. Absorbing Man doesn’t have Fate Seal. So on and so forth. So yeah, I actually am pretty aware that not only is it obvious Mystic doesn’t always beat…
  • I don’t have a 6-star Thing. Has eluded me for years. So I gotta grab that 7-star — drives me nuts that my Fantastic Four doesn’t match but at least the 7-star Thing will hit hard if I ever get it duped
  • What are you saying? I am totally confused. It’s a video game that primarily uses comic book characters, and the rules for the vast, vast, vast majority of those characters comes from the lore of the comics. But the game has clearly established rules — you can’t have the game tout its “RPG Elements” when anyone who has…
  • See, it’s this kind of Straw Man that actually hurts legitimate, honest and fair criticism. Nobody is talking about “the duration of the game.” We’re talking a specific kit with a specific set of mechanics. He gave specific examples of what game design can turn into when various accepted rules of the game being played…
  • Yep. All of this is just the truth. I have noticed the increased tampering with Masteries. No one wants to be “That Guy” and constantly run to the Forums whining, but look where that has gotten us: Unblockable Specials that can’t be Dexed, with a kit that takes the good of the Class Wheel (Cosmic class being increasingly…
  • Exactly — a mechanic as busted as this version of Death Immunity isn’t something players should be praying they pull from a crystal to address. It should be addressed at the game level. There’s no way anyone can tell me that Serpent is ruined if Stagger OR Nullify had a fixed percentage to Proc on Death Immunty that was…