JustinU21 ★★
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I think OP Is talking about the somewhat recent shift in the meta of new champions having unblockable attacks built into their kit for both basic & special attacks. Sauron & Misty are most recent examples
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Yeah now I've completed every path I can until next week, and I'm quite positive it's the AA reduction that's causing it in most cases, which would technically be "working as intended" (as annoying as it is). The only instance that I think is genuinely bugged is with BWCV (I just realized I said BWDO in my original post,…
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Always been curious about this too, would like to know what drives this decision every month. Also, thank god we actually get side quests again and not those awful objective events.
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Addiction keeps me coming lol
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I can see why some would say that, but what should happen before that gets implemented? Personally champion acquisition is 90% of why I play the game at this point as a TB player, but opening 6* crystals as of late has hardly held the same level of excitement as it had previously when my 6* roster was tiny and I was happy…
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JustinU21 GGCs Purgatory blew me away. Felt like a truly AAA character design
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I'd rather get more 5 & 6* shards than get shards for limited time cav crystals. If you're extremely lucky then you can get multiple 6* champs, but if not the chances are way too high to only end up with 3 & 4*s. There's already such a high chance of pulling a useless champ in a 6* basic, I don't like having another layer…
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Yeah I should've been more clear in my initial post, the issue isn't that it's difficult for me, my personal opinion is just that it doesn't add anything to the combat cycle to actually make it interesting. I used venom for pretty much the whole thing, with CGR on backup. A lot of cosmic champs generate unique buffs…
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The mystic one is an even better example of a stale node, good point.
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The AI being incredibly defensive (especially as I've noticed in the monthly Cav EQ) has been really frustrating. Even in act 7 it feels like I'm dashing back for ages waiting for a special to get thrown.
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Especially for a quest that we'll be running daily, the cost of revives for this quest on glitchy activity by the game is going to be huge. Even if only half the runs require you to use one 20% revive, you're burning 10-15 revives on a side quest. I can't think of a single side quest in the 4+ years I've played where I've…
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I agree that this event wasn't worth building up to for a 2 month long event. Rewards are good this month, which I love, but that doesn't make up for the absolute snoozefest with mediocre rewards from last month's objective nonsense.
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This has been the most embarrassing 2 months in MCOC history. Kabam, you say you care about the players, you say you take us and our best interests into consideration, and yet you keep putting out “events” like this with objectives that just trap us playing content we don’t want to on repeat, gating rewards for the next…
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iPhone 11 iOS 14.7.1 Latest game version My game times out maybe once every 15 minutes. This is extremely frustrating when I have boosts active and am trying to take down endgame content. I just spent 5 minutes on a fight, won, and the victory animation timed out. Now I have to repeat the fight again. This is unplayable.
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Is this supposed to be an excuse for how terrible this event is? It was bad last year, a ton of players voiced their opinions about how bad it was back then, and Kabam decided to just copy and past the exact same thing this year with no improvements.
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This post isn't for you, then keep it moving. It's to bring it to the attention of the devs. Support ticket already filed, so see ya
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Okay thank you for picking out one small point of info I was providing to try and disprove the whole thing. I don't give a damn about the color, the damage scaling was not happening. That's not working as intended.
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While we're talking about reach how about that Rogue sp1 that seems to have a completely different distance she leaps across every time? (*especially when she's on an unblockable node)
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I love side quests, but I think they can be frustrating when they are too time consuming while being repetitive (i.e. running the same SQ against the same defenders every day and the path takes 10-15 mins) OR if they are overly complicated. A laundry list of objectives would fall under the category of overly complicated…
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Yeah I am consistently frustrated that glory is capped at 15k. Why is it the only currency with a hard limit
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Your explanation makes a lot of sense, and I would point especially to the time/money factor as a big one here for a lot of folks. It's always going to be shifty when the game economy takes a step forward, and some whales & endgame players will always feel like their period of exclusivity is too short. Everyone wants to…
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I will never understand why people are so concerned about player progression below their own progress. A lot of cav players have been done with Act 6 for ages but had either bad luck on t5CC or 6* crystal pulls that have gated them from advancing to TB. Kabam have all the data they need to make informed decisions about…
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I'm wondering the same thing. I don't want to throw revives down the drain on some broken mechanics. Would love to see an update regarding extended time to fight this boss as soon as possible since the clock is ticking on this event.
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Where my points at? I did my leveling up this morning and none of it carried over after the cavalier sigil event finally popped up. Should I submit a support ticket? I don't want to be wasting more resources because of a bug for a solo event I paid for access to.
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What was your team? Was it all four star skill champs?
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Been happening to me and others in my alliance on Map 5 as well, regardless of what champs we bring in.
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Aha! Thank you for the help!
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I was doing the path on the right side in the new hero variant in chapter 1 quest 1, and in the fight against dragon man Cable is not triggering any degeneration off of heavies. The nodes are energize and enhanced sp2, there shouldn’t be anything preventing the degen from triggering. Apocalypse was in my team but I didn’t…
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Ah yes, definitely not a biased poll. He has like two abilities, and they aren't useful. He's in desperate need of a complete overhaul. Why do people care so much about a synergy that isn't going to be affected by this? Do you hate ghost players that much because you're jealous? Let people play how they want to