Longtimegamer ★★★
Comments
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Christ...50 back-and-forths in this thread alone trying to get this guy to understand something and he still doesn't get it
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When you're THIS naive about how most people perceive you on this forum, there's no sense trying to get through to you. By all means, continue ruining discussing every topic you get your hands on.
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Constructive criticism: Stop designing nodes and defenders that drain all our resources. It's not fun. Hasn't been fun for a very long time. It's expensive. There's only so much money and or grind time someone has to be able to play this game. We're way past burn out. This game hasn't been fun in a long time.
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Barely plays the game, doesn't understand it, ruins every thread he posts in, very little logic and reasoning, single handedly prevents important issues from being fixed with his nonsense, and yet remains untouched by the mods. Meanwhile every other player who funds college for every Kabam employee's kid is getting treated…
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How many players have you single highhandedly driven off the edge band banned? 100?
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notice how almost everyone in this thread is jailed except GW lmao wonder about the point of this forum sometimes
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If you're the same Maladar from END, props for not cramming your #1 AQ rank down his throats, even though you could or even should have.
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I know it's hard but stop and think for 2 seconds before posting. It's about EVERY ability now. Every ability can be described as a can or cannot ,so the rules of this game are made without reason and we don't want a game like that. Every ability is at stake here, not just Corvus.
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It's about EVERY ABILITY. Everything in this game can be interpreted as a can or cannot, so players need a consistent set of rules to work with. Try and come up with a response that makes sense. We'll wait. Actually don't. We've had enough of word salad and irrelevant nonsensical ramblings.
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We want their thought process clearly defined so the game makes sense. Right now it doesn't because their descriptions of the same thing can be interpreted in different ways. We don't want an arbitrary game where players can't make informed decisions on champions and rank ups.
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How are the pixels that they give us going to put money in our wallets? The reward argument is a nonstarter. If the grind or paywall is so huge that it pushes players into retirement, all the rewards in the world won't change anything.
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They threw a bunch of OP nodes together that when combined with defenders creates impossible or near impossible fights. Completely untested, not an ounce of care toward the player base. Even if they made all potions and boosts free, it would still be a waste of time. Who at corporate is trying to kill this game?
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It's insane. The worst thing anyone can do even the most skilled players in war is start forcing intercepts. This node is a disaster.
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So Iceman and Void's l1 should glance now since they cause Coldsnap and Intimidating Presence Debuffs?
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No! We don't get to dismiss this important point. HOW they define things is VERY IMPORTANT. It literally decides how the game functions. So it can't be arbitrary. We need clear consistent rules on this otherwise they can literally change anything they want at any time like they did with guaranteed crits which we all know…
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GW, what is so difficult to grasp about what @Ultra8529 is saying? He's saying that the exact same thing can be described in two different ways, and since the way something is worded is important in what gets precedent, how do they decide how things are worded in this game? He's saying that it's entirely arbitrary (which…
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yes! another word to the list
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Seasons ruined the alliance aspect of this game. When it first came out last year, rewards suddenly took precedent over friendship, and life long teams dissolved, imploded, or disbanded. After the dust settled and players started finding equally skilled mates, we came across another huge problem. Cost and burnout. War has…
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Probably $300-$500k region.
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Another giant blow to the playerbase. Sad how the basic laws of the game can be changed any time at the developer feels it's convenient to kill off the old meta and sell a new one.
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Is it a generic gem or class?
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Not good enough at the rate we're going. 6k potions will need to be 50 glory each and not increase in price. Iteming out each war will cost 750 glory war, 3 wars a week that 2250 glory a week. And it still might be too expensive.
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And this is precisely why s10 on will be the final nail in the coffin, regardless of how buffed the rewards ever get. You guys don't get it, the game costs too much to play. All the meaningless pixels in the world don't matter.
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And he's one of the most skilled guys in the game in the most skilled alliance.
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Just got hit with a giant special 1 against Captain Marvel in map 7 when punching into her block. Fix this.
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When the cost of growth becomes so high that players get frustrated and quit, then there's no game at all anymore. Which is what we're seeing. You'd know this if you played competitively, which you don't. Tons of end gamers selling their accounts and hanging it up. Super skilled players dropping from master to gold because…
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It's not progress when players step down in content, quit alliances, or go into retirement or semi-retirement. You'd know this if you played anywhere competitively. The game is almost disappearing at the top...guys tired of the cost of AW, AQ, and the overall grind.
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If they're capable of less, that's regression.
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If players can handle a map and Kabam makes it disproportionately more difficult, and players can't handle it without spending a lot more items or stepping to a lower map, that's regression, not progression.
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No word from the mods and it was taken to the team 4 weeks ago.