Nanosama ★
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If you’re in Gladiator circuit, it’s because of the node « crit me ». Defenders can’t take damage except from critical hits.
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Manthing
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If you punish his heavy 4 times at the beginning, you get the vigilance passive. You can refresh it easily by punishing his SP1 which he is prone to use. If you lose it, bait another heavy and you’re good to go. Worked for me anyway.
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Nefaria works perfectly fine with crit crusher, I managed to get the 12% several times without having the full ramp up from my allies. During the fight, I managed to do 800k mediums and 500k lights with my final hit of SP2 going up to 1,700k. I just consistently punished her SP1 while doing the missions from the nodes and…
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Same problem: 2017/2018/2019/2020 objective. Team: Domino / Spiderham / Angela
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Winter of woe…
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The store has items locked depending on where you stand in the game regarding story mode and specific conditions (x number of y* champions at z ranks). Nothing to do with account size. The guy answering before me said he hit Valiant with a 2M account rating. What OP is suggesting would mean Valiant with 3M rating or less…
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If you want tiers relative to the account’s size, then it’s only fair to have tiers for the rewards too, with lower tiers having lower rewards…
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And everyone around you clapped when you beat them?
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This “tier 1 player”, is he with us, in this room, right now?
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FFS, lvl 50 with 7*…
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Had the same problem with a Zemo against a Void on defense, tier 1 AW, L5T2, 1st node. The root did not dissipate at the end of Void’s SP.
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If it’s buffet, or the one where no one can activate buffs or debuffs at the beginning of the fight, then that’s normal
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What are the nodes?
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If the opponent inflicted debuffs with a special attack, root won’t activate.
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That comes from Longshot ability and the node. As it is worded in LS’ ability, every time the defender gains power while under the effect of bad karma, LS gains a percentage of this power depending on the number of bad karma. The node states that every time a power gain effect is triggered, the defender gains a power gain…
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And “stun” doesn’t work against Emma in diamond form.
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If you click on “slow” in the description of the wushu strikes, a pop-up tells you exactly what this debuff does, especially that it doesn’t work against an opponent with a class advantage.
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If your opponent forfeits, the end results shown are the ones from the previous fight that ended normally. That’s a bug that’s been there for quite a few seasons. If you go through your fights’ history the correct results are displayed.
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Whenever both debuffs and passives work on a node, the term “effects” will be used (ex: incinerate effects). In your case, it is clearly stated in the node description that debuffs are needed. Zemo’s disorient is passive, so it doesn’t work.
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Dragonman “power charge” also looks like a “power gain buff” but is not one
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That quest is permanent. There’s no obligation to do it as soon as it came out.
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Don’t know which language you’re playing in, but in the French version it’s in the last sentence describing the node.
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Yup
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Must come from the “Haunted” node. Every time the defender dashes back, you get a falter. Every damage done during falter is sent back to the attacker. So when you inflict bleeds with Nick, every time the defender dashes back the bleed damage is sent back to you. And when you have enough tactical to not miss during the…
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Again, relics are not necessary to complete this path. You have several mutants on it that can be easily swatted with Nimrod, Warlock or Omega S without relics. I did most of the fights with Apocalypse and Stryfe synergy, also without relics. And as stated by others, the fact that mutants benefits from the global node…
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There is a cooldown of 0,5e on Kingpin shrug off mechanism. So if you purify one debuff and get another one in the 0,5s interval, it will stay.
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Having the same problem myself. Every time I have more power than the defender the power gets added to both champion without the corresponding drain.
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Si means silicium, not silicone 😉
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Same for the synergy with Proxima, I also use it in AQ6. Hasn’t worked since the « maintenance »