simula67 ★
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I've been using him in war these past few seasons, including against a few Enchantress bosses.
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R3 s200 here. Excellent choice.
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@DNA3000 You've successfully brought me out of forum hibernation. Bravo on this.
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Ayy thanks!
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Appreciate you both. Thanks.
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GGs dude. I assumed your friend request afterward was to talk trash and that’s why I denied it lol Glad you enjoyed the guide and good luck getting through the Victory Track!
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I really, really dislike the R3 six-star requirement. - Completing 6.4 does not award enough T5CC to get an R3. For the title, you need to have obtained enough T5CC for an R3 through means above and beyond an initial clear. - Unless and until you have been extraordinarily lucky with pulls, the T5CC you get from Act 6…
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What is a "2-star class sig-up" ?
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This was the right call. Thank you!
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What aspect of the fight did you most enjoy? In general, the fact that you can bring nearly any champ in the game against him and be able to solo the fight. At a more granular level, I enjoyed his second phase the most. What aspect of the fight was most frustrating? I really disliked the reversed controls in the third…
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An easy fix to this issue would be to change the node to clear all charges at the start of a fight. This would fix Guillotine and Squirrel Girl without affecting any other champion.
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I'm sure the tag will be added to Mojo after the month is over, just like they added the villain tags to Mysterio and Taskmaster only after their respective events ended. That said, Blade can still gain Danger Sense with a synergy.
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Yes. She gains next to nothing from suicides.
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Rarely has Kabam gone back and changed content to make things easier on the players. The health pool changes in 6.2 are the only instance I can recall and they had to be pressured to make that change. Labyrinth is old content and if it was changed in any way, the people who spent money and items to finish it already would…
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What's more concerning is that the "fix" is to apparently make it so that none of them work in Labyrinth, or any other difficult endgame content.
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Thanks for the explanation. If there are abilities that are affected by base and/or modified attack rating, I think it would be useful in the future if the players had the ability to see both of these values side by side. It's a bit confusing when the attack rating of a champion is shown to be increased (on the fight…
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Kabam hasn't added a new 1-star champion in five years. What makes you think they will now? I think you'll be waiting forever.
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The design is bad, but on the other hand feels completely intentional. Designing paths in a quest with only 12 unduped champions available for use means that it shouldn't take very long to think of how many of those 12 champions can realistically complete a given path. That this was considered and Caustic Temper was still…
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The easy fix here is to change Caustic Temper to just the regular Poison node. That adds both Visions as viable counters to the path. If they make it the 60-second Poison and not the every-7-seconds Poison then Wolverine would also work too (with some RNG help). I really hope they consider a change here.
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This is not a bug. At max sig, Namor takes no damage while in an attacking animation. You are hitting him before his animation is over. He is storing the damage and reflecting it when the animation ends.
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Will the 20% gold bonus be returning during December?
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The Electric Fluctuations node reduces the AA of robots by 70%. That means your parries will fail most of the time.
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Are any/all of the mods in the same alliance? Do you guys keep your true identities secret from your alliance-mates, like superheroes? (I know I would!)
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The energy requirements are outrageously high for a side event with mostly underwhelming rewards. Just doing Master and Epic every day will cost you 2,160 energy this month, which amounts to near 1000 units' worth of energy refills.
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I think so too. My issue isn't with the evade though, it's with the shock. Her text explicitly states the shock should be disabled for 10 seconds.
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This is pretty helpful. It definitely could have something to do with the attacker's animation length - Namor's 1M does seem to linger a bit after the hit. The other thing I noticed is that in your fight, when Domino evades, she is dashing back noticeably further than she did in my fight which gives you the time necessary…
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Just now happened to me. Mode: Sinister Labs, Epic Difficulty Opponent: Abomination Using: Namor
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This happened to an alliance mate in our previous war. He took Iceman into a buffet node and the ice armor was flickering in and out the entire fight, which was giving the AI permanent massive regeneration. The fight was impossible to win.
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Was just about to submit a report for this. I am experiencing it as well. Device and Version: iPhone X Device Operating System: 12.3.1 Mobile Carrier: Verizon Cellular or WiFi: Both Game Version Installed: 24.0 Game Mode: All game modes, but I experienced it in Variant Champions Affected: As far as I can tell, any champion…
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My alliance (P3 last three seasons) is eliminating item/unit use from AW. We will play each war until we die and that's it. If we clear, great. If we all die on the first fight, oh well. If we go 0-12 for the season, the rewards will have good value for the zero cost invested into getting them. They would have to at least…