Gari09 ★
-
Re: Skips
Oh, that's definitely not a bug, that's just how marketing works. They want you to believe that you are "sooo close" every time so that you try and try and try and pay for more. That not a … (View Post)2 -
Re: Nightcrawler Timer bugged AGAIN
Let me ask you your question: are you trolling? When I'm talking about making AI faster and shortening AI's reaction times, then your counterargument is that it's not making AI faster (reaction times… (View Post)1 -
Re: Nightcrawler Timer bugged AGAIN
I am sorry, but this time I cannot agree with you as what you said here is just silly. You are mixing oranges with apples. Framerate has nothing to do with the AI's coded-in behaviours and reaction t… (View Post)1 -
Re: Nightcrawler Timer bugged AGAIN
I fully agree. The point is that these micropauses used not to be a factor. After tweaking AI, the speed that AI gained allows it now to use these micropauses for counter-actions. We may have a discu… (View Post)2 -
Re: Nightcrawler Timer bugged AGAIN
I forgot to mention that before all the AI tweaks, Nightcrawler's timer dissapeared only when he evaded while being hit in block. Let me repeat - "evaded". After AI tweaks, making it faster… (View Post)3