Known Issues
Kabam Miike
Moderator Moderator › Posts: 8,269
This thread will contain a living list of all issues that we identify and are actively working on. Progress reports will also be posted here.
Players may see the option to enter Modok's Lab again before their cooldown is over
The team is aware of this, and it will not actually allow the player to complete the Lab a second time. Players who try to enter a second time will just be removed from the Lab with an error message. Once the cooldown is over, they'll be able to enter again normally.
There are a few more reports of things floating around that we've not yet confirmed is or is not a bug, we'll stick with replies in those individual threads until we can confirm either way. Then, we'll add them to this thread.
Thank you to everyone that provides detailed reports!
Players may see the option to enter Modok's Lab again before their cooldown is over
The team is aware of this, and it will not actually allow the player to complete the Lab a second time. Players who try to enter a second time will just be removed from the Lab with an error message. Once the cooldown is over, they'll be able to enter again normally.
There are a few more reports of things floating around that we've not yet confirmed is or is not a bug, we'll stick with replies in those individual threads until we can confirm either way. Then, we'll add them to this thread.
Thank you to everyone that provides detailed reports!
Post edited by Kabam Wolf on
22
This discussion has been closed.
Comments
Fixed an issue where "Immune" callout was not appearing when a Stun was resisted in Alliance Wars
Fixed an issue where 5-Star Ronan was missing his Fury Buffs
Android log-in or crash issues - 6.0.1
Some Players Missing the Rocket Log-in Calendar
King Groot synergy/fury functionality
Fixed an issue where 5-Star Unstoppable Colossus was not becoming Unstoppable.
Fixed an issue where players were experiencing a delay when trying to dodge (dash back) twice in a row
Fixed a bug causing Defender Kills to not appear in Alliance Wars
Fixed issue causing some Champions to miss attacks after Heavy Attacks
Fixed an issue where Doctor Voodoo’s dash back distance was shorter than other Champions
Fixed an issue causing The Hood’s Stagger to be considered a Debuff. It is now correctly marked as a Passive effect to match other Stagger Effects
Fixed an issue causing Karnak’s Special 1 to break Focus Ability
Fixed King Groot’s Armor Break description to correctly state the amount of Armor Rating being removed
Fixed an issue causing Captain Marvel, Ronan, and Ms. Marvel (Kamala Khan) to gain a lower amount of PI than they should be from the Liquid Courage Masteries
Fixed an issue where Miles Morales was missing the flip kick attack in his Special 2 attack
Fixed an issue where character models were able to get within each others colliders
Fixed an issue where Electro's Special 2 was not acting as a Projectile
Fixed an issue where the Double Edge Mastery will cause Cable's Degeneration to activate
Fixed an issue which caused Doctor Voodoo's SP2 to cause opponent's with Mystic Dispersion to gain Power
Fixed incorrect info displayed for Civil Warrior's New Signature Ability
Fixed an issue where Phoenix's PI value was 7k higher
Fixed awakened Doctor Voodoo's SP2 not correctly converting Loas
Fixed Nebula's SP2 removing Shock Debuffs and not replacing them
Fixed an issue where Venom's Symbiote Buff Ceiling was at 9 instead of 5
Fixed an issue where Winter Soldier's Incinerate wasn't affected by Class Advantage or Fury
Fixed an issue where the Hood would stay invisible after the buff expired
Fixed an issue where Iceman's Frostbite expiration damage wasn't fully applying on heavy Attack
Fixed an issue causing Nightcrawler, Crossbones, and The Hood’s Block Timers to reset when receiving a hit
Fixed an issue causing Nebula to not reduce the Ability Accuracy of Robots
Fixed an issue where Autofight would not turn off
Fixed an issue where the enemy could perform special attacks while in the middle of an evade animation
Fixed the following character specific animation issues that were causing difficulties chaining from a combo into a special attack:
Electro Special 2
Juggernaut Special 1
Magneto and Magneto (Marvel Now) Special 2
Ms. Marvel and Captain Marvel Special 2
Scarlet Witch Special 1
Spider-Man Special 1
Spider-Man (Symbiote) Special 1
Thor (Jane Foster) Special 1
Fixed Willpower to work with Shock and Incinerate Debuffs
Revised the defender knockback distance from a success parry stun. The knockback distance incurred on a successful parry stun is now consistent across all base attacks
Fixed an issue where the last hit on some character special animations had longer than normal block stun durations:
Drax Special 2
Hawkeye Special 2
Ronan Special 2
Thanos Special 1
Thor Special 2
Scarlet Witch Special 1
Increased the transition speed in and out of the block animation. Animation transition speed should now be consistent across all characters
Fixed an issue causing Archangel’s immunity to Ability Accuracy Reduction to not function
Fixed an issue causing Hyperion to not enter Cosmic Overcharge
Fixed an issue with The Punisher where health gains could extend Endure Pain duration
Fixed Punisher’s Special 3 Incinerate damage to scale with his modified attack
Fixed an issue causing Howard the Duck to not receive a Regeneration Buff against Mutant opponents after performing his Special 3
Fixed an issue causing Nebula to miss the second strike of her Special 2
Fixed an issue causing Phoenix to consume the incorrect amount of Fury Buffs during her Special Attacks
Fixed an animation issue where Black Panther’s attack distance did not match his model
Fixed text issues in the descriptions of Ultron, Star-Lord, and Guillotine
Fixed an issue that allowed Punisher to stack multiple Open Wounds debuffs
Fixed incorrect icons for Rhino’s abilities in his description
Fixed an issue causing Labyrinth's Unstoppable Colossus' Signature Ability from working
Fixed an issue with Elektra and Gwenpool not reducing the chances of the enemy evading attacks
The 4th Light attack in a combo should now be able to chain into a Special attack, regardless of AI difficulty
Knockback from some Light and Medium attacks have been reduced to decrease chance of dropping a combo
Fixed an issue where the Evade callout would incorrectly show up when a Champion is performing a Special attack
Fixed an issue where Champions could land a hit from their previous attack even after they triggered Evade
Fixed an issue where Armor Break would not always remove Armor Up Buffs
Fixed issues that were causing Dormammu to slow performance on some devices
Reduced the forward movement of Dormammu’s Medium attacks to bring him in line with other Champions
Made further improvement to make landing Medium attacks more consistent across different Champions
Fixed an issue causing Howard the Duck to not trigger his Regeneration against mutant opponents
Fixed Hawkeye and Gamora’s Signature Ability descriptions to note their “once per fight” limit
Fixed text error in The Hood’s Special 2 description
Added Duration of Armor Breaks in Thor’s Signature Ability description
Fixed an issue with switching Beast’s fight style mid-combo
Fixed an issue where The Hood’s Hex Damage on his Special 2 attack was not acting as Energy Damage
Fixed an issue where the Fury buff provided by Fury nodes wouldn’t interact with Nullify, and other abilities
Fixed an issue allowing Rogue’s Special 1 attack to be interrupted
Fixed an issue where the 2nd hit was missing in Abomination’s Special 2 attack
Fixed an issue where players could not combo from base attacks into Ultron’s Special 2 attack
Improved the Inseparable Synergy (all Ranks) to give the correct Special 3 attack increase
Fixed an issue with Rank 3 of Despair Mastery causing it to reduce Healing by less than it should
Fixed an issue where Stark Enhanced Spider-Man would not refresh Taunt when idle
Fixed an issue that caused the Next Series button to disappear from Arenas after achieving the last milestone
Fixed an issue where Nightcrawler could not perform a dash back or block as quickly as the rest of the Champions.
Fixed an issue where Nebula was not always gaining Shock Charges while Blocking
Fixed an issue where Karnak was not able to chain into special attacks from a combo
Fixed an issue where Spider-Man’s Signature Evade percentage was incorrect in German
Corrected Doctor Octopus’ Synergies to specify that they are Unique and do not stack with each other
Made improvements to Parry consistency
Fixed an issue where some Champions were able to be interrupted in the middle of a Special Attack
Fixed an issue where effects from Special Attacks would persist even when the Champion has been stunned or knocked out
Fixed an issue where Despair would not always reduce Healing as much as it should have
Fixed an issue where players were unable to take any action after using Special Attacks of some Champions
Adjusted Kingpin’s Heavy Attack reset time to be in line with all other Champions
Fixed an issue where Doctor Octopus’s Special 2 Attack was not acting as a Projectile
Fixed an issue where Archangel was able to be Magnetized by Magneto
Fixed an issue with Medusa's Bleeds expiring with Armor Shattered
Fixed an issue where Medusa was able to stack more than 30 bleeds
Fixed an issue where Summoners were not able to purchase the new Alliance War boosts
Fixed an issue where Beast's Acrobatic Mode was interfering with opponent's Power gain
Fixed an issue where players were forced to complete a fight twice to progress after a disconnect
Fixed an issue causing Nebula's Shock Charge timer to reset after being struck while blocking
Fixed an issue where a Force Close was not causing a reduction in Champion's health after disconnect
Fixed an issue where some users were seeing a storage capacity error when trying to open the game on Android OS 8
Fixed an issue where some users were able to continue to fight in Arenas by using the Next Series button after the completion of an Arena
Fixed an issue where Beast was not activating Regeneration in his Acrobatic mode
Fixed an issue causing Quake's Aftershock charges not to apply extra damage past 3 Aftershock charges
Fixed an issue where Nightcrawler's timer would disappear after switching modes
Fixed an issue where Nightcrawler would become invisible after evading
Fixed an issue where some Champions had delayed recovery after using a 1st or 2nd level Special Attack
Fixed an issue where iOS 11 would sometimes delete game files, causing data to re-download on each login
Fixed an issue where some in-game visual assets would not download, leaving players with an incomplete user interface
Fixed an issue where Vision, and other Power Drain/Burn champs, would not drain or burn power when using a Special Attack
Fixed an issue where players could not view their 6 Star Crystal Shards
Fixed an issue where Morningstar was not benefiting from Willpower
Adjusted the Power Reserve buff in Act 5, Chapter 3 to reduce frustrating interactions with Magik and Cable’s Abilities
Fixed an issue where Mephisto’s Synergy with Morningstar was not displaying correctly in the Character’s Synergy screens
Reduced Gwenpool’s chance to proc a Bleed on her Heavy attack to 5% to prevent an exploitable loop in gameplay
Fixed an issue with the Optimist buff where regenerating health will not disengage the buff until the Champion has 30% of their health again
Fixed an issue where Howard the Duck’s Thunderquack would not be removed when a Stun Debuff is applied
Fixed an issue where the True Strike buff node would not negate all types of Evade
Fixed an issue where the Debilitate buff was not applying to all kinds of Debuffs
Fixed an issue where the Inequity mastery was not applying to all kinds of Debuffs
Updated the Willpower Mastery to interact with several recently-introduced Debuffs that were previously not triggering Willpower.
Fixed an issue causing Morningstar to not benefit from the effects of Willpower
Fixed an issue where Persistent Variables were visible on the Alliance Wars Map Screen when the Champion was hidden
Fixed an issue where Mephisto was unable to prevent Doctor Voodoo's regeneration at the beginning of a fight
Fixed an issue where Nightcrawler would become invisible in the middle of a fight
Fixed an issue where the AI was able to start acting immediately following the use of their Special 3 attack
Fixed an issue preventing Nebula and Doctor Octopus’s Special 3 Attack from knocking out the opponent
Fixed an issue causing abilities that trigger from a “Well Timed Block” to activate inconsistently
Fixed a bug where one of the light attacks for Black Widow, Captain Marvel, Gamora, Ms. Marvel, and Scarlet Witch would occasionally miss
Fixed a bug where Spider-Gwen would sometimes miss the second hit of her Special 2 Attack
Fixed an issue where Thor (Ragnarok) would become unresponsive following the activation of an Auto-Block
Fixed an issue causing Blade’s Heightened Synergy to not correctly increase his Danger Sense potency
Fixed an issue causing Morningstar to lose Souls in an active Quest when she is upgraded
Fixed an issue where Mephisto’s Pact with a Demon synergy would not increase his Incineration Damage
Fixed an issue causing Spider-Gwen to move off screen during her Special 2 Attack
Fixed an issue where Enhanced Incinerate Buff node was causing Mephisto to take Incinerate Damage
Fixed an issue where Quake’s Aftershock damage was not correctly scaling with charges on her Richter Scale
Fixed an issue where Quake was able to stun an opponent in the midst of a special attack
Fixed an issue where force closing a fight would not grant Mephisto souls
Fixed an issue that could cause Auto Fight to enable unintentionally following a crash
Fixed an issue with missing text in Spider-Man’s Special 2 Attack description
Fixed an issue where 5-Star Hulkbuster’s “Family” synergy was inadvertently at Level 2, instead of Level 3
Fixed an issue where the “Nemesis” synergy was delivering a bonus less than what is displayed in game
Fixed an issue where multi-hit attacks were triggering multiple callouts in fights against M.O.D.O.K.
Made improvements to performance of Medium Hits missing after the opponent completes a Heavy Attack
Made improvements to an issue where Champions would dash in instead of performing a block on the iPhone X
Fixed an issue where Groot’s Special 2 Attack was not deactivating Thor (Ragnarok)’s Power Gain
Fixed an audio issue with a Skill Symbiod’s Special Attack
Fixed an issue where Rhino would not always gain an Unstoppable buff while dashing in
Fixed an issue where Daredevil would evade the second hit in Iceman’s Special 2 Attack after being struck by the first
Fixed an issue that prevented users on iOS devices on the T-Mobile Network from connecting via their Cellular Network
Fixed an issues causing a crash on some older devices whenever the device received a notification
Fixed an issue causing Angela's attack animations to be out of sync with her Hit events