Finally Cavalier
Kerneas
Member Posts: 3,844 ★★★★★
I have finally put myself together and pushed through Act 6.1. I gotta say it was about time. My team far was more than enough:
R5 5* Venom
R4 5* Domino
R4 5* CapIW
R1 6* Doc Ock
R4 5* Killmonger
+R3 5* Sentinel for Biohazard
After finishing it, I have to say it is really fun content. The global nodes make you pay more attention and they aren't that bad. My favourite is probably the 6.1.5 node with powergain.
As for bosses, Ghost and Loki are too easy (not complaining tho), Sabre and Sentinel are just right and Ulteon and Crossby are just painful. Not impossible, but I'd prefer not seeing them again.
Overall, the cost was around 1400 units, mainly bcs I made mistakes and was lazy. I decided to smash Crossbones w Units, bcs my Sentinel is weak, the same with Ultron and mini-Sentinel. I also chose to go the Vigorous assault path in 6.1.6, which I see as my biggest mistake, as my only nullifier is Venom.
If played smartly, this chapter is quite easy and fun. Big healthpools and relatively small attack of enemies are a good away of design and I really appreciate it.
As much as I am happy to be Cavalier, for a free-to-play guy it isn't as much hype as UC. I am just looking forward to monthly EQ, that provides some progression-based goods from timw to time.
My next goal now is to do my first 100% UC EQ and then try Variant 4. Thanks for your patience reading this flex and see you all around
R5 5* Venom
R4 5* Domino
R4 5* CapIW
R1 6* Doc Ock
R4 5* Killmonger
+R3 5* Sentinel for Biohazard
After finishing it, I have to say it is really fun content. The global nodes make you pay more attention and they aren't that bad. My favourite is probably the 6.1.5 node with powergain.
As for bosses, Ghost and Loki are too easy (not complaining tho), Sabre and Sentinel are just right and Ulteon and Crossby are just painful. Not impossible, but I'd prefer not seeing them again.
Overall, the cost was around 1400 units, mainly bcs I made mistakes and was lazy. I decided to smash Crossbones w Units, bcs my Sentinel is weak, the same with Ultron and mini-Sentinel. I also chose to go the Vigorous assault path in 6.1.6, which I see as my biggest mistake, as my only nullifier is Venom.
If played smartly, this chapter is quite easy and fun. Big healthpools and relatively small attack of enemies are a good away of design and I really appreciate it.
As much as I am happy to be Cavalier, for a free-to-play guy it isn't as much hype as UC. I am just looking forward to monthly EQ, that provides some progression-based goods from timw to time.
My next goal now is to do my first 100% UC EQ and then try Variant 4. Thanks for your patience reading this flex and see you all around
12
Comments
Absolutely. If a scrub like me did it, anyone can. You have the champs for sure.
1) Ultron boss - your answer: Medusa/Blade
2) Biohazard Arc overload Sentinel miniboss - your answer: Ghost rider (or max trinity Blade, idk if that could work)
3) Crossbones boss (Vigor, Biohazard) - your answer: same as before, GR or maybe Blade (test him against some Biohazard in this month 3.1 EQ)
4) choosing a path in 6.1.6 - there are many paths, people recommend the Vigorous assault+arc overload, which requires nullify champ (SS in your case), but there is a Havok on the way, who can get nasty. Also, on the vigorous assault there is Bane IM(superior), so if you opt for this path, you have to be comfortavle w Bane. Rest of the path is easy (Moon Knight at start, then regen champs: X23, Wolvie, Angela, Groot. Other easy option would be the armor path. This one allows you to evade Havok, but there is enhanced shock, armor, incinerate IMIW. The rest of this path is easy (BPCW, KM, Collossus,...), as most champs either inflict bleed (solution: GR) or have armor buffed.
So in summary, you have the solution to all the difficulties, it now relies only on your skill. It really seems more difficult than it is tho. Jump into the first quest and try defeating some enemies. Their hits allow few mistakes.
Also, an tactical advantage is, that the paths are really short. In most cases 6-7 fights are before the boss. The shortest path has 5 fights+boss.
There is a rlly good guide on reddit (just type "mcoc 6.1" into google, it's the first suggestion. You can find the easiest paths there.
Only thing left to say is good luck mate I hope this helped a bit
1) Revive old thread and be critisized for bringing it back
2) Write an new thread and be critisized for not using the old one
A real Catch 22 if you ask me
But sometimes the age of the thread is simply to great to revive.
@SpideyFunko You are right, it's situational. Sometimes it is indeed better to open a new thread