New Input system Beta Concerns
G00SE_
Member Posts: 22 ★
So I want to preface, that I didn't have many issues with parry or dropped inputs before the beta. Now that kabam wants to roll out the beta as the new input system, at the end of the month I believe, I decided to test the beta and familiarize myself with the new input system and I have to say it is 100% worse. I'm now having issues that I didn't formerly have. For instance, I was using doom, doing the doom cycle. I throw my sp3, mm, and doom just freezes, and I eat an sp3. I tested this specific interaction about 15 times and of the 15 times, doom froze up about 8 times. Also, I'll go to parry, and sometimes my character will throw a heavy or dash back. I go to use a special only to stand there like a bozo and then eat a combo. Finally, dexing feels inconsistent now. Especially on beam specials, like iceman's sp1, and at first, I just thought "oh, it's a new timing widow I have to adapt to," but this defiantly isn't the case. It's a coin toss of a chance that I'll be able to dex certain specials now, whereas before I rarely had an issue. What worries me is that kabam talks of all this "positive feedback" their receiving from the input beta, but a majority of what I'm seeing is that this new input system is causing lots of people problems and that isn't to say that the input beta hasn't fixed the game for some, but for me, it's made the game worse and unenjoyable. I want to know what everyone else thinks about the new input system.
Post edited by Kabam Porthos on
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Comments
They need to go back to the beta a week ago before this months event patch. It was working really well for me then.
If it is an opt in or out option when the update goes live, hopefully there is 1 system on offer that can be used by most people. To me though that is still a big IF.
One new thing I came across yesterday when using blade for the first time in a while; at the very least half the time I try to hold block to regenerate he dashes forward with a medium attack. Just him, not happened with another champ.
This I have done several times, and no one has done anything
AQ starts shortly, and they've stopped the compensation on the back of this broken input system, which is broke so bad now.
I'm sure they'll close this thread too
Just really scare what is the next step of Kabam plan. Regular input compensation had stop, and seem like Kabam planning to release this new input as a "fix".
Also really surprised, there are quite a few different threads on the similar inputs and AI Parry issue, and normally the Kabam team would merge all of them together. So don't why these haven't been, it would be useful to have all of these discussions under on thread.
Hopefully we have choice then…
I have had enormous block and input problems for over a year and it’s significantly hurt my enjoyment of the game so it’s something I really pay attention to. While the open beta was on last month I was finally able to 100% the cav eq and sqand I hadn’t been able to do that in a really long time because of how unforgiving any mistake is on cav content and higher.
I made another post summarizing my testing but I played this game a lot during the open beta and found it to be much better. But as soon as I updated to the most recent patch at the beginning of may it seemed like it all got rolled back. And now it’s just as inconsistent as ever.
Here’s a link to all of my testing and observations:
https://forums.playcontestofchampions.com/en/discussion/303162/input-beta-feedback#latest
Maybe it is just my timing and if so I hope I adjust quickly.
I have stayed opting into the new input system just to try improve in case it is my timing