Energy
Ben_15455
Member Posts: 356 ★
This has been on my mind recently after I have been using lots of energy to beat Act 6 and now I'm going for 100% on Act 4 because I haven't done that yet and I need the mastery points
Should energy take less time to fill up? It's takes 6 minutes to get one energy and in most quest you need 2 or 3 energy to move. It can take upwards of 18 minutes just to move one time!
In total if your level 60 and have 70 energy slots it takes 420 minutes! That's a total of 7 hours.
Most of the time you can only do 1 or 2 quest in one full chunk of energy.
It took me over 2 days to 100% complete a quest in Act 4. Act 4! The rewards aren't even good I just need the mastery.
Should Kabam do something about energy? Because you shouldn't have to wait 7 hours to get 70 energy
Should energy take less time to fill up? It's takes 6 minutes to get one energy and in most quest you need 2 or 3 energy to move. It can take upwards of 18 minutes just to move one time!
In total if your level 60 and have 70 energy slots it takes 420 minutes! That's a total of 7 hours.
Most of the time you can only do 1 or 2 quest in one full chunk of energy.
It took me over 2 days to 100% complete a quest in Act 4. Act 4! The rewards aren't even good I just need the mastery.
Should Kabam do something about energy? Because you shouldn't have to wait 7 hours to get 70 energy
Energy 58 votes
Post edited by Kabam Porthos on
2
Comments
We designed the Energy Refill system to encourage players to limit the amount of time spent playing the game. There are real-life things you should all be doing instead of spending 18 minutes, for example, waiting for Energy just so you can move a step on the Map.
We would encourage you to spend some time with your family or socialize with friends when your Energy is depleted. You could try reading a book, sketching a picture, go for a walk or run or even spend some time exercising. There are many other things to help you fill your spare time.
In cases where you have absolutely nothing to do outside of the game, you can purchase Energy Refills but it was never intended for players to use all their Energy and constantly purchase more and more Refills so they can play for a very long period of time. As much as we want you all to enjoy playing the game as an escape from the stresses of your everyday lives, we don't want everyone to have easy access to an amount of Energy that would allow the game to be played 24/7.
We care about the MCoC community and that includes taking steps to try and ensure the welfare of our players. Spending too much time playing is not healthy.
I'm not saying you should play for an hour and then stop but we don't want everyone to have easy access to an amount of Energy that would allow the game to be played 24/7. There is a difference between playing for a few hours and playing endlessly, which is something more players could do if we were to make Energy more available.
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No, not at all! Like I said, we don't want you playing for very long periods of time. Legend runs are intended for our most competitive players and are most often completed in around 3 hours.
I'm not saying you should play for an hour and then stop but we don't want everyone to have easy access to an amount of Energy that would allow the game to be played 24/7. There is a difference between playing for a few hours and playing endlessly, which is something more players could do if we were to make Energy more available.
But then the game offers unlimited refills at 30 units a piece. So the moral of the story is, Kabam cares about you, unless you have money to burn and poor judgment
It appears you've misinterpreted the moral of the story.
Units, like everything else, can be gained in The Contest without spending any money at all! Players get Energy without having to spend money and can use the Units they earn in The Contest to purchase Refills without having to spend money.
As was mentioned already, the availability of Energy has been limited in the game for a reason. While we would encourage players not to spend copious amounts of time playing the game and we've put systems in place to help with that, we can't ultimately control what every individual player chooses to do.
Making Refills a purchasable Item makes sense when we consider the likes of Legend runs which require more Energy than the usual amount you can accumulate within the space of time desired. While I can't say for certain, I would suppose a reason why there is no limit on the number of Refills you can purchase may be due to the fact that not every Quest requires the same amount of Energy, some require more energy than others.
Stop pretending is out of care for players, if you really cared you wouldn't be able to spend real money to play the game more, it's a profit insensitive
However, I would like to be able to gain XP again and grow to level 70 and get up to 80 energy.
If someone wants to use 20 energy refills in one day and spend their entire day on MCoC, that's up to them. But Kabam are doing their part to prevent that.
It's Kabam's way of doing 'their part' to lower the chances of someone spending all their time on their mobile device. If someone really wants to do it, they can, but they will really have to do our their way to do it.
Any rational person would realise that this is a good and logical feature in place. The majority of games have this type of thing, with a limit on how much time you can spend in a given period.