Nonsense changes to EQ and Major Bugs/Glitches

IryseIryse Member Posts: 500 ★★★




Cleared a path and now it shows half cleared and half unexplored. Have been experiencing so many such garbage bugs and glitches making the game stale and unplayable since this month’s start.

Even the energy cost saving is negligible to previous and is just snake oil changes. It just makes the gameplay weirder and not having any substantial benefits.

I am sure no one is looking or bothered into these glitches from Kabam team as they are so frequent than ever before.

Comments

  • A_FungiA_Fungi Member Posts: 999 ★★★★
    This bug was pointed by loads of people when EQ first released

    Kabam did say that they were looking into it and would likely send out some form of comp, but no timetable for that

    I only had this issue with TB difficult, Cav and UC did not have the bug

    The overall energy savings is about 100 I think, maybe a tad over, so not a bad bit of savings
  • obsidimanobsidiman Member Posts: 977 ★★★
    One and a half full energy refills less is negligible? Hmmm....

    Why does everyone who complains about the new energy costs feel like they have been utterly wronged?
  • obsidimanobsidiman Member Posts: 977 ★★★

    I felt like EQ went faster this month. Like the changes.

    1000% agree. Way less grindy.
  • ahmynutsahmynuts Member Posts: 7,767 ★★★★★

    I felt like EQ went faster this month. Like the changes.

    Less fights and less energy were a huge improvement
  • Karatemike415Karatemike415 Member, Administrator, Content Creators Posts: 724 Content Creator

    I felt like EQ went faster this month. Like the changes.

    Was the first time in a bit I wasn't bashing my head against the wall while doing the final quest for the 7th time
  • PikoluPikolu Member, Guardian Posts: 7,999 Guardian
    For anyone interesting in more specifics of the energy changes, old legend runs used to require 38 energy refills, and from those who did it this month, they reported it took only 26 energy refills. That's a huge difference between 2 difficulties of the quest. Also you spend less time moving on the map now since most of the nodes got truncated. Very nice changes overall.
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