If this is correct it is really offensive because it is yet another case of them either willfully lying/misleading us or yet more incompetence in screwing things up and not bothering to check the content they release/design. I don't feel this is an overreaction because this is happening directly after last month where they pulled a similar thing with saying we were going to get increased path rewards but actually completely removing everything except the iso.
There were many posts about the path rewards issue all month long, but to my knowledge, Kabam never gave the respect of bothering to respond to the issue, fixing it last month, or providing compensation for it. This also comes after the mythic crystal screw up where they lied in their promise to completely remove everything that was inappropriately gained through it but actually allowed many people to keep a large number of 6/7* champs they obtained through all the duplicate champ crystal shards they obtained and who knows what other advantages they obtained with those champs in things like BG/AQ/AW/quest and progression level because they couldn't be bothered to put in the effort to correct all the knock on effects that we told them would be occurring because they refused to temporarily freeze access to those accounts as soon as it was discovered like we told them would be needed. Then also, they refused to respond to any of our posts expressing concern about their broken promise and abdication of responsibility for their egregious mistake and woefully insufficient effort/response in correcting it and eventually just started closing down threads about it.
These are issues that seem to be separate from the ever reliable new bugs that seem to get introduced with every new update they release (which to some degree can be understandable due to the increasing complexity and interactions of new code they may be putting in) because they are intentional choices not to communicate with us/respond to our concerns, broken promises and a clear lack of effort in checking their own work or having other employees double checking what each other are doing, which given the consistency of these issues they create wouldn't seem unwarranted at this point. All of these things are also in addition to all of the anti-player moves they've been making lately like removing revive farming and the laughable potion "improvement/rework".
So I am now questioning if I even finish this monthly quest incase they go and reduce some paths possibly causing more issues.
I mean if they do reduce it, it will probably take some time. I'm more inclined to just finish it. While I hope this issue isn't a new standard for EQ I can firm it this once because I would rather get the rewards now then wait possibly a week.
So I am now questioning if I even finish this monthly quest incase they go and reduce some paths possibly causing more issues.
I mean if they do reduce it, it will probably take some time. I'm more inclined to just finish it. While I hope this issue isn't a new standard for EQ I can firm it this once because I would rather get the rewards now then wait possibly a week.
if they do yes it will take time but if I go and finish it and they reduce it later on it could mess up like the other event where they changed the layout because of a certain image within causing the % of the quest to mess up,
Hey Guys, the team has confirmed that this increase was not intended and will be fixed for next month. In the meantime, we'll be sending out some Energy Refills to make up for the issue this month.
Hey Guys, the team has confirmed that this increase was not intended and will be fixed for next month. In the meantime, we'll be sending out some Energy Refills to make up for the issue this month.
Hey Guys, the team has confirmed that this increase was not intended and will be fixed for next month. In the meantime, we'll be sending out some Energy Refills to make up for the issue this month.
Hey Guys, the team has confirmed that this increase was not intended and will be fixed for next month. In the meantime, we'll be sending out some Energy Refills to make up for the issue this month.
I like this. Small bug, quickly acknowledged and will be followed by fair compensation. Good work, Kabam.
This are the post I like on the forum. Problem reported, solved, and now we get to have some fun with someone hoping he is not from Sweden and about to eat a wooden clog.
Hey Guys, the team has confirmed that this increase was not intended and will be fixed for next month. In the meantime, we'll be sending out some Energy Refills to make up for the issue this month.
What about potions and revives in chests? Can you check that too cause last month was empty
Hey Guys, the team has confirmed that this increase was not intended and will be fixed for next month. In the meantime, we'll be sending out some Energy Refills to make up for the issue this month.
Hey Guys, the team has confirmed that this increase was not intended and will be fixed for next month. In the meantime, we'll be sending out some Energy Refills to make up for the issue this month.
What about potions and revives in chests? Can you check that too cause last month was empty
I actually got a potion out of one of them this month
Hey Guys, the team has confirmed that this increase was not intended and will be fixed for next month. In the meantime, we'll be sending out some Energy Refills to make up for the issue this month.
What about potions and revives in chests? Can you check that too cause last month was empty
I actually got a potion out of one of them this month
I haven't gotten anything but iso in the few runs I've done so far but I have noticed that the iso is now both lower level and lesser quantities than last month. It seems impossible to know what the actual intended contents are at this point.
Hey Guys, the team has confirmed that this increase was not intended and will be fixed for next month. In the meantime, we'll be sending out some Energy Refills to make up for the issue this month.
Will we get 2 refills for each difficulty level we explore? That is basically the difference and I plan on exploring each one... Thanks! 🤘🏼
Hey Guys, the team has confirmed that this increase was not intended and will be fixed for next month. In the meantime, we'll be sending out some Energy Refills to make up for the issue this month.
Will we get 2 refills for each difficulty level we explore? That is basically the difference and I plan on exploring each one... Thanks! 🤘🏼
200 more energy is ~3 refills. So 3 for each difficulty. I do all difficulties too.
Seven empty and/or loot box nodes—probably the easiest way to think of it, if the quest is going to be 5 energy per tile. The other seven nodes will have either a path opponent or the boss. Refills as apology are appreciated, but this should be rote.
Hey Guys, the team has confirmed that this increase was not intended and will be fixed for next month. In the meantime, we'll be sending out some Energy Refills to make up for the issue this month.
Will we get 2 refills for each difficulty level we explore? That is basically the difference and I plan on exploring each one... Thanks! 🤘🏼
200 more energy is ~3 refills. So 3 for each difficulty. I do all difficulties too.
Wait… Exploring each difficulty? Are you guys serious?
I love how people complain that Kabam can't do anything without screwing it up, but then after something they don't like happens, all of a sudden Kabam are evil masterminds who definitely did it completely intentionally for their own nefarious purposes.
Hey Guys, the team has confirmed that this increase was not intended and will be fixed for next month. In the meantime, we'll be sending out some Energy Refills to make up for the issue this month.
Will we get 2 refills for each difficulty level we explore? That is basically the difference and I plan on exploring each one... Thanks! 🤘🏼
200 more energy is ~3 refills. So 3 for each difficulty. I do all difficulties too.
Wait… Exploring each difficulty? Are you guys serious?
Easily doable when not spending your energy on other things, trying to avoid energy capping out and using up a few refills that we are getting for free. Great source of units (well except for Cav - that one is completion only as there's no units in it and rewards are not that great for Paragon players to justify exploration)
Hey Guys, the team has confirmed that this increase was not intended and will be fixed for next month. In the meantime, we'll be sending out some Energy Refills to make up for the issue this month.
Will we get 2 refills for each difficulty level we explore? That is basically the difference and I plan on exploring each one... Thanks! 🤘🏼
200 more energy is ~3 refills. So 3 for each difficulty. I do all difficulties too.
Wait… Exploring each difficulty? Are you guys serious?
Easily doable when not spending your energy on other things, trying to avoid energy capping out and using up a few refills that we are getting for free. Great source of units (well except for Cav - that one is completion only as there's no units in it and rewards are not that great for Paragon players to justify exploration)
I get that… My main concern wasn‘t the energy required for it, but rather the actual life time… I know there is auto-fight which now does complete lanes… But still, you are not reasonably focused on other things, while your game is doing a lane in the proven difficulty of EQ…
If you do it for the units, then surely you are also getting all milestones in all arenas, which does take time, too…
Then there’s Battlegrounds, with the great rewards being attainable at 300k to 450k points… So the grind is on… Not to speak of AQ, AW, which, sure, only require action every couple of hours, but in reality, people tend to check in much more regularly…
Wait, I forgot incursions!
I mean: There’s only 24h in a day, how much time does someone actually spend in the game?
Hey Guys, the team has confirmed that this increase was not intended and will be fixed for next month. In the meantime, we'll be sending out some Energy Refills to make up for the issue this month.
Will we be getting these refills before the end of the event?
Comments
There were many posts about the path rewards issue all month long, but to my knowledge, Kabam never gave the respect of bothering to respond to the issue, fixing it last month, or providing compensation for it. This also comes after the mythic crystal screw up where they lied in their promise to completely remove everything that was inappropriately gained through it but actually allowed many people to keep a large number of 6/7* champs they obtained through all the duplicate champ crystal shards they obtained and who knows what other advantages they obtained with those champs in things like BG/AQ/AW/quest and progression level because they couldn't be bothered to put in the effort to correct all the knock on effects that we told them would be occurring because they refused to temporarily freeze access to those accounts as soon as it was discovered like we told them would be needed. Then also, they refused to respond to any of our posts expressing concern about their broken promise and abdication of responsibility for their egregious mistake and woefully insufficient effort/response in correcting it and eventually just started closing down threads about it.
These are issues that seem to be separate from the ever reliable new bugs that seem to get introduced with every new update they release (which to some degree can be understandable due to the increasing complexity and interactions of new code they may be putting in) because they are intentional choices not to communicate with us/respond to our concerns, broken promises and a clear lack of effort in checking their own work or having other employees double checking what each other are doing, which given the consistency of these issues they create wouldn't seem unwarranted at this point. All of these things are also in addition to all of the anti-player moves they've been making lately like removing revive farming and the laughable potion "improvement/rework".
I would like to avoid that
Thanks
NOM NOM NOM
Problem reported, solved, and now we get to have some fun with someone hoping he is not from Sweden and about to eat a wooden clog.
So 3 for each difficulty. I do all difficulties too.
I got you homie, you can eat those shoe shaped cakes or pastries, don't be sad.
Dr. Zola
If you do it for the units, then surely you are also getting all milestones in all arenas, which does take time, too…
Then there’s Battlegrounds, with the great rewards being attainable at 300k to 450k points… So the grind is on… Not to speak of AQ, AW, which, sure, only require action every couple of hours, but in reality, people tend to check in much more regularly…
Wait, I forgot incursions!
I mean: There’s only 24h in a day, how much time does someone actually spend in the game?