Best Of
Re: Dimensional arcade objectives not working
I just did a fight with human torch still cant claim
Re: Highly disappointed
@Buttehrs unless I’m counting wrong, the titan shards in the shatter mode aren’t accessible for ftp players. But all of the saga tokens are, so you aren’t missing out on that

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Re: DIMENSIONAL ARCADE, DOOM CYCLE - CHECK IN!
It’s just like… why did y’all make this, literally nobody asked for it…

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Re: DIMENSIONAL ARCADE, DOOM CYCLE - CHECK IN!
Came here out of confusion. Did an ‘AI’ produce the in-game update text? It made very little sense
Reading here and seeing what the deal is…. wow!
How can we get new ideas like Fantastic Force Recruitment (different, thoughtful, fun) and this… dumpster fire from the same team?
Reading here and seeing what the deal is…. wow!
How can we get new ideas like Fantastic Force Recruitment (different, thoughtful, fun) and this… dumpster fire from the same team?
Re: DIMENSIONAL ARCADE, DOOM CYCLE - CHECK IN!
A few things, let us speed it up, and damn, dont try to make a ton of money out of it immediatelly, putting 24h timer for each run its a little bit too much, maybe an 8h or 12h timer would be more balanced
Re: Highly disappointed
This is above Pinwheel and literally everyone Pinwheel reports to's paygrade. Netmarble has made a concerted effort to share with shareholders their efforts to manage labor costs while increasing profit.Yea yea yea. Whatever I get that. How about you use all the money you guys accumulate from the whales spending on your game and hire more people to help fix the issues with your game… can’t be that hard to hire new employees with the amount of money you guys make.Okay lets say you have a car factory. You've got the car designers, the engineers, the sales people, the different factory lines that all do different things that all ultimately results in one finished car sold to you. If there was an issue with the car, saying hey we're having all employees report to the factory floor to work on this particular line is not a solution.That’s a stupid excuse I’m sure more then 85% of the community would not care if you guys said “hey we’re gonna hold off on new content like new side quests, events whatever, to focus all our team effort on a fixing issues that have persisted for the longest time. Also don’t ignore the gap between ftp and whales you know you love to cater to whales. Let’s start with bg. I get if you spend your more then likely gonna rank higher. When you make metas that if you have the new 5/5 defender and the counter to it your gonna win. Radiance new amazing currency, oh wait only available via pvp.So instead of doing important things to make everyone happy, like fixing AI issues, bugs, input issues. The gap between f2p and whales. You make events no one asks for. Which is still some how gonna benefit spenders. This arcade mode is so bad it’s funny. Do you guys listen to the community. Or do you only listen to whales. Until it’s a boycott you listen. Until it’s your wallets getting hurt you listen. Just fix the game and make it fair.Just to be clear, 100% hearing y'all on feedback with regards to Doom Cycle, have passed along those concerns to the team and leadership. However, want to dispel the rumor that this mode's development did not take away from fixing bugs, working on our improvements to ai, input issues etc. It's a large team here at Kabam that all do different things. Completely valid to not enjoy the mode, we're trying out new things. Gotten some pretty strong feedback about it so far which is fair. But it did not come at the expense of those other things.
The game team is big and covers a lot of different jobs and specialties. Stopping running side quests, or event new champs, is not gonna result in bg fixes or ai improvements. Its different jobs with different skillsets and knowledge bases. I wish it was that easy to snap your fingers and say hey we're gonna fix this, but its more complex than that.
That all said, this month's build release was rough. No hiding that. Proud of the game team for getting a lot of fixes out the door quickly, but all of us would be the first to say we wish they didn't have to do that in the first place.
Here's a drill down in the Q1 earnings report:

This is billions in KRW, btw. As an owner of 10 shares of Netmarble buried in my portfolio somewhere, shaving costs quarter over quarter is great and i applaud the effort in principle but do miss Miike. It's fair to express displeasure with game aspects, but yelling at the survivors about jobs and such isn't fair or productive. Plus, that money you speak of from "whales" is spent already. It's why businesses are so big on quarterly revenue reports hitting projections. Year over year they're already behind, and I'm not optimistic on Q2 improving on that. But i digress...
That said, my 14 year old builds better game modes than this in Roblox. One hit the top 30 trending briefly.
Re: New Doom Cycle event
Yeah… I am not doing this.
8 waves, thrown into the masteries, thought I was leaving it…. And left the whole mode. And it lost my initial run. Keep your units and titan shards. What a boring mess. I don’t need 7 star Mr Fantastic either.
8 waves, thrown into the masteries, thought I was leaving it…. And left the whole mode. And it lost my initial run. Keep your units and titan shards. What a boring mess. I don’t need 7 star Mr Fantastic either.
Re: New Doom Cycle event
Loads incredibly slow and keeps stalling for me at every screen until it just freezes to a blank white screen, forcing me to quit out - losing any progress made. lol
New game mode idea...
It's called "paint drying" mode. Hear me out! You click a link in game that takes you to a web page where someone has just freshly painted a wall. You choose a character and then that characters sits and watches the paint dry. Once it's dry, you can save it, but if you don't, you'll have to wait until the next day to repaint the wall. Or if you spend $10 you can get "instant dry" which allows you to get a minor amount of shards which you can use to pull Red Hulk.

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