Best Of
Re: PC x Mobile , who will win with new controllers on PC?
The only difference I noticed during the beta was that the PC version seemed a lot more stable. Less lag and stuff. Then again, I just switched phone and haven't noticed any lag since then, so maybe the difference was more about my old phone than a modern phone vs modern PC thing.
However, when it comes strictly to controls, I don't think there's any real difference. MCOC is still very much a mobile-first game that Kabam just kind of figured out how to translate into a PC game with working controls. I haven't had the chance to really put the PC version to the test after the launch yesterday, but from what I've played I'd say that the fighting feels about the same with a controller as it does on a touchscreen, while a whole lot else feels much better using a touchscreen than with a controller. Stuff like moving around the map or moving champs around in Arena or BG just feels very natural with a touchscreen and rather clunky with a controller.
During the beta, I ended up using a mouse for menu navigation and a controller for combat. We'll see if I go one way or the other with the properly released version but hopefully that debunks the idea that either of those control options are somehow inherently better than a touchscreen. The game is simply designed with a touchscreen in mind. I never ever thought, "Oh, this is how it's meant to be played!" when using a controller. I prefer playing on the PC for a couple of unrelated reasons, but getting ahead of people playing on mobile was never one of those reasons.
However, when it comes strictly to controls, I don't think there's any real difference. MCOC is still very much a mobile-first game that Kabam just kind of figured out how to translate into a PC game with working controls. I haven't had the chance to really put the PC version to the test after the launch yesterday, but from what I've played I'd say that the fighting feels about the same with a controller as it does on a touchscreen, while a whole lot else feels much better using a touchscreen than with a controller. Stuff like moving around the map or moving champs around in Arena or BG just feels very natural with a touchscreen and rather clunky with a controller.
During the beta, I ended up using a mouse for menu navigation and a controller for combat. We'll see if I go one way or the other with the properly released version but hopefully that debunks the idea that either of those control options are somehow inherently better than a touchscreen. The game is simply designed with a touchscreen in mind. I never ever thought, "Oh, this is how it's meant to be played!" when using a controller. I prefer playing on the PC for a couple of unrelated reasons, but getting ahead of people playing on mobile was never one of those reasons.

3
Re: Best Tech R4
I really like arcade. Such a dual threat and with heavy autoblock rotation he can put some numbers in on attack. Not to mention especially when you push him right past a bar of power and he throws that sp1 immediately even though you’re holding block….so obnoxious
Re: Best Tech R4
If you want mega overkill Starky is a fantastic one, best BG attacker in the game too imo
Ironheart is in consideration as well I think
Ironheart is in consideration as well I think

2
Re: Best Tech R4
Bastion. Mine is currently un-awakened but he's so damn good. Besides the obvious mutants he counters the evade defenders as well including Bullseye.