Best Of
Re: Let’s talk crashed
Why do you need to play the game? Just buy things in the web store and auto fight daily quest. It’s not like content that you have to actually play is approachable/playable or rewarding.
A Comprehensive Look at Changes introduced this Month
EQ: Overall Negative Reception
Significantly tougher than before maybe even exponentially, lower rewards in some scenarios as well as no significant rewards till you pretty much almost reach the end. The fact that some people get less rewards than before is even worse where the previous rewards should have been the baseline for each possible level of difficulty before the scaling with Prestige.
The good thing an apparent fix to be introduced this month itself rather than the next, although if it improves the opinion is still to be seen.
SQ: Overall Negative Reception
Constant talks about making SQ fun and less complex but then this change to raise the difficulty to insane proportions while having virtually no increase in rewards, the fact that the mysterium store update barely improved it proves this sentiment as well.
Act 9.3: Overall Positive Reception
Decent Difficulty for overall significantly less rewards than expected considering the time difference between 9.2 and 9.3 releases. Final boss was interesting and fun one of the few things that kabam has absolutely nailed on point every time since act 7.
Titan Crystal Debacle and Comp: Overall Negative Reception
Similar Issues in the past would have resulted in a one to one compensation of the crystals consumed but it is fairly obvious to understand that kabam increased the window for the mistake to lower the average impact and then offer below even the bare minimum comp deserved. The people who absolutely got ruined by this being those who saved a significant chunk of titan shards for crystals.
Daily Quest: Overall Positive Reception
An almost useless part of the game except for apothecary that was finally made useful again although the energy design absolutely feels like it was made for how much energy summoners used to have than the peanuts they have now. Although the fact that they were added to the reward discussion of the EQ is an absurd fact considering that they are two different game modes. Units is understandable considering they were completely transferred from one mode to another. Also while the change to level 5 potions seems nice upfront the fact is there is no longer a source of level 4 potions plus level 5 potions will absolutely overfill quickly and constantly stay in stash.
Energy Debacle: Overall Negative Reception
The fact that it wasn't even a gradual reduction or maybe a slight reduction absolutely hurts considering everything currently needing energy in the game especially the new daily quests. Me and a lot of the people I play with never complained about completing content too quickly because it was our choice to use energy refills. what they did allow us to do was play when we have the time to do so and not worry about sticking to the energy clock to maximize what we could get. I would absolutely prefer to have energy expiring than to miss out on rewards simply because I cannot login to the game 4 different times a day.
Medium Green Boost: People seemed to have missed this at all.
With the super daily quest update, we finally had a consistent source of all 3 medium boosts but with the green boosts vanishing we are probably in a worse spot than before the daily quest update came into picture as the a single green boost was better than running both a medium attack and health boost separately let alone the fact that they could be stacked together when needed.
Lastly Communication: Overall Extremely Negative Reception
Kabam you really need to understand that the community is absolutely willing to be a soundboard for ideas you would like to implement, in fact there is poll feature which you have in your own forums to check between multiple options. Plus Communication has to be both ways it cannot simply be you telling us what you want to, You really need to listen to your community as well Imo one of the biggest things aside from the absurd monetization in the last few months as well as the sheer amount of gatekeeping of even older champs being that you have told us that you want to bridge the gap between high spenders and free to play a lil bit but you constantly make decisions that only widen that gap even outside the sails for example the updated prestige system. I did not put it in a separate point but rather here because the top 30 prestige thing is something that the players have been trying to give feedback on since it was introduced far before its actual inception into the game and it was all ignored. Even one the simplest fixes would have been the new prestige being a weighted average instead of just the average where your top 5 champs carried a large weight and it could be tiered downwards maybe 21-30 not carrying that significant change at all making the change much less extreme on the players who got punished for ranking champs they actually like playing.
Hopefully this post will be taken as the constructive criticism that it is and not instantly removed from the forums.
Re: Summoner Fest Rewards
I wonder if alot at the top have same scores and that can be the delay
Re: Changes
Does anybody else upset about the new alliance wars I'm already not happy about having to pay entry into raid week for alliance quest. Pretty soon this game is going to change enough to where I'm not going to play anymore because it's not the game that I started to play.Its 1 season and they already said if they make it permanent it would only be for the lower ranks not masters ranks
Re: No energy to play the game.
They already said comp for that overtuned EQ will have some refills, and apparently ‘refills discussion’ is on the menu for the dev diary… so yeah, looks like we’re finally gonna have a "discussion" about the energy they yoinked from us.
But ‘stop ruining the game’? Nah, that part didn’t make it into the dev diary—guess it’s ‘necessary for the game economy’
Re: Tip for dread doom
He goes super passive if he goes above 2 bars, most of the time
Like McocNoib said, champs with 2 hit Medium (black cat, spiral etc) are the best options. Silk is by far the best because it you bait sp2 her evade saves if you final to dex one or two hits
Re: Summoners wake up. New 2 day boycott just dropped
Why do I have a feeling that crashed discussed about his upcoming dev diary with some ccp (only mafia closed circle), and thats why, Vega the clickbaiter made a post to be a step ahead of kabam for his views and make his followers feel like his premeditated video was the reason kabam listened to the community.
Re: Summoners wake up. New 2 day boycott just dropped
I've never seen a game to where it's some sort of badge of honor to call for boycotts, profess your intent to quit etc. I'm the first in line to complain about the poop controls, AI and other things but I understand that it comes with the territory when you're playing games. They all have issues albeit some more than others.
Background nugget - I've worked in every level of the game industry .. behind the curtain with developers, community teams, event marketing … all the E3s, Comic Cons etc etc. I've been intimately connected to the industry from Microsoft to EA to SEGA to Remedy to Capcom to ID to Gearbox to Bethesda to Atari to Nintendo to ya know .. nerdville lol.
Still, I don't understand the goal of trying to champion a boycott or profess your plans to quit. I'm sure Kabam would fix everything in the game if they could and I'm sure they intend to because it's a company who is in it to make money, pay their employees etc. So it's in their best interest to make sure their game is enjoyable .. with or without previously mentioned boycotts and public quitting.
I just don't get the outrage and what is quite normal in the industry and technology period. What Kabam needs to do is focus on growing a real all inclusive community that spans beyond just YouTubers. They need to hit the ground floor and cultivate a game-wide voice for its players … CCP is one thing but there needs to be more, so that the community at large can feel like it's their game too. Maybe that's the angle they're taking with CCP 2.0.
The more you grow that voice, the more likely it is you'll get the opposite of these quit videos and quit posts and boycott stances. Right now Kabam comes off as a company who doesn't listen to its community. Which is crazy because they do a LOT of listening to the community. But it feels that way because they're really lacking a voice "in" the community. Community is such a slippery slope where games are concerned and it's delicate in how you foster it, nurture it and help it become something that sustains itself over time.