Best Of
Re: Thoughts on Rebalance Program ending?
This all loops back to not doing what should have been done to Serpent — some of us saw this coming and begged for that kit to be nerfed and for Kalamazoo to abandon the path that saw the creation of kits like that: elite defenders with BS mechanics that are unavoidable and have few — if any — counters upon release.
Once game design leaned into “specific counters for specific kits or you will either lose or time out in BGs,” Rebalance was cooked. Game balance was cooked.
Can I fight Enchantress? Yes, I know how to fight the base kit.
Is it fun to fight the base Enchantress kit, depending on nodes/time limits?
No. No. NO.
So then instead of Falcon (Joaquin Torres) having whatever kit design would best fit his character, you instead have to jam all the mechanics in to make it an Enchantress counter…but that kit was too weak and Enchantress was still too strong.
See what I mean? Problems that were made by one kit design, that hurt another kit design, then you need to rebalance the kit that couldn’t solve the problem that releasing the first kit that was overtuned defensively made.
Not nerfing Serpent and releasing 5/5 defenders has made this game worse to play and far less fun.
Everyone knows it. Everyone.
Dropping the Rebalance Program — which took too long to examine and implement changes anyway — doesn’t solve the core problem that we have now:
Every character that gets released has to deal with the existence of these 5/5 defenders, or they are basically worthless.
It should never have been allowed and some of us begged Kabam not to do it.
Re: Everyone's Talking About Dark Phoenix but...
OP nailed it — that was ALWAYS the point, or should have been the point.
You can’t have 5/5 defenders running around but then get so weird about game balance that mid kits get released and stay mid.
This game has refused to lean into a true buff program for years — they made Red Magneto and Juggernaut really good (as they should always have been) — so they dropped that because there’s no money in making old kits really good, but IDK, maybe there isn’t that much money in releasing Patriot and Joaquin Torres and making people wait a year for a potential buff, either.
I have said this for years and they just won’t do it:
- End Synergies and fold the best ones into existing, older kits. Why? Because this isn’t a questing game anymore and hasn’t been since Act 6.
- Roll out an enhanced Buff program and get those older kits meta relevant so people can be excited about opening crystals and pulls again. Make it fast and do not stop until it’s done.
- Class crystals for 7-stars — it’s time. This game requires specific kits for specific problems, and needing a Kushala but still getting a Moondragon is ridiculous. This has to stop
So no more nerfs?
Re: Rebalance Program =/= Buff Program ?
Is Dracula counted as old champions?
I mean he is several hundred years old though he only shows up for one month :)
Re: Ummmm, I thought the Battleground was already cured
The appetite contests solo event is still going. 2 more points for players that might
Re: Realm Event
Karnak one give huge benefit for crit reliant skill champs.
Tech one is great for physical attackers like starky
Mutie great for energy attackers
Cosmic great for karolina cull and few block reliant champs
Mystic and science mid
Cheater in BG: Vudy2025
Watch out if you face this guy in BG: Vudy2025.
I’m 100% sure this guy is cheating, i already reported his account. He took no damage from my Bullseye and Jean Grey. Luckily, my roster was way stronger than his and won. The pictures speak for themselves:
Re: Yelena + Dark Pheonix balance update ??
They will wait till tomorrow and then be off for the weekend, never to be heard from again. They use this method all of the time.
Re: Level 64 exp needed?
Estimate of 691.40mil was pretty spot on.
Going all the way out…. Points needed to gain between each level from 65-70 (5% increase per level)
65 - 66: 156,756,638
66 - 67: 164,594,470
67 - 68: 172,824,194
68 - 69: 181,465,404
69 - 70: 190,538,674
What the actual thresholds are from what you can see in your totals in-game via the Refined XP item in store - just have approximate totals for advancement:
66: ~848,155,000
67: ~1,012,750,000
68: ~1,185,574,000
69: ~1,367,039,000
70: ~1,557,578,000
Re: Speaking of nerfs…
@Magrailothos sorry can't find the link again but I screen shoted where Brian Grant has it in the background in his photo. Kabam was very clear then on the changes to her, Thor, bw and Dr strange. The meta at that time

