Best Of
Re: Criticisms of Adaptive Difficulty EQ
I think what people hate is the scaling of the attack and health on the opponents. EQ isn’t supposed to be about crazier and crazier attack and health pools that’s no fun. There just trying to make money on potions and revives with this ridiculous scaling. They will see eventually when players stop playing EQ how bad they messed up the scaling of difficulty
Re: VALIANT EVENT QUEST - CHECK IN!
Note to self. In the future don’t play content as soon as it drops. You’ll probably get banned.

Re: Event Quest Old Format
I agree a 100%, i have being playing for 10 years now and if they do not back to old EQ format or give us the ability pick what quest we want. I will be deleting my account
Re: Event Quest Old Format
Agreed... I'm about ready to hang it up after 10-years and go play something else… perhaps Strike Force or Injustice 2.
Smells fishy but thanks…

I mean, I’m not here to complain but this is why I just don’t trust the realm #s…. Would be refreshing to get a real realm event with preloaded milestones to almost infinity and just see how the summoners put out. It’s ok to not get ever single thing viewable (Adaptive EQ is clearly trying to get us to learn that). Don’t inflate anything. Want to donate some rewards at the end, fine, but let us see our real #s.
We were plugging along at like ~5mil per day across the event and then when the game is offline for a fairly extended maintenance where no summoners can play, then brought back up where the eager EQ summoners were still banned/blocked out and we went up like 20mil or so… maybe tons of summoners blasting thru Crucible last minute instead of doing fresh new content…. but just doesn’t feel right 🧐
🤘🏼
Re: Elder Valiant Event Quest Difficulty Feedback
this is the most absurd thing this game has seen. Really thinking of just completely walking away. I have a top 300 roster in the world and have no desire to do act 9 level fights every month for event quest. What a complete joke.

Elder Valiant Event Quest Difficulty Feedback
However, unlike the crucible swap nodes, these ones DO NOT heal your champions. For the first quest alone, you must have 15 mutant champions able to counter the node & another champion for the boss. Being forced to use health potions after most/all fights if not played perfectly is very unforgiving, compared to how Event Quests & the guantlets in the past have worked.
This worries me because if the later chapters follow the same format, chapter 3 quests will be 25 continuous fights (26 incl. the boss) that all must be taken with champions of the same class. With no healing nodes sprinkled in!
In my opinion, these quests are far too long & resource demanding to occur on a monthly basis. For me, this is missing the mark of what a monthly event quest should be, and a step down from progress made with the valiant gauntlets recently.

Re: What’s your new hobby going to be?
Probably invest more time in Pokémon Go. It’s basically a collecting game with fighting elements like MCOC but they are nowhere near as greedy and they don’t make drastic stupid changes

Re: Criticisms of Adaptive Difficulty EQ
I honestly don’t know why they’re doing this. It feels like Kabam doesn’t really understand what the community actually needs. What’s crazy is they have access to some of the best content creators out there—people who not only play competitively but also actively engage with the community on YouTube. Either those creators aren’t passing feedback on, or the dev team/management is just ignoring it. And if that’s the case, then I doubt they’ll listen to the wider community either.
Valiant EQ was already working. It was clear, simple, and actually rewarding roster depth. You could complete EQ in about 15 days or less, and the progression felt fair. Now instead, we’re being handed harder fights that demand rank-ups just to get through, making it way more time-consuming and the rewards don’t even feel worth the extra grind.
If this is the path they want to take, then I don’t see how it benefits anyone except the very top spenders. For the rest of us, it just kills what little fun EQ had left.
