Best Of
Re: The Madelyne Pryor Project
Watch Simula's video. He explains what he sees as the pros and cons of her, you'll understand what he means when you do.
Don't get me wrong, I'll also be saving titans as soon as I get either a dupe on my heimdall or a cosmic gem for him, bdcause I like her too, but simula did a really good job explaining why he's not chasing her.
Re: Yet another state of the game video
ive been coming around on war lately so that wasnt as egregious to me.
Re: Yet another state of the game video
What’s concerning here isn’t just the “not listening to feedback” comments, it’s the fact that you guys keep making decisions that simply scream “we don’t know our playerbase” which at this point is starting to become incredibly annoying and tiring. Whoever thought paywalling ascensions for new champs was a good idea definitely takes the cake when it comes to those horrible decisions, and setting a cap on essentia would absolutely be another one just off the top of my head.
Re: Yet another state of the game video
Yeah, I don't know whose feedback they're listening to really, maybe fish monkey? Cause otherwise seems to me every single time someone gives them actual feedback whether that be on forums or their own content creators, they don't really listen.
Carry?
Ascended gentle is severely under performing
Below are Gentle and Lizard Medium and Light attacks during and out of iso burst.

As you can see, the basic attacks are scaling with around 14.5 to 15 % during iso burst for both lizard and gentle.
Problem comes when special attacks are considered, especially when daunted comes to picture. Below are Gentle's SP2 attack and reverb with 13 daunted.

As you can see the percentage increases are all over the place, intended iso burst numbers are provided in the bottom considering a 14.5% increase in iso burst. With how reverb is working right now you would expect 14.5%*14.5%=31.1% increase in reverb dmg. None of this is working as intended.
My theory on why this is happening is that daunted is broken. Daunted is not being multiplicative with iso burst but instead is getting added to it as if daunted is same effect as iso burst. This goes against the forum post about protection and daunted.
https://forums.playcontestofchampions.com/en/discussion/411024/hulkling-valkyrie-and-update-to-damage-interaction-effects?utm_source=community-search&utm_medium=organic-search&utm_term=daunted
Gentle is getting very minimal benefit from ascension because of this, this can't be healthy based on the recent post about vigor and echo effects. Shouldn't ascension boost all the characters alike, daunted and iso burst interaction needs to be fixed.
Re: Heimdall v Abyss Fateseal
Same issue as you, with a comment from Kabam Rex acknowledging it. It’s apparently something they’re aware of, but no word on if it’s something they consider a bug and are planning to fix yet.
Wouldn’t be too shocked if they didn’t. Kabam’s old content tends to behave very weirdly because it was made before they solidified their terminology and game rules. Abyss and LoL are particularly infamous for it because they were also designed to be extremely hard content and Kabam has never really looked it over and redesigned it like they have for, say, story content. I mean, in your screenshot the Fateseal itself isn’t even working right; if it was, Heimdall wouldn’t have those Fury and True Strike Buffs active alongside it.
Re: What is more worth it for 50$ USD
Speaking from experience, there is nothing in game worth $50.
Dr. Zola