While i’m all for global buffs, a global immunity buff is just stupid. People use their best champs for attack and only have 1-2 high level attackers. If they have a champ that relies on bleed then that forces them to use someone weaker and that will easily lead to more time outs and more deaths.. If this is your plan moving forward (as much as I hate to say this because I think they are bad for the game) rank down tickets should be awarded. T5b and t2a are too hard to come by to be able to max out another champ that will be useful in time that these changes go live. The bleed immune buff is just dumb. There are already nodes with bleed immunity, and if people want to stop an attacker by not allowing the defender to bleed then they can use a bleed immune champ. This really does kinda take away the strategy aspect of aw defense if everyone is bleed immune. There’s more unique buffs that could be used than this. A global bleed immune buff just sounds lazy and not creative at all.
@kabammike if you want to make AW more skill based I think there needs to be more different nodes; instead of 3 power gain and crit nodes, that would help different champs. Someone said having an awakened node and maybe throw in a role reversal node. Also, I think it would be fun, at least to try, instead of having officers moving defenders around have people place there champs on a list detailing the node they want to use and then at the start of war they are randomly placed and the node details are hidden. 1 area that really seems to be lacking with the developers is keeping the game fun. I'm not a fan of NERFING, every game has strong and weak characters, so for example bringing Blade against a 1 unknown bleed immune and role reversed node could be trouble but not kill players entire rosters. Hopefully this makes sense and doesn't go on deaf ears.
I can only consider that a new word needs to be entered into the dictionary for Kabam. I hearby coin the phrase "12.0ism".
12.0ism
Noun
When Kabam tries to solve a problem they created by instead of treating the wound, they cut the whole limb off.
Thanks again for severely hurting my roster for the Nth time. My r4/5s r Blade, AA, Drax, SL, KM and Magilk. So, you've made my AA totally useless, reduced KM to barely anything, Drax was killed by cornered a long time ago, hurt Blade and made my account not platinum worthy.
Now the answer is Corvus. Used to be Blade....hell, used to be AA.
So suddenly everyone want RDTs for a temporary nerf in AW, while the same people were laughing at RDTs when they PERMANENTLY nerfed Mystic Dispersion in every part of the game? LMAO!
In a nut shell.
We’ve made it tougher to pilot and added a ban to our rating penalties. As we’ve already seen.
Blade and Corvus will have hard counters.
Same excuse every year for nerfing the dominant champs although their entire business practice is creating “must haves” to generate revenue.
Stop explaining the same bs to us every aw update and just roll it out. No1 believes or ever will believe that line about expanding our roster viability in war or any other facet of the game. We will be here again with the same scenario next time you want to nerf the god tier champs guaranteed.
Kabam, you have good intentions with these changes but maybe there is something simpler than rotating buffs in order to get that full roster use and not just the use of top heroes.
5 days cool down for all heroes placed in AW.
Each week there are 3 wars. So in these 3 wars force the players to use each time different heroes.
Not with nodes but with a cool down system similar to the one that is present in the Arenas.
that will screw so many people who dont have that much characters ranked up
People who are crying for RDTs because their 5/65 Archangels will be briefly nerfed by global Bleed-Immunity nodes are missing the point
ANY champ can now be temporarily nerfed by whatever global node Kabam decides to trot out. They can decide on a global Poison-Immunity node in a futile bid to stop Doctor Voodoo for a season, or a global Rage node to remove the Corvus Glaives, or a global Evade node because people aren't using Iceman enough. They can bring out any global node to stop the most used attacker of the previous season or bring back the least used attacker and force a meta-shift
Moreover, the temporal nature of the nerfs induced by global nodes in one aspect of the game--never mind that it's the most competitive and lucrative aspect right now--means any demands for RDTs will be shut down quickly. Because it's "just for a season, you guys"
So suddenly everyone want RDTs for a temporary nerf in AW, while the same people were laughing at RDTs when they PERMANENTLY nerfed Mystic Dispersion in every part of the game? LMAO!
The MD nerf is an issue all upon itself. Mystic champs don’t get any kills anymore. What a waste of high rank champs. Non Blade users rip through R4 Dorm like single ply toilet paper now.
So it seems to me - after reading through lots of comments - that 90-95% of the community here does not like and want the new proposed changes. Also lots of great ideas are offered.
@Kabam Miike what will you guys do with all this feedback? Any reaction on all the comments?
Magic regens rverb damage with limbo and ahe kills him 10/10 times if sou r skilled enough
maybe in tier 3 and 4 nobody is one shotting that r5 km sig 200 7/10 in tier 1 with a magik, nobody. a good leader wont allow it cause corvus should easily get the 10/10 hence not allowing the magik to take path especially when shes needed on node 30. if your running a magik up path 5 there is also other issues and i can faruntee your not any higher than p2 maybe low p1 but your not competing at the higher lwvels running magik up path 5 regularly yea maybe every couple alliance got 1 guy whos got the magik timing down so well he can one shot her more often than not but corvus is onw shotting him everytime unless he messes up magiks pee has passed shes a poor
ans attacker these days, shes only for those that dont have a sparky blade ghost corvus champion yea her power lock is still nice but her damage is meh compared to alot of the newer champions
We literally one shot every single KM on 29 with Magik last season lmao. Poor attacker? thats funny
At the end of the day, Kabam is trying to "fix" a meta that they created and are relying on as a financial backbone (milking the whales). Limiting rank up resources, making new champs with abilities that make all of the old champs worthless, creating too many champs with too little utility to waterdown the champ pool (and making it increasingly harder to duplicate), then top-loading one portion of the game with the best rewards.
Of course players are going to focus on the "best tool" for the job. We cannot afford to rank them all up. It took me almost 2 years to get a decent 4* roster built, but it's worthless because the game has moved on to 5* and 6* champs that need to be 4/55 or better.
I *only* have 3 champs at 4/55. If bleed immunity is enacted, one of my top champs has lost the bulk of his abilities. I don't have a replacement because 1) I don't have the resources to rank another and 2) if I did, I don't have another 5* champ with good enough utility worthy of spending the resources on.
I can take my first 5* to 5/65. Only one. No idea when I can do my second. Do I even consider Blade knowing he will be worthless in AW for the next month?
The concept of trying to eliminate the haves vs have-nots at the end of the day has actually turned into a bigger case of haves vs have nots.
So i was wondering about your increased "effort" for punishing cheating/ piloting/ account sharing alliances.
If you would be really serious about it you would commit to it in 200 percent.
Which means that if we look at the example from previous war season you started with punishments mid season after 5 or 6 wars if I'm not mistaken, which means that those punished already played that many wars and could have cheated in all of those and lets say they won all thanks to cheating.
So you reduce their points and rating, drop them in some low tier but you NEVER compensate the points OR the rewards for winning a war to the alliance that went against this punished alliance which at the end of the season could decide the placement and the rewards.
And if you are lucky enough that you go against same alliance twice and both times they win lets say due to piloting you are out of rewards for wars and out season points for two wars and after a day or week you see they been kicked down but it doesnt really help you or your alliance since they didbt really commit to resolving the problem they way they could
Not to mention those who piloted on the last week of Seasons before it ended were not punished.
A friend of mine had his alliance leader receive a War Rating dock JUST before Seasons Rewards were distributed. They would have ended in Gold 1 if they had a point reduction but instead, still received Plat 3 rewards. So... Cheating in the last week is condoned cause it's too late for Kabam to hand out punishments? =X
(Not to mention that I would LOVE to have that War Rating deduction right after Season concludes.)
They're not nerfs. They're obstacles to certain Abilities. The game is full of counters, either Nodes or Champs. There isn't an End-Game Champ. There won't be one that we Rank who is unchallenged no matter what. If that happens, the game will likely end.
Please look up the word “nerf” it means to weaken the effectiveness of something or a change that effects a certain thing, it’s a nerf. Directly or indirectly.
People are just trying to make comments and not wanting you to jump on everything please.
Its not a nerf. If thats what you think a nerf is then that would mean the existing bleed immune nodes and paths in all game modes plus bleed immune champs are nerfs to any bleed champ. Its a counter if anything to bleed champs. Nothing more, nothing less.
Google it
In gaming terms it means to change the fundamental functions of a champ. Blade is unchanged. Not a nerf.
Blade is nerf for AW season 5. His effectiveness is reduced by removing his bleed ability. Therefore a nerf in by far the most important game mode. Temporary, but still a nerf.
And please stop saying you can use champs in other game modes. Been seeing that a lot since this discussion started and is nonesense. This game revolves around AW and other game modes just help you get items necessary to be successful in AW. Eliminate AW from this game and lets see whats left of it 😂
So what you are saying is I can't use Blade or other champs in other game modes? How does that make any sense at all?
You can do as you wish with your champs, you can even use your bleed champs in AW still, but this thread is about AW and not story quests. After everything you have rambled on about you are yet to prove that bleed champs effectiveness has changed, and arguing the opposite would take a complete moron with nothing better to do with their time. If a Bleed champ can no longer bleed opponents, effectiveness has changed and to be considered a nerf to that particular content. Which is the main argument with Blade in particular. Does Blade still have other utility to be desired, absolutely. But that doesn't change anything in regards to people arguing bleed champs have lost value and been nerfed.
Now, you gonna try to argue AA has value within AW next?
Not to mention this:
The most popular part of the game isn’t even the story mode or monthly events. Most top tier (which is where Kabam makes their money)only spend on energy to clear any content outside of AW. I don’t even have Blade as a 5* and can clear most content without revives, boosts and pots.
So, claiming it isn’t a nerf because Blade is not impacted for the parts of the game Kabam makes the least amount of money is hysterical. It is factually dishonest, as it blatnently ignores the fact that top tiers spend the most on AW. The only other aspect is LOL, but after you 100% that, no more spending needed.
AW continues to be the 3x a week cash cow... and Kabam is looking for ways to make it harder as to only complete by spending to develop rosters.
The fact was pointed out that most players only have 1-2 r5 5* champs... when you get to platinum it is 2-4. People ranked mainly for AW and AW alone. Even r4’s are litmited outside of Master and Platinum 1 due to the scarcity or T2A.
While it is a temporary limitation as of now, it can easily become permanent. It isn’t just Blade. I use BP classic for AW. He helps versus healing buff nodes with despair. Very few champs can ramp up enough debuffs to counter regen. How many IF and Cosmic Spideys do we se rank r4 and r5.
Instead of bleed immune, Kabam could have done a bleed efficient reduction. Make a global node that reduces bleed damage by 50%-75%, but allows for other dependent powers and masteries to still work as intended.
By making ever node bleed immune, it renders SEVERAL champs as null and void.
As for people laughing at complaints for the player base... Why do you think Kabam posted this post and delayed season 5? They knew there would be blow back. They are wanting players to weigh in and debate (though respectfully).
You use nice words, but at the end what I hear is: "Even if you collected a few great champions and ranked them up over the last 3 years, you still need to grind or buy those terrible new featured crystals to keep going!"
The solution would be to balance all champs in game! No more meh tier, every champ should be at least awesome/ low demi god...that's the way people will use more champs and rotate defenders and attackers possibly!
This is dumb. Bleed immune global node. You have champs that are near impossible to beat on nodes and youre making it harder to beat them in an attempt to have players spend more resources. Our alliance will not br participating in this Blled Immune War u less it is changed. Other alliances are not participating as well. This is unfair to those of us who have spent our resources redoing our masteries over and over, ranking up the right champs so we are competitive, etc. Good luck with these Bleed Immune Wars. We will have no part in it. For anyone wanting to talk further, my Line ID is rrick215. I’d love to discuss this further with Alliance Leaders, Officers or members.
Something more to add to the discussion:
Ranking up champs for AW defense or attack requires: TIME, RESOURCES, sometimes UNITS.
You're punishing the players again for picking up the best champions and invest in them.
It's another nerf and it does not solve your issues in a fair and affordable way for us players/customers.
“Having the right Champion, and being lucky in Crystal pulls, is much more important than we would like it to be.” Yeah, you have admited that this system is wrong.
Then you find a solution: and the solution is that you want to "keep the mode flexible", ok, but instead of keeping flexible you want take away the flexibility by limiting our options; and you also say you want to encourage counter-play, but limiting the counters is far from encoraging counter-play.
What it really looks like to me is that you are trying limit our gameplay. Limiting gameplay means less fun, less fun means bye-bye game.
Think of it this way, those in the top 5 tiers of alliance wars, most likely already have at least 20 5*s at 4/55. So the bleed immune thing may not be as bad to them as you think. As for the rest of us below tier 5, we are not affected by bleed immune cause we don't have it.
Think of it this way, those in the top 5 tiers of alliance wars, most likely already have at least 20 5*s at 4/55. So the bleed immune thing may not be as bad to them as you think. As for the rest of us below tier 5, we are not affected by bleed immune cause we don't have it.
100% wrong. There aren't enough t2a in the game for people outside the top ~20 in AQ to get that many r4 champs.
Kabam has created the problem between the "haves and have nots" because they release God tier champs and leave many of the other champs in "useless" tier. Of course people who get the god tier champs are going to rank them up! How thick can you get? If you want to bring more diversity to the game, bring more balance to the champs. Between Iron Pat and Domino, who do you think people are going to rank up????
I dont think Kabam realise how many people are going to be left without a strong enough attack team for their tier after most put resources into champs that will be useless next season, Ive seen endless people in Line talk about quitting or not playing the season because they are not going to be able to clear their paths.
Comments
12.0ism
Noun
When Kabam tries to solve a problem they created by instead of treating the wound, they cut the whole limb off.
Thanks again for severely hurting my roster for the Nth time. My r4/5s r Blade, AA, Drax, SL, KM and Magilk. So, you've made my AA totally useless, reduced KM to barely anything, Drax was killed by cornered a long time ago, hurt Blade and made my account not platinum worthy.
Now the answer is Corvus. Used to be Blade....hell, used to be AA.
SL.............not that useful, honestly.
Magik is all I have.
Best answer.
that will screw so many people who dont have that much characters ranked up
ANY champ can now be temporarily nerfed by whatever global node Kabam decides to trot out. They can decide on a global Poison-Immunity node in a futile bid to stop Doctor Voodoo for a season, or a global Rage node to remove the Corvus Glaives, or a global Evade node because people aren't using Iceman enough. They can bring out any global node to stop the most used attacker of the previous season or bring back the least used attacker and force a meta-shift
Are you all fine with that?
Again, are you all fine with that?
The MD nerf is an issue all upon itself. Mystic champs don’t get any kills anymore. What a waste of high rank champs. Non Blade users rip through R4 Dorm like single ply toilet paper now.
@Kabam Miike what will you guys do with all this feedback? Any reaction on all the comments?
We literally one shot every single KM on 29 with Magik last season lmao. Poor attacker? thats funny
Of course players are going to focus on the "best tool" for the job. We cannot afford to rank them all up. It took me almost 2 years to get a decent 4* roster built, but it's worthless because the game has moved on to 5* and 6* champs that need to be 4/55 or better.
I *only* have 3 champs at 4/55. If bleed immunity is enacted, one of my top champs has lost the bulk of his abilities. I don't have a replacement because 1) I don't have the resources to rank another and 2) if I did, I don't have another 5* champ with good enough utility worthy of spending the resources on.
I can take my first 5* to 5/65. Only one. No idea when I can do my second. Do I even consider Blade knowing he will be worthless in AW for the next month?
The concept of trying to eliminate the haves vs have-nots at the end of the day has actually turned into a bigger case of haves vs have nots.
If you would be really serious about it you would commit to it in 200 percent.
Which means that if we look at the example from previous war season you started with punishments mid season after 5 or 6 wars if I'm not mistaken, which means that those punished already played that many wars and could have cheated in all of those and lets say they won all thanks to cheating.
So you reduce their points and rating, drop them in some low tier but you NEVER compensate the points OR the rewards for winning a war to the alliance that went against this punished alliance which at the end of the season could decide the placement and the rewards.
And if you are lucky enough that you go against same alliance twice and both times they win lets say due to piloting you are out of rewards for wars and out season points for two wars and after a day or week you see they been kicked down but it doesnt really help you or your alliance since they didbt really commit to resolving the problem they way they could
A friend of mine had his alliance leader receive a War Rating dock JUST before Seasons Rewards were distributed. They would have ended in Gold 1 if they had a point reduction but instead, still received Plat 3 rewards. So... Cheating in the last week is condoned cause it's too late for Kabam to hand out punishments? =X
(Not to mention that I would LOVE to have that War Rating deduction right after Season concludes.)
Not to mention this:
The most popular part of the game isn’t even the story mode or monthly events. Most top tier (which is where Kabam makes their money)only spend on energy to clear any content outside of AW. I don’t even have Blade as a 5* and can clear most content without revives, boosts and pots.
So, claiming it isn’t a nerf because Blade is not impacted for the parts of the game Kabam makes the least amount of money is hysterical. It is factually dishonest, as it blatnently ignores the fact that top tiers spend the most on AW. The only other aspect is LOL, but after you 100% that, no more spending needed.
AW continues to be the 3x a week cash cow... and Kabam is looking for ways to make it harder as to only complete by spending to develop rosters.
The fact was pointed out that most players only have 1-2 r5 5* champs... when you get to platinum it is 2-4. People ranked mainly for AW and AW alone. Even r4’s are litmited outside of Master and Platinum 1 due to the scarcity or T2A.
While it is a temporary limitation as of now, it can easily become permanent. It isn’t just Blade. I use BP classic for AW. He helps versus healing buff nodes with despair. Very few champs can ramp up enough debuffs to counter regen. How many IF and Cosmic Spideys do we se rank r4 and r5.
Instead of bleed immune, Kabam could have done a bleed efficient reduction. Make a global node that reduces bleed damage by 50%-75%, but allows for other dependent powers and masteries to still work as intended.
By making ever node bleed immune, it renders SEVERAL champs as null and void.
As for people laughing at complaints for the player base... Why do you think Kabam posted this post and delayed season 5? They knew there would be blow back. They are wanting players to weigh in and debate (though respectfully).
The solution would be to balance all champs in game! No more meh tier, every champ should be at least awesome/ low demi god...that's the way people will use more champs and rotate defenders and attackers possibly!
Ranking up champs for AW defense or attack requires: TIME, RESOURCES, sometimes UNITS.
You're punishing the players again for picking up the best champions and invest in them.
It's another nerf and it does not solve your issues in a fair and affordable way for us players/customers.
Then you find a solution: and the solution is that you want to "keep the mode flexible", ok, but instead of keeping flexible you want take away the flexibility by limiting our options; and you also say you want to encourage counter-play, but limiting the counters is far from encoraging counter-play.
What it really looks like to me is that you are trying limit our gameplay. Limiting gameplay means less fun, less fun means bye-bye game.
100% wrong. There aren't enough t2a in the game for people outside the top ~20 in AQ to get that many r4 champs.