You have 5* war machine?
Everyone list 10 things they would rather spend their $150 on 1. Day-old bread2. Multiple pairs of shoe insoles3. Clinton 2018 t-shirts4. LA Rams 2019 Super Bowl Champs t-shirts5. Bananas (I don't like bananas)6. Enron stock7. A Zune8. Throwing stars to stash around my house9. A trilby10. Meals at Applebee's Okay, you deserve an award. Thanks! I'm disappointed more people didn't provide their lists. I'll put down a list1. A rusty hubcap2. A dead rat3. A box that I can put my phone into so that I can then throw into a river.4. A bag of sand5. A circus monkey6. Anything from EA7. A large litter box8. Another box that I can put the phone I replaced the first one with in and throw into a river.9. Trash bags10. A nice meal at Red Lobster.
Everyone list 10 things they would rather spend their $150 on 1. Day-old bread2. Multiple pairs of shoe insoles3. Clinton 2018 t-shirts4. LA Rams 2019 Super Bowl Champs t-shirts5. Bananas (I don't like bananas)6. Enron stock7. A Zune8. Throwing stars to stash around my house9. A trilby10. Meals at Applebee's Okay, you deserve an award. Thanks! I'm disappointed more people didn't provide their lists.
Everyone list 10 things they would rather spend their $150 on 1. Day-old bread2. Multiple pairs of shoe insoles3. Clinton 2018 t-shirts4. LA Rams 2019 Super Bowl Champs t-shirts5. Bananas (I don't like bananas)6. Enron stock7. A Zune8. Throwing stars to stash around my house9. A trilby10. Meals at Applebee's Okay, you deserve an award.
Everyone list 10 things they would rather spend their $150 on 1. Day-old bread2. Multiple pairs of shoe insoles3. Clinton 2018 t-shirts4. LA Rams 2019 Super Bowl Champs t-shirts5. Bananas (I don't like bananas)6. Enron stock7. A Zune8. Throwing stars to stash around my house9. A trilby10. Meals at Applebee's
Everyone list 10 things they would rather spend their $150 on
The offer is for act 3 and above, although those offers are really overpriced, its aimed for players that aren't endgame players, you don't need to buy offers if you don't like them.if it was for uncollected players and above, it would be completly unnecessary an offer like this, but for players that are working on getting there, its a good offer, the only problem is that its just really overpriced.You all are going way too harsh on kabam just because of this offer. Just the fact that it's for Act 3+ is bad! People that did Act 3 probably have a full team of low ranked 5*, at least in this stage of the game.
The offer is for act 3 and above, although those offers are really overpriced, its aimed for players that aren't endgame players, you don't need to buy offers if you don't like them.if it was for uncollected players and above, it would be completly unnecessary an offer like this, but for players that are working on getting there, its a good offer, the only problem is that its just really overpriced.You all are going way too harsh on kabam just because of this offer.
Everyone list 10 things they would rather spend their $150 on 1. Day-old bread2. Multiple pairs of shoe insoles3. Clinton 2018 t-shirts4. LA Rams 2019 Super Bowl Champs t-shirts5. Bananas (I don't like bananas)6. Enron stock7. A Zune8. Throwing stars to stash around my house9. A trilby10. Meals at Applebee's Okay, you deserve an award. Thanks! I'm disappointed more people didn't provide their lists. I'll put down a list1. A rusty hubcap2. A dead rat3. A box that I can put my phone into so that I can then throw into a river.4. A bag of sand5. A circus monkey6. Anything from EA7. A large litter box8. Another box that I can put the phone I replaced the first one with in and throw into a river.9. Trash bags10. A nice meal at Red Lobster. Ha! Amazing list. Thanks, I started out ridiculous, but Red Lobster DOES sound pretty good right about now.
Everyone list 10 things they would rather spend their $150 on 1. Day-old bread2. Multiple pairs of shoe insoles3. Clinton 2018 t-shirts4. LA Rams 2019 Super Bowl Champs t-shirts5. Bananas (I don't like bananas)6. Enron stock7. A Zune8. Throwing stars to stash around my house9. A trilby10. Meals at Applebee's Okay, you deserve an award. Thanks! I'm disappointed more people didn't provide their lists. I'll put down a list1. A rusty hubcap2. A dead rat3. A box that I can put my phone into so that I can then throw into a river.4. A bag of sand5. A circus monkey6. Anything from EA7. A large litter box8. Another box that I can put the phone I replaced the first one with in and throw into a river.9. Trash bags10. A nice meal at Red Lobster. Ha! Amazing list.
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible. "when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible."No, it isn't. I have worked in companies that range from small to Fortune 500 size, mostly from the finance side but involved with Marketing at times. Not as difficult as you're making it out to be. Not the same ballpark. Not at all. There are way too many variables involved with Design. They are most certainly working on something at all times, sometimes months in advance, and nothing is certain until it's as optimal as they can get it for release. Marketing operates at a different pace, with different objectives, and different goals. Inevitably, they would be waiting indefinitely at times for Devs to give the "OK", and that would be a financial nightmare. Totally diffetent deadlines. I worked for a tech company. I was a data analyst in Marketing and worked very closely with developers as did others in Marketing. Marketing never did anything unless the tech side was ready. If the tech wasn't ready, Marketing slowed down. I think you're in over your head on this one unless you happen to work at Kabam and know the day-to-day operations personally. Was the company you worked for designing a game that had contractual obligations with major companies? That's an oddly-specific scenario and you're trying to make your point by excluding any other relevant scenarios. It's also irrelevant. Exactly what kind of "contractual obligations" would there be in this case? How does that prove your point that developers and Marketing can't coordinate? Financial deadlines. That's what. So those "financial deadlines" set what exactly? The date for a 4-star offer that could have easily been replaced by another offer? And these "financial deadlines" make an environment in which devs and Marketing can't coordinate anything?I feel like you don't have much to back up your point here. Enlighten us if you do.
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible. "when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible."No, it isn't. I have worked in companies that range from small to Fortune 500 size, mostly from the finance side but involved with Marketing at times. Not as difficult as you're making it out to be. Not the same ballpark. Not at all. There are way too many variables involved with Design. They are most certainly working on something at all times, sometimes months in advance, and nothing is certain until it's as optimal as they can get it for release. Marketing operates at a different pace, with different objectives, and different goals. Inevitably, they would be waiting indefinitely at times for Devs to give the "OK", and that would be a financial nightmare. Totally diffetent deadlines. I worked for a tech company. I was a data analyst in Marketing and worked very closely with developers as did others in Marketing. Marketing never did anything unless the tech side was ready. If the tech wasn't ready, Marketing slowed down. I think you're in over your head on this one unless you happen to work at Kabam and know the day-to-day operations personally. Was the company you worked for designing a game that had contractual obligations with major companies? That's an oddly-specific scenario and you're trying to make your point by excluding any other relevant scenarios. It's also irrelevant. Exactly what kind of "contractual obligations" would there be in this case? How does that prove your point that developers and Marketing can't coordinate? Financial deadlines. That's what.
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible. "when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible."No, it isn't. I have worked in companies that range from small to Fortune 500 size, mostly from the finance side but involved with Marketing at times. Not as difficult as you're making it out to be. Not the same ballpark. Not at all. There are way too many variables involved with Design. They are most certainly working on something at all times, sometimes months in advance, and nothing is certain until it's as optimal as they can get it for release. Marketing operates at a different pace, with different objectives, and different goals. Inevitably, they would be waiting indefinitely at times for Devs to give the "OK", and that would be a financial nightmare. Totally diffetent deadlines. I worked for a tech company. I was a data analyst in Marketing and worked very closely with developers as did others in Marketing. Marketing never did anything unless the tech side was ready. If the tech wasn't ready, Marketing slowed down. I think you're in over your head on this one unless you happen to work at Kabam and know the day-to-day operations personally. Was the company you worked for designing a game that had contractual obligations with major companies? That's an oddly-specific scenario and you're trying to make your point by excluding any other relevant scenarios. It's also irrelevant. Exactly what kind of "contractual obligations" would there be in this case? How does that prove your point that developers and Marketing can't coordinate?
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible. "when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible."No, it isn't. I have worked in companies that range from small to Fortune 500 size, mostly from the finance side but involved with Marketing at times. Not as difficult as you're making it out to be. Not the same ballpark. Not at all. There are way too many variables involved with Design. They are most certainly working on something at all times, sometimes months in advance, and nothing is certain until it's as optimal as they can get it for release. Marketing operates at a different pace, with different objectives, and different goals. Inevitably, they would be waiting indefinitely at times for Devs to give the "OK", and that would be a financial nightmare. Totally diffetent deadlines. I worked for a tech company. I was a data analyst in Marketing and worked very closely with developers as did others in Marketing. Marketing never did anything unless the tech side was ready. If the tech wasn't ready, Marketing slowed down. I think you're in over your head on this one unless you happen to work at Kabam and know the day-to-day operations personally. Was the company you worked for designing a game that had contractual obligations with major companies?
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible. "when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible."No, it isn't. I have worked in companies that range from small to Fortune 500 size, mostly from the finance side but involved with Marketing at times. Not as difficult as you're making it out to be. Not the same ballpark. Not at all. There are way too many variables involved with Design. They are most certainly working on something at all times, sometimes months in advance, and nothing is certain until it's as optimal as they can get it for release. Marketing operates at a different pace, with different objectives, and different goals. Inevitably, they would be waiting indefinitely at times for Devs to give the "OK", and that would be a financial nightmare. Totally diffetent deadlines. I worked for a tech company. I was a data analyst in Marketing and worked very closely with developers as did others in Marketing. Marketing never did anything unless the tech side was ready. If the tech wasn't ready, Marketing slowed down. I think you're in over your head on this one unless you happen to work at Kabam and know the day-to-day operations personally.
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible. "when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible."No, it isn't. I have worked in companies that range from small to Fortune 500 size, mostly from the finance side but involved with Marketing at times. Not as difficult as you're making it out to be. Not the same ballpark. Not at all. There are way too many variables involved with Design. They are most certainly working on something at all times, sometimes months in advance, and nothing is certain until it's as optimal as they can get it for release. Marketing operates at a different pace, with different objectives, and different goals. Inevitably, they would be waiting indefinitely at times for Devs to give the "OK", and that would be a financial nightmare. Totally diffetent deadlines.
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible. "when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible."No, it isn't. I have worked in companies that range from small to Fortune 500 size, mostly from the finance side but involved with Marketing at times. Not as difficult as you're making it out to be.
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible.
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible. "when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible."No, it isn't. I have worked in companies that range from small to Fortune 500 size, mostly from the finance side but involved with Marketing at times. Not as difficult as you're making it out to be. Not the same ballpark. Not at all. There are way too many variables involved with Design. They are most certainly working on something at all times, sometimes months in advance, and nothing is certain until it's as optimal as they can get it for release. Marketing operates at a different pace, with different objectives, and different goals. Inevitably, they would be waiting indefinitely at times for Devs to give the "OK", and that would be a financial nightmare. Totally diffetent deadlines. I worked for a tech company. I was a data analyst in Marketing and worked very closely with developers as did others in Marketing. Marketing never did anything unless the tech side was ready. If the tech wasn't ready, Marketing slowed down. I think you're in over your head on this one unless you happen to work at Kabam and know the day-to-day operations personally. Was the company you worked for designing a game that had contractual obligations with major companies? That's an oddly-specific scenario and you're trying to make your point by excluding any other relevant scenarios. It's also irrelevant. Exactly what kind of "contractual obligations" would there be in this case? How does that prove your point that developers and Marketing can't coordinate? Financial deadlines. That's what. So those "financial deadlines" set what exactly? The date for a 4-star offer that could have easily been replaced by another offer? And these "financial deadlines" make an environment in which devs and Marketing can't coordinate anything?I feel like you don't have much to back up your point here. Enlighten us if you do. You're missing the point of what I'm saying entirely. They are two different aspects of the game that work independently, for the most part. Offers are set out over time, in advance, with specific finaicial goals in mind. The only thing that really checks in with is balancing the finances and resources. They're not responsible for coinciding that with whatever might offend people in relation to content changes. Design is concerned with creating upcoming content. In some cases, it's possible to merge the two, because there are specific deadlines. A Major Motion Picture Release, for example. There's a very specific deadline in that case. It coincides with the release of the Film. Other content has more freedom to be made when they decide, and there's very little definite about that, other than the tentative they set. TL:DR - They don't know until it's ready. They're not about to go back and rearrange the Marketing schedule to avoid Offers that people will take personally. Two different wheel houses, and one isn't even related to the other. The Offer isn't even connected to Act 6. Which is why we're constantly reminded that not all Offers will appeal to everyone. It's not for the same demographic. What we have is people who are not happy with the news, and are applying whatever comes up to the news they're not happy with. Same thing came up with the Memorandum, which didn't even make sense because it opened FGMSs to people who weren't Uncollected, totally demographic. Yet, because people aren't happy with the gate, it was seen as some kind of ploy. It's just suspicion gaining monentum, when things aren't even related. That's what happens when people claim it's all just for money. They start operating on Confirmation Bias.
Everyone list 10 things they would rather spend their $150 on 1. Day-old bread2. Multiple pairs of shoe insoles3. Clinton 2018 t-shirts4. LA Rams 2019 Super Bowl Champs t-shirts5. Bananas (I don't like bananas)6. Enron stock7. A Zune8. Throwing stars to stash around my house9. A trilby10. Meals at Applebee's Okay, you deserve an award. Thanks! I'm disappointed more people didn't provide their lists. I'll put down a list1. A rusty hubcap2. A dead rat3. A box that I can put my phone into so that I can then throw into a river.4. A bag of sand5. A circus monkey6. Anything from EA7. A large litter box8. Another box that I can put the phone I replaced the first one with in and throw into a river.9. Trash bags10. A nice meal at Red Lobster. Ha! Amazing list. Thanks, I started out ridiculous, but Red Lobster DOES sound pretty good right about now. I have never been, but I've heard those cheddar biscuits are worth the trip! Those cheddar biscuits are amazing! I would honestly just walk in, buy a basket of those biscuits, and walk out calling it a good meal.
Everyone list 10 things they would rather spend their $150 on 1. Day-old bread2. Multiple pairs of shoe insoles3. Clinton 2018 t-shirts4. LA Rams 2019 Super Bowl Champs t-shirts5. Bananas (I don't like bananas)6. Enron stock7. A Zune8. Throwing stars to stash around my house9. A trilby10. Meals at Applebee's Okay, you deserve an award. Thanks! I'm disappointed more people didn't provide their lists. I'll put down a list1. A rusty hubcap2. A dead rat3. A box that I can put my phone into so that I can then throw into a river.4. A bag of sand5. A circus monkey6. Anything from EA7. A large litter box8. Another box that I can put the phone I replaced the first one with in and throw into a river.9. Trash bags10. A nice meal at Red Lobster. Ha! Amazing list. Thanks, I started out ridiculous, but Red Lobster DOES sound pretty good right about now. I have never been, but I've heard those cheddar biscuits are worth the trip!
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible. "when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible."No, it isn't. I have worked in companies that range from small to Fortune 500 size, mostly from the finance side but involved with Marketing at times. Not as difficult as you're making it out to be. Not the same ballpark. Not at all. There are way too many variables involved with Design. They are most certainly working on something at all times, sometimes months in advance, and nothing is certain until it's as optimal as they can get it for release. Marketing operates at a different pace, with different objectives, and different goals. Inevitably, they would be waiting indefinitely at times for Devs to give the "OK", and that would be a financial nightmare. Totally diffetent deadlines. I worked for a tech company. I was a data analyst in Marketing and worked very closely with developers as did others in Marketing. Marketing never did anything unless the tech side was ready. If the tech wasn't ready, Marketing slowed down. I think you're in over your head on this one unless you happen to work at Kabam and know the day-to-day operations personally. Was the company you worked for designing a game that had contractual obligations with major companies? That's an oddly-specific scenario and you're trying to make your point by excluding any other relevant scenarios. It's also irrelevant. Exactly what kind of "contractual obligations" would there be in this case? How does that prove your point that developers and Marketing can't coordinate? Financial deadlines. That's what. So those "financial deadlines" set what exactly? The date for a 4-star offer that could have easily been replaced by another offer? And these "financial deadlines" make an environment in which devs and Marketing can't coordinate anything?I feel like you don't have much to back up your point here. Enlighten us if you do. You're missing the point of what I'm saying entirely. They are two different aspects of the game that work independently, for the most part. Offers are set out over time, in advance, with specific finaicial goals in mind. The only thing that really checks in with is balancing the finances and resources. They're not responsible for coinciding that with whatever might offend people in relation to content changes. Design is concerned with creating upcoming content. In some cases, it's possible to merge the two, because there are specific deadlines. A Major Motion Picture Release, for example. There's a very specific deadline in that case. It coincides with the release of the Film. Other content has more freedom to be made when they decide, and there's very little definite about that, other than the tentative they set. TL:DR - They don't know until it's ready. They're not about to go back and rearrange the Marketing schedule to avoid Offers that people will take personally. Two different wheel houses, and one isn't even related to the other. The Offer isn't even connected to Act 6. Which is why we're constantly reminded that not all Offers will appeal to everyone. It's not for the same demographic. What we have is people who are not happy with the news, and are applying whatever comes up to the news they're not happy with. Same thing came up with the Memorandum, which didn't even make sense because it opened FGMSs to people who weren't Uncollected, totally demographic. Yet, because people aren't happy with the gate, it was seen as some kind of ploy. It's just suspicion gaining monentum, when things aren't even related. That's what happens when people claim it's all just for money. They start operating on Confirmation Bias. "You're missing the point of what I'm saying entirely."As soon as you effectively make a point, let me know. If you think this one offer is going to move the needle much on their financials, you're out of touch. Also, when I worked in a Marketing group, it was easy to replace an offer even on short notice. We were even able to adjust one during an offer.
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible. "when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible."No, it isn't. I have worked in companies that range from small to Fortune 500 size, mostly from the finance side but involved with Marketing at times. Not as difficult as you're making it out to be. Not the same ballpark. Not at all. There are way too many variables involved with Design. They are most certainly working on something at all times, sometimes months in advance, and nothing is certain until it's as optimal as they can get it for release. Marketing operates at a different pace, with different objectives, and different goals. Inevitably, they would be waiting indefinitely at times for Devs to give the "OK", and that would be a financial nightmare. Totally diffetent deadlines. I worked for a tech company. I was a data analyst in Marketing and worked very closely with developers as did others in Marketing. Marketing never did anything unless the tech side was ready. If the tech wasn't ready, Marketing slowed down. I think you're in over your head on this one unless you happen to work at Kabam and know the day-to-day operations personally. Was the company you worked for designing a game that had contractual obligations with major companies? That's an oddly-specific scenario and you're trying to make your point by excluding any other relevant scenarios. It's also irrelevant. Exactly what kind of "contractual obligations" would there be in this case? How does that prove your point that developers and Marketing can't coordinate? Financial deadlines. That's what. So those "financial deadlines" set what exactly? The date for a 4-star offer that could have easily been replaced by another offer? And these "financial deadlines" make an environment in which devs and Marketing can't coordinate anything?I feel like you don't have much to back up your point here. Enlighten us if you do. You're missing the point of what I'm saying entirely. They are two different aspects of the game that work independently, for the most part. Offers are set out over time, in advance, with specific finaicial goals in mind. The only thing that really checks in with is balancing the finances and resources. They're not responsible for coinciding that with whatever might offend people in relation to content changes. Design is concerned with creating upcoming content. In some cases, it's possible to merge the two, because there are specific deadlines. A Major Motion Picture Release, for example. There's a very specific deadline in that case. It coincides with the release of the Film. Other content has more freedom to be made when they decide, and there's very little definite about that, other than the tentative they set. TL:DR - They don't know until it's ready. They're not about to go back and rearrange the Marketing schedule to avoid Offers that people will take personally. Two different wheel houses, and one isn't even related to the other. The Offer isn't even connected to Act 6. Which is why we're constantly reminded that not all Offers will appeal to everyone. It's not for the same demographic. What we have is people who are not happy with the news, and are applying whatever comes up to the news they're not happy with. Same thing came up with the Memorandum, which didn't even make sense because it opened FGMSs to people who weren't Uncollected, totally demographic. Yet, because people aren't happy with the gate, it was seen as some kind of ploy. It's just suspicion gaining monentum, when things aren't even related. That's what happens when people claim it's all just for money. They start operating on Confirmation Bias. "You're missing the point of what I'm saying entirely."As soon as you effectively make a point, let me know. If you think this one offer is going to move the needle much on their financials, you're out of touch. Also, when I worked in a Marketing group, it was easy to replace an offer even on short notice. We were even able to adjust one during an offer. Just because you worked for another company doesn't mean you know what's feasible for this one.
Everyone relax and keep this constructive. I would like to say that this offer in no way has anything to do with the 4* ban. It’s 100% coincidence. EVERY time they change something and then release an offer that goes against that change....is PURE coincidence. Happy gaming!
Way to start pushing loyal members away,my entire alliance is thinking about quitting. Game is going in a horrible direction
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible. "when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible."No, it isn't. I have worked in companies that range from small to Fortune 500 size, mostly from the finance side but involved with Marketing at times. Not as difficult as you're making it out to be. Not the same ballpark. Not at all. There are way too many variables involved with Design. They are most certainly working on something at all times, sometimes months in advance, and nothing is certain until it's as optimal as they can get it for release. Marketing operates at a different pace, with different objectives, and different goals. Inevitably, they would be waiting indefinitely at times for Devs to give the "OK", and that would be a financial nightmare. Totally diffetent deadlines. I worked for a tech company. I was a data analyst in Marketing and worked very closely with developers as did others in Marketing. Marketing never did anything unless the tech side was ready. If the tech wasn't ready, Marketing slowed down. I think you're in over your head on this one unless you happen to work at Kabam and know the day-to-day operations personally. Was the company you worked for designing a game that had contractual obligations with major companies? That's an oddly-specific scenario and you're trying to make your point by excluding any other relevant scenarios. It's also irrelevant. Exactly what kind of "contractual obligations" would there be in this case? How does that prove your point that developers and Marketing can't coordinate? Financial deadlines. That's what. So those "financial deadlines" set what exactly? The date for a 4-star offer that could have easily been replaced by another offer? And these "financial deadlines" make an environment in which devs and Marketing can't coordinate anything?I feel like you don't have much to back up your point here. Enlighten us if you do. You're missing the point of what I'm saying entirely. They are two different aspects of the game that work independently, for the most part. Offers are set out over time, in advance, with specific finaicial goals in mind. The only thing that really checks in with is balancing the finances and resources. They're not responsible for coinciding that with whatever might offend people in relation to content changes. Design is concerned with creating upcoming content. In some cases, it's possible to merge the two, because there are specific deadlines. A Major Motion Picture Release, for example. There's a very specific deadline in that case. It coincides with the release of the Film. Other content has more freedom to be made when they decide, and there's very little definite about that, other than the tentative they set. TL:DR - They don't know until it's ready. They're not about to go back and rearrange the Marketing schedule to avoid Offers that people will take personally. Two different wheel houses, and one isn't even related to the other. The Offer isn't even connected to Act 6. Which is why we're constantly reminded that not all Offers will appeal to everyone. It's not for the same demographic. What we have is people who are not happy with the news, and are applying whatever comes up to the news they're not happy with. Same thing came up with the Memorandum, which didn't even make sense because it opened FGMSs to people who weren't Uncollected, totally demographic. Yet, because people aren't happy with the gate, it was seen as some kind of ploy. It's just suspicion gaining monentum, when things aren't even related. That's what happens when people claim it's all just for money. They start operating on Confirmation Bias. I guess, yourself don’t work for Kabam so... and you take it from your experience, so also don’t know how they operate, you know how a similar company operates, so shut up and let them talk for themselves, your insight is useless and only aggravate the situation more than already is... in any company that two sectors don’t talk to each you have large room for blunders like this one, so a company should take more care of it and not take your word for it
We've merged together several topics about the same matter so it can be addressed all at once. We understand that this offer isn't going to appeal to everyone but it will to some, just as the next offer may not appeal to them but to some of you.
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible. "when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible."No, it isn't. I have worked in companies that range from small to Fortune 500 size, mostly from the finance side but involved with Marketing at times. Not as difficult as you're making it out to be. Not the same ballpark. Not at all. There are way too many variables involved with Design. They are most certainly working on something at all times, sometimes months in advance, and nothing is certain until it's as optimal as they can get it for release. Marketing operates at a different pace, with different objectives, and different goals. Inevitably, they would be waiting indefinitely at times for Devs to give the "OK", and that would be a financial nightmare. Totally diffetent deadlines. I worked for a tech company. I was a data analyst in Marketing and worked very closely with developers as did others in Marketing. Marketing never did anything unless the tech side was ready. If the tech wasn't ready, Marketing slowed down. I think you're in over your head on this one unless you happen to work at Kabam and know the day-to-day operations personally. Was the company you worked for designing a game that had contractual obligations with major companies? That's an oddly-specific scenario and you're trying to make your point by excluding any other relevant scenarios. It's also irrelevant. Exactly what kind of "contractual obligations" would there be in this case? How does that prove your point that developers and Marketing can't coordinate? Financial deadlines. That's what. So those "financial deadlines" set what exactly? The date for a 4-star offer that could have easily been replaced by another offer? And these "financial deadlines" make an environment in which devs and Marketing can't coordinate anything?I feel like you don't have much to back up your point here. Enlighten us if you do. You're missing the point of what I'm saying entirely. They are two different aspects of the game that work independently, for the most part. Offers are set out over time, in advance, with specific finaicial goals in mind. The only thing that really checks in with is balancing the finances and resources. They're not responsible for coinciding that with whatever might offend people in relation to content changes. Design is concerned with creating upcoming content. In some cases, it's possible to merge the two, because there are specific deadlines. A Major Motion Picture Release, for example. There's a very specific deadline in that case. It coincides with the release of the Film. Other content has more freedom to be made when they decide, and there's very little definite about that, other than the tentative they set. TL:DR - They don't know until it's ready. They're not about to go back and rearrange the Marketing schedule to avoid Offers that people will take personally. Two different wheel houses, and one isn't even related to the other. The Offer isn't even connected to Act 6. Which is why we're constantly reminded that not all Offers will appeal to everyone. It's not for the same demographic. What we have is people who are not happy with the news, and are applying whatever comes up to the news they're not happy with. Same thing came up with the Memorandum, which didn't even make sense because it opened FGMSs to people who weren't Uncollected, totally demographic. Yet, because people aren't happy with the gate, it was seen as some kind of ploy. It's just suspicion gaining monentum, when things aren't even related. That's what happens when people claim it's all just for money. They start operating on Confirmation Bias. I guess, yourself don’t work for Kabam so... and you take it from your experience, so also don’t know how they operate, you know how a similar company operates, so shut up and let them talk for themselves, your insight is useless and only aggravate the situation more than already is... in any company that two sectors don’t talk to each you have large room for blunders like this one, so a company should take more care of it and not take your word for it None of us work for them. That's obvious. What I'm operating on is an understanding of the factors involved, and the feedback from them over the course of the last few years. I didn't say they don't talk to each other. I said it's not reasonable to expect one aspect to delegate its time to assuming what people will and will not take personally, and sync that with what the other side may or may not release. People are taking the Offer way too personally and it has nothing to do with the news.
Distasteful. And i find it funny no responses made on this post. Nice work kabam. Now guve us rank up generics for our current 5 stars for r3>r4. ;p