Good offer for beginner?
We've merged together several topics about the same matter so it can be addressed all at once. We understand that this offer isn't going to appeal to everyone but it will to some, just as the next offer may not appeal to them but to some of you. I don't want to take this out on the forum moderators, but I think a lot of players would like to know if anyone at Kabam knows what a blatant slap in the face this is to 99% of players? Even to those who aren't ready for Act 6. What I would like to know is why people keep thinking, in spite of overwhelming evidence to the contrary, that the price of the offers correlates to the progress of the players? That seems to be completely irrelevant, like thinking that someone's hat size determines how well they can intercept.Players keep joining the game, players keep leaving the game. Many of the absolute top players of the game in two or three years might not have even found the game yet. Every single day someone joins the game that would be more than willing to buy those 4* offers to jump start their game play. And every single day there are players for whom the value proposition of the current deals is actually entirely reasonable.The people who think a 4* champ has some sort of intrinsic value that they can compare to the amount of money the associated offer costs is entitled to that perspective, but they will be permanently bewildered by how this and all other F2P games monetize themselves. It is the people who understand that they aren't buying *things* they are buying *time* that find the offers a lot more comprehensible. A 4* champ is worth time to me: today almost no time, long ago quite a lot of time. That means the offer was worth more money long ago to me than it does now. Today, I wouldn't buy those offers because they don't give me enough of a time advantage: I earn that stuff too quickly. But it might have made more sense to me a month after I started playing. I might still not have paid the cash, but it would have been more worth it.The stuff inside the offers has no intrinsic value. It only has relative value to different players based on both their current progress level and how fast they can earn things. The idea that any offer is "a slap in the face" to 99% of the players completely fails to understand both what value even is in a game like this, and the fact that the playerbase is extremely diverse, and there is no such thing as a cash offer that is materially appropriate for 99% of the players."You don't own things in the game" is not just a legal technicality. It is explicitly how you are supposed to judge cash offers.
We've merged together several topics about the same matter so it can be addressed all at once. We understand that this offer isn't going to appeal to everyone but it will to some, just as the next offer may not appeal to them but to some of you. I don't want to take this out on the forum moderators, but I think a lot of players would like to know if anyone at Kabam knows what a blatant slap in the face this is to 99% of players? Even to those who aren't ready for Act 6.
We've merged together several topics about the same matter so it can be addressed all at once. We understand that this offer isn't going to appeal to everyone but it will to some, just as the next offer may not appeal to them but to some of you.
Netmarble is the company that owns Kabam and MCOC now. They're a publicly-traded South Korean company. I took a look at their Q4 2018 results. I wish it was more detailed, but they give a pretty good breakdown.Currently, MCOC makes up 18% of their revenue. This has steadily increased since the acquisition. In Q2 2017, the game was 13%. The increase could be for a couple reasons: MCOC revenue rising, Netmarble total revenue flat or falling, or a combination of the two.Looks like it's more a product of Netmarble's total revenue falling. They're also less profitable than they used to be. Ultimately, it's looking more and more like the company needs MCOC to thrive, so expect increased monetization going forward.https://sgimage.netmarble.com/images/netmarble/nmOfficial/20190213/9t3k1550039675981.pdf
What. The. Hell. Happened here. Why are people going so off the rails about this deal? If this deal had come a week ago we wouldn’t be arguing like this, it’s a rediculous deal and is way overpriced but just the size of the reaction to this deal... jeez
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible. "when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible."No, it isn't. I have worked in companies that range from small to Fortune 500 size, mostly from the finance side but involved with Marketing at times. Not as difficult as you're making it out to be. Not the same ballpark. Not at all. There are way too many variables involved with Design. They are most certainly working on something at all times, sometimes months in advance, and nothing is certain until it's as optimal as they can get it for release. Marketing operates at a different pace, with different objectives, and different goals. Inevitably, they would be waiting indefinitely at times for Devs to give the "OK", and that would be a financial nightmare. Totally diffetent deadlines. So no one in marketing was aware that 4* were going to be locked out of Act 6? No one was aware of the huge amount of outrage surrounding that decision? No one had the common sense to say maybe this is really poor timing and we shouldn't go ahead with the offer at this time?
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible. "when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible."No, it isn't. I have worked in companies that range from small to Fortune 500 size, mostly from the finance side but involved with Marketing at times. Not as difficult as you're making it out to be. Not the same ballpark. Not at all. There are way too many variables involved with Design. They are most certainly working on something at all times, sometimes months in advance, and nothing is certain until it's as optimal as they can get it for release. Marketing operates at a different pace, with different objectives, and different goals. Inevitably, they would be waiting indefinitely at times for Devs to give the "OK", and that would be a financial nightmare. Totally diffetent deadlines.
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible. "when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible."No, it isn't. I have worked in companies that range from small to Fortune 500 size, mostly from the finance side but involved with Marketing at times. Not as difficult as you're making it out to be.
Granted, I will say that the timing is coincidental, but when you're talking about asking Marketing to verify their plans with Design, that's a whole cross-department mess that's not feasible.
Netmarble is the company that owns Kabam and MCOC now. They're a publicly-traded South Korean company. I took a look at their Q4 2018 results. I wish it was more detailed, but they give a pretty good breakdown.Currently, MCOC makes up 18% of their revenue. This has steadily increased since the acquisition. In Q2 2017, the game was 13%. The increase could be for a couple reasons: MCOC revenue rising, Netmarble total revenue flat or falling, or a combination of the two.Looks like it's more a product of Netmarble's total revenue falling. They're also less profitable than they used to be. Ultimately, it's looking more and more like the company needs MCOC to thrive, so expect increased monetization going forward.https://sgimage.netmarble.com/images/netmarble/nmOfficial/20190213/9t3k1550039675981.pdf your credentials/experience? I don't have relevant work experience (I literally just finished school) but your explanation here is lacking a lot of detail
Oh great, another thread about thisJust what we needed
Show your 5* roster to prove it. You lose a little credibility by saying you have a 5* War Machine. But aside from your embellishment the 4* ban is a little bit of a bummer. lol sorry, Iron Patriot is the guy. Pretty amazing guy too!
Show your 5* roster to prove it. You lose a little credibility by saying you have a 5* War Machine. But aside from your embellishment the 4* ban is a little bit of a bummer.
you could buy these 4* deals and bring 4* stars into act 6. Would that be worth the value?
I just think it's one of those times where the timing lined up that way. People are still reactive about the news, and the Offer came out after. They're not even connected, really. Different target audience.
proposing an offer to max out our 4 stars less than a week after making them useless...Well, either kabam has a dark sense of humor or its time to recruit a real communication manager and commercial to help you with the offers you gracefully propose