Fix Map 7 now - I want a refund of all items spend trying to get through Can’t Stop Won’t Stop and Mesmerize path in AQ. This is completely unacceptable. Fix this immediately and acknowledge there are significant issues with the bugs involved.
I wonder if they even realize the can’t stop won’t stop node is giving 10% flat power gain from unstoppable buff per second and not 10% of a BAR of power per second as is stated on the node. Or if the fix they pushed has seemingly broke it even further, I wouldn’t know first hand because after day 1 we decided the update was too broken to continue to do it until fixed.
I wonder if they realize the Tunnel Vision node is just activating completely at random, do you people have a clue what’s going on in your game?
Days on end with no response, we don’t even know what it is you’re actually looking into, for the love of Geebus communicate with your player base!
I wonder if they even realize the can’t stop won’t stop node is giving 10% flat power gain from unstoppable buff per second and not 10% of a BAR of power per second as is stated on the node. Or if the fix they pushed has seemingly broke it even further, I wouldn’t know first hand because after day 1 we decided the update was too broken to continue to do it until fixed.
I wonder if they realize the Tunnel Vision node is just activating completely at random, do you people have a clue what’s going on in your game?
Days on end with no response, we don’t even know what it is you’re actually looking into, for the love of Geebus communicate with your player base!
Agree. It's one thing to look into feedback about the difficulty of the nodes. But reviewing whether a node is bugged or not should take all of 5 minutes. Yet they allow this to persist.
Dying to see what bugs will be added when they push a fix for the nodes 😂
They stated they already did push a "fix" yesterday. Thats why were where we are now....
There is another fix coming. We'll let you know as soon as we have confirmation that it's going live!
You shuld completely removes that node from AQ it okays if it com to EQ wher not a timer one so you don’t get timoue you guys just get stupid with this’s node personally don’t think this node ever was teses for AQ at all.
Dying to see what bugs will be added when they push a fix for the nodes 😂
They stated they already did push a "fix" yesterday. Thats why were where we are now....
There is another fix coming. We'll let you know as soon as we have confirmation that it's going live!
So people doing map7 should wait for that fix or just go ahead? Time is running for them, some might work, some might need to sleep, not like aq can be paused.. Any prediction as for when that fix will be live? Asked the horoscope specialists but even they couldn't give an answer..
Dying to see what bugs will be added when they push a fix for the nodes 😂
They stated they already did push a "fix" yesterday. Thats why were where we are now....
There is another fix coming. We'll let you know as soon as we have confirmation that it's going live!
Thank you for admitting that node is broken. Even though you had to do it passively(which seems the meta of mcoc nowadays). Now looking forward to active compensation for the four days of BROKEN map 7 we had to go through.
What about the fix for Tunnel Vision? Is it working as intended? If so, can you guys please explain in more details the definition of an "action"? EVERYONE is puzzled on what constitutes as an action.
Is it like you tap screen twice and falter? Hit block twice in a row an falter? double dash back? Or is it as simple as MLM and only offensive actions are actions? PLEASE ELABORATE.
Alright everybody, we have another fix for Can't Stop Won't Stop coming. This one is a short term fix that should alleviate the issues presented, and there will be a longer term fix coming in the future:
- Change Damage Reduction from 90% to 50% - Change Fury from 100% to 25% - Change Power Gain from 10% of a Bar Per second to 2% of a Bar per second
I don't have a specific ETA on this at this time, but we want to get this tested and out as soon as we can!
Alright everybody, we have another fix for Can't Stop Won't Stop coming. This one is a short term fix that should alleviate the issues presented, and there will be a longer term fix coming in the future:
- Change Damage Reduction from 90% to 50% - Change Fury from 100% to 25% - Change Power Gain from 10% of a Bar Per second to 2% of a Bar per second
I don't have a specific ETA on this at this time, but we want to get this tested and out as soon as we can!
What about the countless items and resources players have poured into both this and the Hyperion miike? Casualties of testing?
Alright everybody, we have another fix for Can't Stop Won't Stop coming. This one is a short term fix that should alleviate the issues presented, and there will be a longer term fix coming in the future:
- Change Damage Reduction from 90% to 50% - Change Fury from 100% to 25% - Change Power Gain from 10% of a Bar Per second to 2% of a Bar per second
I don't have a specific ETA on this at this time, but we want to get this tested and out as soon as we can!
We need a timeframe, I’m waiting on this node waiting for it to be fixed not sure if I should just wing it cause I’m holding up my entire alliance or if it’ll be fixed within a few hours
Comments
Working as intended
I wonder if they realize the Tunnel Vision node is just activating completely at random, do you people have a clue what’s going on in your game?
Days on end with no response, we don’t even know what it is you’re actually looking into, for the love of Geebus communicate with your player base!
What about the fix for Tunnel Vision? Is it working as intended? If so, can you guys please explain in more details the definition of an "action"? EVERYONE is puzzled on what constitutes as an action.
Is it like you tap screen twice and falter? Hit block twice in a row an falter? double dash back? Or is it as simple as MLM and only offensive actions are actions? PLEASE ELABORATE.
- Change Damage Reduction from 90% to 50%
- Change Fury from 100% to 25%
- Change Power Gain from 10% of a Bar Per second to 2% of a Bar per second
I don't have a specific ETA on this at this time, but we want to get this tested and out as soon as we can!