**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Comments
Working as intended
I wonder if they realize the Tunnel Vision node is just activating completely at random, do you people have a clue what’s going on in your game?
Days on end with no response, we don’t even know what it is you’re actually looking into, for the love of Geebus communicate with your player base!
What about the fix for Tunnel Vision? Is it working as intended? If so, can you guys please explain in more details the definition of an "action"? EVERYONE is puzzled on what constitutes as an action.
Is it like you tap screen twice and falter? Hit block twice in a row an falter? double dash back? Or is it as simple as MLM and only offensive actions are actions? PLEASE ELABORATE.
- Change Damage Reduction from 90% to 50%
- Change Fury from 100% to 25%
- Change Power Gain from 10% of a Bar Per second to 2% of a Bar per second
I don't have a specific ETA on this at this time, but we want to get this tested and out as soon as we can!