I get the RNG, which u can ask any mathematician out there, there's no such thing as random number generator, there's always a pattern
I get the RNG, which u can ask any mathematician out there, there's no such thing as random number generator, there's always a pattern An actual mathematician knowledgeable would ask you to define what you mean by "random number" because this is not a trivial thing to define in mathematics. The notion that there's "real randomness" and "fake randomness" is extremely slippery. Even the go-to answer of quantum mechanics being random is an unsettled question.The term of art here is sufficiently random. In any practical application, no one knows what "real randomness" is, so they define a set of tests that the application demands of the random generator; any generator that passes these randomness tests is considered "sufficiently random." And sufficiently random generators exist. For something like a video game, they aren't very difficult to make. I'm pretty sure even Mersenne Twister generates random sequences that no human being could ever predict or detect an imbalance within in the context of a video game's random rewards.Now, is Particle Protector "random?" Maybe not. I've been watching PP as it comes up in the buff list and I've seen some interesting things. For example I've heard a theory that Particle Protector and Micro Reflect are tied together: you always get one with the other. But that's not the case:But it might be true in one direction: if Micro Reflect is drawn then Particle Protector gets automatically pulled as well. But that suggests that Particle Protector isn't just pulled randomly: there's logic that says IF X THEN PARTICLE PROTECTOR. And if that's the case, then it is possible that logic is somehow bugged, and PP comes up more often than it ought to. And I have seen instances where PP comes up several times in a row on rerolls. I've never seen eight, but I've seen four. That's possible through random chance, but I'm mildly suspicious, particularly since its likely there's extra logic that could be broken.
@DNA3000 I don't even remember my post that you just quoted. Was it from this thread? I seriously can't remember the context.
I get the RNG, which u can ask any mathematician out there, there's no such thing as random number generator, there's always a pattern An actual mathematician knowledgeable would ask you to define what you mean by "random number" because this is not a trivial thing to define in mathematics. The notion that there's "real randomness" and "fake randomness" is extremely slippery. Even the go-to answer of quantum mechanics being random is an unsettled question.The term of art here is sufficiently random. In any practical application, no one knows what "real randomness" is, so they define a set of tests that the application demands of the random generator; any generator that passes these randomness tests is considered "sufficiently random." And sufficiently random generators exist. For something like a video game, they aren't very difficult to make. I'm pretty sure even Mersenne Twister generates random sequences that no human being could ever predict or detect an imbalance within in the context of a video game's random rewards.Now, is Particle Protector "random?" Maybe not. I've been watching PP as it comes up in the buff list and I've seen some interesting things. For example I've heard a theory that Particle Protector and Micro Reflect are tied together: you always get one with the other. But that's not the case:But it might be true in one direction: if Micro Reflect is drawn then Particle Protector gets automatically pulled as well. But that suggests that Particle Protector isn't just pulled randomly: there's logic that says IF X THEN PARTICLE PROTECTOR. And if that's the case, then it is possible that logic is somehow bugged, and PP comes up more often than it ought to. And I have seen instances where PP comes up several times in a row on rerolls. I've never seen eight, but I've seen four. That's possible through random chance, but I'm mildly suspicious, particularly since its likely there's extra logic that could be broken. Lol that's a bug once again, if press X and reclick on the nodes then the particle protector will disappear, this happens with the bottom most node in the nodes section. Decided not report this since there are much more harmful bugs in this game rather than the harmless ones.
Any tips to fight awakened IMIW with Slashed Tires?
Any tips to fight awakened IMIW with Slashed Tires? Any bleed immune will work
I played the Sinister Lab on Master mode and had a roaster that was above the requirement psi, long story short,I end up going through so many randomizers to get a decent “evenly match fight” and at least 200 units 200 complete it as well as a stash of health potions and revives. The rewards payout was not even worth it IMHO. I consider myself an above average player. So you brought a team with a 9,999,999 for RoL right? That recommended team rating has never really meant much of anything
I played the Sinister Lab on Master mode and had a roaster that was above the requirement psi, long story short,I end up going through so many randomizers to get a decent “evenly match fight” and at least 200 units 200 complete it as well as a stash of health potions and revives. The rewards payout was not even worth it IMHO. I consider myself an above average player.
Kabam, you guys are pathetic with Sinister Lab. The rewards sucks and the buff nodes on Epic is ridiculous! you guys are loosing customers left and right and loosing revenues with such pathetic and frustrating nodes.. Why not just have everything regen, unblockable and unstoppable at all time? ridiculous man! you keep making players hate your company more and more each day! Oh and the health pool is far from being reasonable! time for everyone to stop spending and playing this game altogether!
Fun node of the day:Aspect of Nightmares 50%. Heal Reversal.No randomiser :'(
Kabam, you guys are pathetic with Sinister Lab. The rewards sucks and the buff nodes on Epic is ridiculous! you guys are loosing customers left and right and loosing revenues with such pathetic and frustrating nodes.. Why not just have everything regen, unblockable and unstoppable at all time? ridiculous man! you keep making players hate your company more and more each day! Oh and the health pool is far from being reasonable! time for everyone to stop spending and playing this game altogether! Yeah, don't think people are quitting over the side quest. Sounds like you aren't ready for Epic. Personally I quit running it because the rewards aren't worth the time, but I don't have any issues with the nodes or the health pool.
Don't like my opinion? ignore me instead of telling me I don't have the skills for Epic.
Kabam, you guys are pathetic with Sinister Lab. The rewards sucks and the buff nodes on Epic is ridiculous! you guys are loosing customers left and right and loosing revenues with such pathetic and frustrating nodes.. Why not just have everything regen, unblockable and unstoppable at all time? ridiculous man! you keep making players hate your company more and more each day! Oh and the health pool is far from being reasonable! time for everyone to stop spending and playing this game altogether! Yeah, don't think people are quitting over the side quest. Sounds like you aren't ready for Epic. Personally I quit running it because the rewards aren't worth the time, but I don't have any issues with the nodes or the health pool. yeah there are always people like you who thinks you are better than others. I never said I couldn't complete it. It just takes too much effort for the measly rewards and totally boring. This game is getting old and people are quitting. Like it or not I don't know you nor do I want to. But there are very skilled players and Legends who agreed that the nodes are ridiculous for the amount of effort and time spent. Don't like my opinion? ignore me instead of telling me I don't have the skills for Epic.