I just rerolled bad nodes until I could beat them. Went itemless first two runs and used none of the boosts. It does feel like a lot of effort for very few rewards.
Complete miss on this one Kabam. Too long, too difficult (I mean for the rewards not in itself, even if you consider the whole month), takes too much time. Only good thing is the zero energy cost. The rest, meh...
So I haven't used all the Boosts yet. Hard to say if my feelings will change. Right now, I can see myself bowing out of these without regret. They feel like overkill. That's just my feelings. To each their own.
Can anyone report if the bug where exiting after using randomizers resets the buff has been fixed or is still l present since Kabam mods refuse to respond to repeated questions about this?
It wasn't as bad as I thought it would be after reading the comments in here. It is a lot of fights, but that's the only downside in my opinion. I used the dice a few times to remove some nodes, but I was able to complete without using boosts or revives.
I do feel the need to point out that there's a vast difference between Epic last month and Epic this month. I've maintained for a long time that there should be reasonable consistency with the level you're doing. Some people think there's no need at all, and I respect that's their opinion. However, when you go from 10-11k Champs to 30k+ with random Nodes within the span of a month, that's very confusing for people who know what they can do. People need a reasonable gauge for Difficulty Levels. That's my schpeil.
Can anyone report if the bug where exiting after using randomizers resets the buff has been fixed or is still l present since Kabam mods refuse to respond to repeated questions about this?
The whole thing resets after exiting. Opponents, buffs everything. This is a good way to reroll a whole lane but will use up an entry. I did my first path no items or boosts but 2nd path was a mess with multiple opponents with buffs I'd need to reroll, so I exited for a redo.
It wasn't as bad as I thought it would be after reading the comments in here. It is a lot of fights, but that's the only downside in my opinion. I used the dice a few times to remove some nodes, but I was able to complete without using boosts or revives.
Yup totally doable, but I brought in 3 5/65 and couple synergy champs. That's more Cavalier than Uncollected and freezes a lot out of what are very middling rewards to start with.
I agree completely. All other levels seem to be pretty consistent outside of Epic.
To be fair, I understand where the dilemma comes from, and they're looking at adding newer Levels for more advanced Players. You have a vast range between UC and Cavalier so it's hard to make something that targets everyone. I just felt inclined to reiterate my point from before.
Can anyone report if the bug where exiting after using randomizers resets the buff has been fixed or is still l present since Kabam mods refuse to respond to repeated questions about this?
The whole thing resets after exiting. Opponents, buffs everything. This is a good way to reroll a whole lane but will use up an entry. I did my first path no items or boosts but 2nd path was a mess with multiple opponents with buffs I'd need to reroll, so I exited for a redo.
The bug I was referring to happened after exiting the lab and re-entering (like to buy more items or refill from overflow stash), not quiting and starting over.
I agree completely. All other levels seem to be pretty consistent outside of Epic.
To be fair, I understand where the dilemma comes from, and they're looking at adding newer Levels for more advanced Players. You have a vast range between UC and Cavalier so it's hard to make something that targets everyone. I just felt inclined to reiterate my point from before.
They should have added a higher difficulty that included the map 7 and 6:2 nodes I’m sorry uncollected players shouldn’t be expected to be able to deal with this ****
I used no boost or items for epic but I did reroll and back out
It’s just rng I did 2 runs and got it super easy decided to go in again as I don’t really care for the rewards from other difficulties and bloody hell some of the node combinations only have like 1 or two counters in the entire game
I can clear Epic without an item or even reroll. However, I'm feeling extremely uncomfortable since I don't want to do it at all because of the miserable amount of reward but I have to pick up those. I start to think why I'm still playing if I'm not enjoying. Interesting
I used no boost or items for epic but I did reroll and back out
It’s just rng I did 2 runs and got it super easy decided to go in again as I don’t really care for the rewards from other difficulties and bloody hell some of the node combinations only have like 1 or two counters in the entire game
Well I 100% it so I’m good for now until I see something that is impossible to beat I’m chillin
I can clear Epic without an item or even reroll. However, I'm feeling extremely uncomfortable since I don't want to do it at all because of the miserable amount of reward but I have to pick up those. I start to think why I'm still playing if I'm not enjoying. Interesting
There are some pretty much impossible fights that you will have to reroll for Such as a green goblin with starburst reflect glancing and clapback
Can anyone report if the bug where exiting after using randomizers resets the buff has been fixed or is still l present since Kabam mods refuse to respond to repeated questions about this?
The whole thing resets after exiting. Opponents, buffs everything. This is a good way to reroll a whole lane but will use up an entry. I did my first path no items or boosts but 2nd path was a mess with multiple opponents with buffs I'd need to reroll, so I exited for a redo.
The bug I was referring to happened after exiting the lab and re-entering (like to buy more items or refill from overflow stash), not quiting and starting over.
Yup, you're right, completely different thing. I remember this one now, and I did leave for more randomizers, but I hadn't re-rolled any buffs at that point.
I can clear Epic without an item or even reroll. However, I'm feeling extremely uncomfortable since I don't want to do it at all because of the miserable amount of reward but I have to pick up those. I start to think why I'm still playing if I'm not enjoying. Interesting
There are some pretty much impossible fights that you will have to reroll for Such as a green goblin with starburst reflect glancing and clapback
The stupid thing is that the Epic level looks impossible for your standard Uncollected player, but that's also the only difficulty that has the rewards that we need to GET good enough to beat it. Namely, the all-too-elusive T5BC that is the missing ingredient preventing many of us from maxing out our 5-stars. It's yet another rich get richer situation they've set up here. You cannot beat a line of 30,000 PI champs without 5/65s, yet if we only play the lower levels, we can never get the T5BC needed to rank 5 a 5-star champ.
Previous versions had RNG rewards. A lot of people complained about that, although I got a lot of t5 basic drops so it was good for me. I guess Kabam decided to fix it by giving everyone the same **** rewards lol. If you do epic every day the rewards will add up but I think it will take more time than the rewards are worth. Double the exploration rewards and add some sig stones or make it 1/2 as long.
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Such as a green goblin with starburst reflect glancing and clapback
Yup, you're right, completely different thing. I remember this one now, and I did leave for more randomizers, but I hadn't re-rolled any buffs at that point.