**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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15.0 Alliance Wars Update Discussion Thread
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Stop posting losses where u don’t diversify so your good defenders are getting kills while you run over spider gwens and iron patriots. What sucks is when both sides 100% diversity and it comes down to only defender rating.
There is always a strategy. I don't need to assert my effectiveness. It's not about me. I can say I'm quite experiwnced at strategizing Wins in many scenarios and leave it at that because I'm not really here to brag. What I'm saying is regardless of the strategy used, it does not have to include Points for Defender Kills. The real argument is we can no longer place a Defense that KOs the opponent into a Loss. There are other forms of strategy involved. I've been running Wars since the new system has been implemented. Our last Win took some effort and planning. It's not as monotone as people are claiming. The Nodes were simplistic, yes. There is still strategy involved.
For example, the node 2 of expert map doesn' have
1. +125% Attack & Health
2. +75% Health
3. +50% Recovery
4. Adaptive
I CALLED IT!!! hahahahaha
You called what? That I commented?
This is so bad
If it's another reference to where I am at in the game, it's irrelevant. It was a close War. Which meant I had to rally for the last bit of Exploration because people have varying availabilities.
I know I want to leave this thread but you make it so hard sometimes.
War should have nothing thats easy. You should have to consider nodes for smart placement based on the champs brought in.
There is no strategy in the attack phase, its easy and you can see your opponents. Pick any path and you should clear it. Simple as that, no need to "consider what your opponent has placed"
As far as setting paths, you set paths once and they stay that way for every war. Typically deciding who's on what path by what paths hardest and who your most skilled players are.
How much exploration you need? Have you read the comments? You go for 100% like everyone else is.
Your concern about people lives interfering is a little matter in competitive active alliances. Your argument stands only in the type of alliance you are in, not the rest of us debating this new system.
Its not a case for you when you have 1/2 an alliance and you're not competitive.
Again, another argument holding little meaning. We are still talking about the competitive play and massive rosters in the higher tiers
There is a difference between personal experience and the system as a whole. When discussing the system as a whole, I'm fully capable of seeing as whole a picture as possible. When talking about my last War, I'm talking about my last War. This is not the first time you've implied my focus is on my situation alone. It is still incorrect.
Who takes what Path can change based on who brought what. Assigning Paths may be how you play, and I respect that. That doesn't mean everyone plays the same. Isn't that what you accused me of?
If you're gonna quote be, try to refute it.
I've been clear to point out the your way vs the other sides. I didn't list every way, just the most popular.
How you do things is much different, we are ALL clear in that.
When you're talking about all Players, it's not govered by the top or the most popular. The point is to be as encompassing as possible. What you're getting at indirectly, is that my points aren't valid because of where I am. This is where I will end the conversation because this is becoming more personal than debate.
The money doesn't come from you and this is not going to last. Enjoy it while you can, I'll take that flag too, I give zero fudge.
this is what happens when maintenance is too long. thanks kabam i literally finished the last duel that would of pushed me over with 2 hours to spare but instead i get screwed by kabam maintenance. you guys need to pause event timers for maintenance since we cant log on during that time
No, this is about what everyone knows what WAR should be. You're just that player who thinks something "easier" will advance you through the tiers. If you can't keep up now, you sure stand no chance with this system.
And when I mention ALL players Im talking about everyone in this thread other than you.
This conversation is over because every time me or someone else shuts you down and you post 5 replies with no rebuttal.
Now, lets get this thread back to its ignored feedback and quit making it the sole Wisdom thread.
The changes to the war didn't need to be so extreme, they just needed to make some changes to the war and the nodes and change a few things instead of making sweeping changes that no one wanted which were obviously untested considering how many issues the launch created and the fact that it still doesn't work as you intended it to and are still making changes to. If you weren't ready then you shouldn't have pushed it out, it kinda seems like you're just making it up as you go a long and that this is just a beta test.
The point system now is incredibly flawed and forcing diversity on you, and they are still emphasizing it to much. There's still no penalty to stop people from chucking tons of items at the opposition regardless or whether or not you buy the items or already had them people are still using them which is why some alliances have a hundreds more deeaths then the other one which we've see numerous times on these forums.
By removing defender kills kabam basically said here you go this is your opponent and your have free reign to use or buy all the items you to beat the other alliance without a penalty for playing poorly, without a penalty for being unskilled, without a penalty for dieing hundreds of times which is just stupid.
They need to readd defender kills to stop this and make further changes to said point system because as it is now it's incredibly flawed and needs major revision as does the layout of the map and the cost of portals and make even more changes to the war and nodes.
The war is still kinda of easy and alliance's are clearing 85-100% of the map and I doubt that your current changes are going to curb this at all.
Some alliances still don't actually care about diversity at all, I've seen and asked around some of my friends alliances and there opposition who are getting 38 diversity or lower in 3 battle groups.
They're still putting in tons of Spiderman's, tons, of captains, tons of nightcrawlers, tons of ultrons, tons of Juggernauts, tons of dorms, tons of magik. So those who had an issue with it in the previous version will see the same thing in the lower to mid tiers.
In a lot of ones the opposition is barely trying, some aren't even bothering to put an effort in some are just chucking 2* and 3* in wars and are barely putting in a defense. And barely even putting an effort in the attack because they gave up hope or just don't want to even bother with this war.
I don't control who they place but in both versions I do decide how to set up the groups, there's not as much stragey in placing anymore as opposed to the previous version because the nodes are terrible and fights are to easy.
Also In some tiers your whole defense is exposed which gives your opposition your whole defense stragey and allows them to adjust their attack teams to deal with your alliances defense which is something I don't really understand mainly because it further takes away the stragey that goes into placing.
There are still some terrible match ups, having a higher rating doesn't necessarily mean you're going to win the war, it just means you have a better chance to do so in some tiers.
A friend of mine alliance whose around 2mill with a terrible average rating took down a 6+ mill one because they paid to win, while the 6 mill one was full of unskilled people who put terrible defense and attackers in and they lost to an alliance that they should've crushed because there was no penalty, and purely because this iteration is just easier than the previous one.
It could also have the oppiste affect, in my most recent war we got matched up against a much smaller rated alliance whose average rating was much much smaller than ours and they had no chance of winning so that issue is still there as well.
There's still a lot of shell alliances, there's still a lot of hacking, there's still a lot of allaince jumpers, there's people leaving the game left and right or flat out refusing to play this version of war amoung numerous other issues.
If they want this whole thing to succeed then they need to redo the whole map again and shrink it, readd defender kills, readdjust the point system, cut the cost of portals or do away with them entirely, lower diversity even more or do away with it entirely, readd hidden information to the tiers that they changed, etc.
We've given you a lot of feedback on this, so I hope you listen to us and bring back the fun and challenge to alliance war because it's really not about skill anymore it's about bringing different defenders in, it's about throwing yourself at the opposition without a care in the world because there's nothing to prevent them from doing so, it's about who has the most items or the deepest pockets, it's about who has the bigger and deeper alliance, etc.
You always make that comment "its getting personal." Its never getting personal. If you're gonna make something about you than we are gonna be sure to make it about you.
This whole "personal attack" garbage is nonsense. You do that every time someone goes against you.
When I point out where you are at in the game vs some of us its not a personal attack. It shed light on the topic that our views will be different based on that alone. Anything else is based on comments you make. Please stop playing the victim when you choose to debate against multiple people.
We didn’t lose that war because we didn’t diversify, we lost it because there’s no penalty for being awful fighters so long as you pony up to big daddy Kabam with pockets full of cash. Diversity was intended to be the tie breaker when all else is equal, but that was nowhere near equal. Where is the reward for being the higher skilled fighters? It’s gone, along with a lot of people’s will to keep playing this game. I thought I was playing a game to test my fighting skill against my opponent’s, not my secretarial skills. Friggin spreadsheet wars.
It is personal. You went out of your way to laugh about my last War experience. You then went on to imply that my only focus is for my own situation, and that I really have no say in the conversation based on where you think I am. It's not the first time you've made those points, and the more the conversation progresses, the more personal it becomes. However you choose to word it, it is shaming someone in the conversation based on their experience in the game. I offered my last War experience. Shaming someone out of the conversation because of what Tier they're in is not a constructive way to have a debate. Especially when I never mentioned what Tier I'm in. That means you're on the offensive. I am not playing a victim. It's getting personal. So we will end it here.
But I have to say it, I truly hate this AW, in short you brought prestige to AW, disguised as defender rating. The stronger always wins unless they do stupid mistakes like miss portals, which everyone will get it right very soon.