Signature Ability Unbreakable Defense:Rhino becomes indestructible while holding his block for at least 1.5 seconds. This indestructible creature cannot protect against special attacks. Anytime the opponent attempts to apply an effect that Rhino is immune to he deals X physical damage to the opponent.
Passive Rhino’s thick hide is impossible to break through giving full immunity to bleed, shock, and armor break.
Rhino’s horn can deal heavy damage, when charging forward Rhino becomes passively unstoppable and gains increased block penetration. Being hit while unstoppable puts this ability into cooldown for 6 seconds.
Heavy attacks Charging a heavy attack after a medium attack hits the opponents block grants Rhino a passive indestructible for 3 seconds that goes into cooldown upon ending for 6 seconds. Rhino will unleash his heavy attack and becomes unstoppable for 0.5 seconds if hit while indestructible and charging a heavy attack.
Hitting an opponent with a heavy attack while indestructible places 1 permanent physical weakness debuff reducing the opponents physical resistance, max 5.
This indestructible cannot protect against Special attack 3.
Rampage After activating a special attack Rhino enters a rampage for 12 seconds causing all attacks to deal a burst of physical damage.
While in a rampage Rhino becomes immune to slow and grounding effects and his unstoppable has no cooldown.
Unstoppable Whenever Rhino or his block is hit while unstoppable he places 1 rupture effect and 2 on a well timed block on the opponent dealing X physical damage over 10 seconds, max 20.
When the opponent activates a special attack Rhino has a 100% chance to become unstoppable for the duration of the attack. This chance is reduced against skill champions.
Special 1 If the opponent is under the effect of a physical vulnerability effect, this attack places 1 physical vulnerability effect lasting 5 seconds per permanent physical weakness on the opponent, max 10.
Special 2 Pause all Rupture effects on the opponent for 4 seconds, the pause is extended by 0.5 seconds anytime the opponent's block is struck.
Special 3 Rhino becomes unstoppable for the duration of the rampage caused by this attack, additionally this attack deals increased damage based on the opponents resistance.
Comments
Doom 2099
Forge
Hannibal King
Hyperstorm
Recorder 451
Azazel
Emplate
Valeria Richards
Impossible Man
Wonderman
Grim Read
Fantomex
Shatterstar
Morbius
Dracula
Captain Carter
Infinity Ultron
Clea
Shuma Gorath
Spider Woman
Silver Sable
Armor
Kushala
Rockslide
Graviton
Blizzard
Union Jack
Dazzler
Madame masque
Exodus
Bor Burison
Hallows’ Eve
Spider-Boy
Shadow King
Khonshu
Abigail Brand
Molten man
Hydro man
Sebastian Shaw
Tombstone
White tiger
Bastion
The Maker
Thunderbird
Xarus
Sandstorm
Firestar
Spitfire
Pyro
Blob
Crossfire
Arkon
Black widow (Yelena Belova)
Dark Phoenix
Diamondback (Rachel Leighton)
Moses Magnum
Jocasta
Black tarantula
Tarn the uncaring
Photon
Captain Marvel (Dark)
Cloak
Dagger
Lady Loki
Kid Loki
Black Panther (Shuri)
Ulysses Klaw
Phyla Vell
Ego The Living Planet
Blob
Pyro
Iron Heart
Whiplash
Ares
Thor (stormbreaker)
Nova (Sam Alexander)
Titus
Caiera
Red King
Thanos (Punisher)
Spider Hulk
Agent Anti Venom
Scream
Skaar
A Bomb
Class Science
Size large
Signature Ability
Unbreakable Defense:Rhino becomes indestructible while holding his block for at least 1.5 seconds. This indestructible creature cannot protect against special attacks.
Anytime the opponent attempts to apply an effect that Rhino is immune to he deals X physical damage to the opponent.
Passive
Rhino’s thick hide is impossible to break through giving full immunity to bleed, shock, and armor break.
Rhino’s horn can deal heavy damage, when charging forward Rhino becomes passively unstoppable and gains increased block penetration. Being hit while unstoppable puts this ability into cooldown for 6 seconds.
Heavy attacks
Charging a heavy attack after a medium attack hits the opponents block grants Rhino a passive indestructible for 3 seconds that goes into cooldown upon ending for 6 seconds. Rhino will unleash his heavy attack and becomes unstoppable for 0.5 seconds if hit while indestructible and charging a heavy attack.
Hitting an opponent with a heavy attack while indestructible places 1 permanent physical weakness debuff reducing the opponents physical resistance, max 5.
This indestructible cannot protect against Special attack 3.
Rampage
After activating a special attack Rhino enters a rampage for 12 seconds causing all attacks to deal a burst of physical damage.
While in a rampage Rhino becomes immune to slow and grounding effects and his unstoppable has no cooldown.
Unstoppable
Whenever Rhino or his block is hit while unstoppable he places 1 rupture effect and 2 on a well timed block on the opponent dealing X physical damage over 10 seconds, max 20.
When the opponent activates a special attack Rhino has a 100% chance to become unstoppable for the duration of the attack. This chance is reduced against skill champions.
Special 1
If the opponent is under the effect of a physical vulnerability effect, this attack places 1 physical vulnerability effect lasting 5 seconds per permanent physical weakness on the opponent, max 10.
Special 2
Pause all Rupture effects on the opponent for 4 seconds, the pause is extended by 0.5 seconds anytime the opponent's block is struck.
Special 3
Rhino becomes unstoppable for the duration of the rampage caused by this attack, additionally this attack deals increased damage based on the opponents resistance.
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USAgent (John Walker)
Cottonmouth
Bushmaster
Ahab
Crimson cowel
Chernobog