Mojo is too much
simolaz
Member Posts: 418 ★★
I appreciate the variety of characters and I kind of understand the increasing difficulty of facing them, but in my opinion Mojo is too much.
Facing him is not only a matter of skills, but a combination of luck, skills and character (and boost) availability.
I know that some people will come and say that he just need a skilled player to beat him. I shotted him on the boss node in tier-1 AW with Magik and boost so I know that, but it happened once, and I was lucky that I got the right ”missions” not to accomplish.
When it happens that if you block you activate the aura, then you cannot hit him to avoid degeneration, then he says you not to dash back, but you must do it to avoid the heavy. By doing it you reactivate the aura, and then you cannot hit him again in order to avoid the degeneration. Now you’re in the left corner and the next task is not to hold the block, so it’s the same routine. And until this point no “safe hits” have been landed.
I know that by taking away dexterity is easier, but that’s not the point. Even facing Korg without dexterity is easier, but you can still face him with dexterity on, accepting it to be harder. In this case it is not harder, it’s impossible if the odds are against you.
That’s my opinion: he needs a rework.
Facing him is not only a matter of skills, but a combination of luck, skills and character (and boost) availability.
I know that some people will come and say that he just need a skilled player to beat him. I shotted him on the boss node in tier-1 AW with Magik and boost so I know that, but it happened once, and I was lucky that I got the right ”missions” not to accomplish.
When it happens that if you block you activate the aura, then you cannot hit him to avoid degeneration, then he says you not to dash back, but you must do it to avoid the heavy. By doing it you reactivate the aura, and then you cannot hit him again in order to avoid the degeneration. Now you’re in the left corner and the next task is not to hold the block, so it’s the same routine. And until this point no “safe hits” have been landed.
I know that by taking away dexterity is easier, but that’s not the point. Even facing Korg without dexterity is easier, but you can still face him with dexterity on, accepting it to be harder. In this case it is not harder, it’s impossible if the odds are against you.
That’s my opinion: he needs a rework.
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Comments
2) Try to Quake him on the boss node. Enjoy.
So each time I hear about them I get angry! XD
and i agree 1000000% .. in AW it just makes no sense which goes to the point of how Flow should be tossed out ... well timed blocks is not an adjustment. this node will still be stupid.
Edit: point is, flow is the problem not mojo. He's no worse than doom, all things being equal.
How many player can solo him? Is it a right thing?
Even Korg is easier if you remove dexterity, but at least he is way more doable even with dexterity on.
I don't care for alliance war I just thought I'd butt in.
Another candidate is Red Guardian. He's almost suspiciously perfectly designed to wreck Mojo.
If you are not able to play Ghost in the right way, that’s another point.