As much as I am pissed about the shards being reduced, it bears to look at the addition of the nexus to the reward.Is it fair? No. But, only thing we can do is be satisfied that we are getting to select from a class rather than complete rng. If you really want the 15k shards and you have only 1 or 2 paths remaining, go for it in the next 6 days. Me, I am going to chip away at act 6 as usual. lol
Glad to see changes to the game still inspire such powerful emotions in it’s players.
People are focusing on half the “advantage/fairness issues” of replacing 15k shards to insert the Abyss Nexus.
Yes you will get less than those who went before you but you will also be able to make a complete and whole decision based on your awakening gems, signature stones and prior t5cc while knowing that eventually you’ll get the t5cc to support your choice.
However on the other side players who have completed the Abyss and made decisions with their resources are denied the opportunity you now have in relation to awakening gems and signature stones. I myself would love the opportunity to better target a champion from the Abyss Nexus before having used my generic gem on them or to have the opportunity to target a specific champion for that gem. I have neither choice.
Both sides are disadvantaged and that’s actually a fair solution, in spite of it being counter intuitive. You don’t get and extra 15k shards and others don’t get the choice you now with the Abyss Nexus.
Who is to say that those who have already done a run and haven't finished 100% haven't used the initial rewards already? That's another assumption. Also, you have the opportunity to target champs based on what T5cc you have left from 100%. Newer players don't. And they can't make decisions based on gems they're about to get. All they can do is based on gems they have IF they haven't used them.
@Kabam Miike this post deeply troubles me that you are NOT listening to the players that let's face it are the reason you have this game at all. Not 1 person was screaming for anything related to a 6 star anything crystal. People were pleading for a t5c selector so they can take the champs THEY want to R3 and not get screwed by RNG. Also taking away 15,000 shards if you haven't already completed Abyss? Like why Kabam? So the players who have these amazing rosters to complete it 100% already can get more while the ones who have yet to be able to get screwed once again? No reason you couldn't have said all rewards will stay the same we're just going to throw the 6 star class nexus into the rewards and you would not have received the backlash you are right now. Really concerned about this road map now seeing how 1 thing in the game you completely ignored your players.
completely absurd, the backlash would be the same no matter what they do, is this your 1st day on the forums??
Glad to see changes to the game still inspire such powerful emotions in it’s players.
People are focusing on half the “advantage/fairness issues” of replacing 15k shards to insert the Abyss Nexus.
Yes you will get less than those who went before you but you will also be able to make a complete and whole decision based on your awakening gems, signature stones and prior t5cc while knowing that eventually you’ll get the t5cc to support your choice.
However on the other side players who have completed the Abyss and made decisions with their resources are denied the opportunity you now have in relation to awakening gems and signature stones. I myself would love the opportunity to better target a champion from the Abyss Nexus before having used my generic gem on them or to have the opportunity to target a specific champion for that gem. I have neither choice.
Both sides are disadvantaged and that’s actually a fair solution, in spite of it being counter intuitive. You don’t get and extra 15k shards and others don’t get the choice you now with the Abyss Nexus.
Who is to say that those who have already done a run and haven't finished 100% haven't used the initial rewards already? That's another assumption. Also, you have the opportunity to target champs based on what T5cc you have left from 100%. Newer players don't. And they can't make decisions based on gems they're about to get. All they can do is based on gems they have IF they haven't used them.
That was covered in the post, you will eventually get the t5cc for the champ you choose and have the gem to awaken them whereas others including myself do not. They very much can make more targeted decisions based on the generic gem they receive in tandem with the crystal.
People who aren't able to 100% Abyss aren't being that heavily penalized. The difference is legit 5k 6* shards, as small price to pay given that one can chose between ten Champions of a given class. Reducing the total amount of shards has clearly led to some outrage, but those who haven't attempted Abyss yet, over five months after it's been released, aren't likely to be close to completing, much less exploring the Abyss. For those that are close to exploring the Abyss, they have till June 25th to do so.
Just fyi 45k-30k = 15k.. so not 5k difference.. but 15k difference.. The specifically stated this difference in the announcement on the forums.. maybe you haven't read it..
Lol but you get a crystal back, so that's at least a 10k shard value. So the correct math is 45k-30k+10k = 5k
thats not the correct math when the people that already did the Abyss get the 15k and the crystal.
Yes, those who have already explored the Abyss will essentially have gotten 15k extra 6* shards, but the changes to the rewards themselves is again, a difference of 5k shards.
Not sure you’re understanding. Already done got 45k and are getting the new crystal. People finishing next month, get 30k and the crystal. That’s 15k difference.
@Kabam Miike this post deeply troubles me that you are NOT listening to the players that let's face it are the reason you have this game at all. Not 1 person was screaming for anything related to a 6 star anything crystal. People were pleading for a t5c selector so they can take the champs THEY want to R3 and not get screwed by RNG. Also taking away 15,000 shards if you haven't already completed Abyss? Like why Kabam? So the players who have these amazing rosters to complete it 100% already can get more while the ones who have yet to be able to get screwed once again? No reason you couldn't have said all rewards will stay the same we're just going to throw the 6 star class nexus into the rewards and you would not have received the backlash you are right now. Really concerned about this road map now seeing how 1 thing in the game you completely ignored your players.
Honestly I'd rather have the chance to pull a truly great 6*. The t5cc will come but I could easily pull another 20+ 6* crystals and not get one I want to rank. Personally I don't think the shards reduction is a huge deal. It's just annoying that Kabam feels the need to reduce the rewards while buffing them. Whether or not players are actually getting screwed is irrelevant. Players feel like they are getting screwed and, in my opinion, the need to "balance" the nexus crystal with a shards reduction isn't worth upsetting players when this could have been an unequivocal win for Kabam.
Glad to see changes to the game still inspire such powerful emotions in it’s players.
People are focusing on half the “advantage/fairness issues” of replacing 15k shards to insert the Abyss Nexus.
Yes you will get less than those who went before you but you will also be able to make a complete and whole decision based on your awakening gems, signature stones and prior t5cc while knowing that eventually you’ll get the t5cc to support your choice.
However on the other side players who have completed the Abyss and made decisions with their resources are denied the opportunity you now have in relation to awakening gems and signature stones. I myself would love the opportunity to better target a champion from the Abyss Nexus before having used my generic gem on them or to have the opportunity to target a specific champion for that gem. I have neither choice.
Both sides are disadvantaged and that’s actually a fair solution, in spite of it being counter intuitive. You don’t get and extra 15k shards and others don’t get the choice you now with the Abyss Nexus.
Who is to say that those who have already done a run and haven't finished 100% haven't used the initial rewards already? That's another assumption. Also, you have the opportunity to target champs based on what T5cc you have left from 100%. Newer players don't. And they can't make decisions based on gems they're about to get. All they can do is based on gems they have IF they haven't used them.
I've used all of mine and then some. I'd have loved to be able to go for a sunspot dupe before I ranked Domino.
This is just people asking for stuff getting some of it and then throwing a fit that they didn't get every single thing they wanted. It's ridiculous really
I dont get it why some ppl are whyning about new rewards and want some compensation again 😓😓 its like when u buy a TV and 4 weeks later same TV is on sale 50% off! The store not gonna call u back and say here u go take ur money back! Too bad for u! Some ppl will get it at 50% off. U lose some u win some. U can have free stuf every time! Grow up geez! 😓😓
That’s not even close to an accurate comparison of what is happening. It’s more like someone paid 700 dollars for a tv when it first came out and got a year worth of cable for free and now everyone else that buys that tv for 700 dollars only gets the tv
Which happens all the time. New phones come out and a certain number of people get the phone plus something extra and when the extra runs out, anyone else just gets a phone.
Again, that’s not what Abyss was meant to be and it was never advertised like that. There’s a big difference between knowingly purchasing something early to get a benefit than saving up to do something at a later date because you’re expecting not to get screwed.
Things change, it happens. Do I 100% like how they did this? Of course not but end of the day it's a large positive for players.
If and when Act 6 gets changed, should everyone who finishes Act 6 Lite get way less rewards than those that already finished it? No one is going to be okay with that. Are those of us that finished it 1st going to get a massive stack of units or anything else worthwhile bc we beat the hard version? Of course not and I don't care one bit about it either.
It sucks to hear it and deal with it at times but sometimes life just isn't fair. Do I hope at a minimum they figure a way for people to open their t5c 1st before choosing a class? Absolutely. Even if they don't people still get to target a champ they want to invest in and will eventually be able to R3. It's a huge win.
The problem is saying that “it happens” and “sometimes life isn’t fair” frees Kabam of any wrong-doing or responsibility. This isn’t some random event that occurred because life is fickle, it was a talked about and discussed option that they decided to go through with. It’s not like they came up with this at random, they consciously and willfully chose to make it unfair and that is one of the issues of the game that is killing it.
Reducing the Act 6 difficulty and giving people the same rewards wouldn't be "fair" to those of us that finished it already. I don't expect squat from that if and when that change gets made.
Here the difficulty isnt changing, it is remaining the same.... how is that a fair comparison?
So it's fine for people getting the same for doing less but not okay for people to get less but do the same?
I dont get it why some ppl are whyning about new rewards and want some compensation again 😓😓 its like when u buy a TV and 4 weeks later same TV is on sale 50% off! The store not gonna call u back and say here u go take ur money back! Too bad for u! Some ppl will get it at 50% off. U lose some u win some. U can have free stuf every time! Grow up geez! 😓😓
That’s not even close to an accurate comparison of what is happening. It’s more like someone paid 700 dollars for a tv when it first came out and got a year worth of cable for free and now everyone else that buys that tv for 700 dollars only gets the tv
Which happens all the time. New phones come out and a certain number of people get the phone plus something extra and when the extra runs out, anyone else just gets a phone.
Again, that’s not what Abyss was meant to be and it was never advertised like that. There’s a big difference between knowingly purchasing something early to get a benefit than saving up to do something at a later date because you’re expecting not to get screwed.
Things change, it happens. Do I 100% like how they did this? Of course not but end of the day it's a large positive for players.
If and when Act 6 gets changed, should everyone who finishes Act 6 Lite get way less rewards than those that already finished it? No one is going to be okay with that. Are those of us that finished it 1st going to get a massive stack of units or anything else worthwhile bc we beat the hard version? Of course not and I don't care one bit about it either.
It sucks to hear it and deal with it at times but sometimes life just isn't fair. Do I hope at a minimum they figure a way for people to open their t5c 1st before choosing a class? Absolutely. Even if they don't people still get to target a champ they want to invest in and will eventually be able to R3. It's a huge win.
The problem is saying that “it happens” and “sometimes life isn’t fair” frees Kabam of any wrong-doing or responsibility. This isn’t some random event that occurred because life is fickle, it was a talked about and discussed option that they decided to go through with. It’s not like they came up with this at random, they consciously and willfully chose to make it unfair and that is one of the issues of the game that is killing it.
Reducing the Act 6 difficulty and giving people the same rewards wouldn't be "fair" to those of us that finished it already. I don't expect squat from that if and when that change gets made.
I mean just because you're fine with that doesn't mean it's right. If they do tone down fights, compensation should be given. That's what makes a game fair and keeps it's customers around. This isn't something that you're getting to do with lesser units due to having better champs down the line. It's something that they're planning and changing. So definitely a compensation package should be awarded. I really don't understand why people say 'life isn't fair'. This isn't RL. It's a game. We already have RNG based on what we get from the crystals. We don't need RNG to decide who gets the rewards based on when they do content.
But "compensation" comes in the form of revives and potions basically always just like the abyss marvel change. Stuff I can't even claim bc I have things expiring everyday already. Is that "fair"? Don't see me throwing a tantrum about it though
Seriously though if they do nerf act 6 and send compensation please be in units not revives
I'd say it's incredibly unlikely there's any "compensation" and a 0% chance it's units or anything actually useful
The updated Rewards were commented on. Those will be given to the people who have done it. Compensation was mentioned as not being discussed yet. So it's not off the table but not confirmed.
I don't remember seeing anything about act 6 rewards as they haven't even committed to changing anything in it.
They're looking at it. I could have sworn I saw the comment that those who completed it would get it. Of course, it could have been a comment on Abyss. I apologize if I'm confused about it.
People who aren't able to 100% Abyss aren't being that heavily penalized. The difference is legit 5k 6* shards, as small price to pay given that one can chose between ten Champions of a given class. Reducing the total amount of shards has clearly led to some outrage, but those who haven't attempted Abyss yet, over five months after it's been released, aren't likely to be close to completing, much less exploring the Abyss. For those that are close to exploring the Abyss, they have till June 25th to do so.
Just fyi 45k-30k = 15k.. so not 5k difference.. but 15k difference.. The specifically stated this difference in the announcement on the forums.. maybe you haven't read it..
Lol but you get a crystal back, so that's at least a 10k shard value. So the correct math is 45k-30k+10k = 5k
thats not the correct math when the people that already did the Abyss get the 15k and the crystal.
Yes, those who have already explored the Abyss will essentially have gotten 15k extra 6* shards, but the changes to the rewards themselves is again, a difference of 5k shards.
Not sure you’re understanding. Already done got 45k and are getting the new crystal. People finishing next month, get 30k and the crystal. That’s 15k difference.
Players who already completed the Abyss are the only ones who have been disadvantaged by being denied options you now have. 15k shards is meaningless in relation to the advantage you now have over them.
Ya know the biggest disadvantage this reward “buff” is causing has got to be those that have already 100% will already know what t5cc they have to work with before choosing the class of the nexus Crystal. That’s such a massive advantage.
People who aren't able to 100% Abyss aren't being that heavily penalized. The difference is legit 5k 6* shards, as small price to pay given that one can chose between ten Champions of a given class. Reducing the total amount of shards has clearly led to some outrage, but those who haven't attempted Abyss yet, over five months after it's been released, aren't likely to be close to completing, much less exploring the Abyss. For those that are close to exploring the Abyss, they have till June 25th to do so.
Just fyi 45k-30k = 15k.. so not 5k difference.. but 15k difference.. The specifically stated this difference in the announcement on the forums.. maybe you haven't read it..
Lol but you get a crystal back, so that's at least a 10k shard value. So the correct math is 45k-30k+10k = 5k
thats not the correct math when the people that already did the Abyss get the 15k and the crystal.
Yes, those who have already explored the Abyss will essentially have gotten 15k extra 6* shards, but the changes to the rewards themselves is again, a difference of 5k shards.
Not sure you’re understanding. Already done got 45k and are getting the new crystal. People finishing next month, get 30k and the crystal. That’s 15k difference.
Players who already completed the Abyss are the only ones who have been disadvantaged by being denied options you now have. 15k shards is meaningless in relation to the advantage you now have over them.
Aside from a couple bugged fights being fixed, what options do I have now that they didn’t 3 months ago when it was released? And I don’t really care on this issue because I’ll probably never do AOL let alone 100% it. Just pointing out this guy saying it’s 5k less shards is clearly wrong.
Ya know the biggest disadvantage this reward “buff” is causing has got to be those that have already 100% will already know what t5cc they have to work with before choosing the class of the nexus Crystal. That’s such a massive advantage.
Unless they already used them on champs that aren't as good as what they may now get...
People who aren't able to 100% Abyss aren't being that heavily penalized. The difference is legit 5k 6* shards, as small price to pay given that one can chose between ten Champions of a given class. Reducing the total amount of shards has clearly led to some outrage, but those who haven't attempted Abyss yet, over five months after it's been released, aren't likely to be close to completing, much less exploring the Abyss. For those that are close to exploring the Abyss, they have till June 25th to do so.
Just fyi 45k-30k = 15k.. so not 5k difference.. but 15k difference.. The specifically stated this difference in the announcement on the forums.. maybe you haven't read it..
Lol but you get a crystal back, so that's at least a 10k shard value. So the correct math is 45k-30k+10k = 5k
thats not the correct math when the people that already did the Abyss get the 15k and the crystal.
Yes, those who have already explored the Abyss will essentially have gotten 15k extra 6* shards, but the changes to the rewards themselves is again, a difference of 5k shards.
Not sure you’re understanding. Already done got 45k and are getting the new crystal. People finishing next month, get 30k and the crystal. That’s 15k difference.
Players who already completed the Abyss are the only ones who have been disadvantaged by being denied options you now have. 15k shards is meaningless in relation to the advantage you now have over them.
How are they being disadvantaged? They get the nexus and the 45k shards.
Ya know the biggest disadvantage this reward “buff” is causing has got to be those that have already 100% will already know what t5cc they have to work with before choosing the class of the nexus Crystal. That’s such a massive advantage.
Unless they already used them on champs that aren't as good as what they may now get...
And then they’ll be on here complaining they did their rank up before they got the nexus.
Ya know the biggest disadvantage this reward “buff” is causing has got to be those that have already 100% will already know what t5cc they have to work with before choosing the class of the nexus Crystal. That’s such a massive advantage.
Unless they already used them on champs that aren't as good as what they may now get...
And then they’ll be on here complaining they did their rank up before they got the nexus.
Ya know the biggest disadvantage this reward “buff” is causing has got to be those that have already 100% will already know what t5cc they have to work with before choosing the class of the nexus Crystal. That’s such a massive advantage.
Unless they already used them on champs that aren't as good as what they may now get...
And then they’ll be on here complaining they did their rank up before they got the nexus.
Do you see me complaining about it now?
Kinda, you did do ... after your post. That usually insinuates annoyance. But there has been a post already complaining he already used his generic awaken gem, so you know complaints would follow about rank ups.
Ya know the biggest disadvantage this reward “buff” is causing has got to be those that have already 100% will already know what t5cc they have to work with before choosing the class of the nexus Crystal. That’s such a massive advantage.
False, t5cc is far more common and will be far more common than specific champions from crystals and the gems and stones for their signature level. The advantage is being able to make more informed decisions in relation to gems and stones you have not already used after completing the abyss.
There is no need to further advantage late comers. Based on arguments presented so far, the current path is the closest Kabam is going to come to an equitable solution between early completionists and late comers to the content.
People who aren't able to 100% Abyss aren't being that heavily penalized. The difference is legit 5k 6* shards, as small price to pay given that one can chose between ten Champions of a given class. Reducing the total amount of shards has clearly led to some outrage, but those who haven't attempted Abyss yet, over five months after it's been released, aren't likely to be close to completing, much less exploring the Abyss. For those that are close to exploring the Abyss, they have till June 25th to do so.
Just fyi 45k-30k = 15k.. so not 5k difference.. but 15k difference.. The specifically stated this difference in the announcement on the forums.. maybe you haven't read it..
Lol but you get a crystal back, so that's at least a 10k shard value. So the correct math is 45k-30k+10k = 5k
thats not the correct math when the people that already did the Abyss get the 15k and the crystal.
Yes, those who have already explored the Abyss will essentially have gotten 15k extra 6* shards, but the changes to the rewards themselves is again, a difference of 5k shards.
Not sure you’re understanding. Already done got 45k and are getting the new crystal. People finishing next month, get 30k and the crystal. That’s 15k difference.
Players who already completed the Abyss are the only ones who have been disadvantaged by being denied options you now have. 15k shards is meaningless in relation to the advantage you now have over them.
Aside from a couple bugged fights being fixed, what options do I have now that they didn’t 3 months ago when it was released? And I don’t really care on this issue because I’ll probably never do AOL let alone 100% it. Just pointing out this guy saying it’s 5k less shards is clearly wrong.
They’ve been disadvantaged by being denied the option of choices made in relation to gems and stones that players now have after completing the Abyss.
so this is something that would be funny. Based on the list Seatin put up of all the characters in each class of the 6* basic pool.
Mutant Skill Science Mystic Cosmic Tech
12 16 11 11 14 12 Not worth it
10 7 11 7 11 8 Worth it
How many people will pull all 10 'Not Worth it" Champions when they open it. Its possible to get 100% 'Not Worth it' Champions in one pull
lol
I'm not going to review the choices here, just assume that your breakdown is correct for discussion purposes.
In that case, the odds of pulling ten out of ten "not worth it" for each class is (assuming I haven't made an error, these are on the fly calculations):
Mutant: 1 in 9798 Skill: 1 in 143 Science: 1 in 58788 Mystic: 1 in 3978 Cosmic: 1 in 3265 Tech: 1 in 2799
Best odds are with Science: it is possible someone will see that, but we likely won't see that kind of pull for quite a while. Mutant is second best, where only one in about ten thousand players are going to see ten out of ten being in the "not worth it" category. Mystic, Cosmic, and Tech are all in the one out of two to four thousand range. This is going to happen to a few players.
The odds for skill are rather high, depending on your point of view. It is less than one percent for any one player, so the odds are still good for avoiding a ten out of ten pull. However, at one in 143 we're also pretty much *guaranteed* to see players pull this sequence, probably soon after the crystal materializes. Again, I'm not endorsing the valuations themselves, but those odds are a little higher than I'm comfortable with. One in a hundred sounds great, unless hundreds of people are doing it.
For those interested in the math. If you have 12 bad and 10 good options, the odds of pulling one bad option is 12/22. *After* you pull that bad option since repeats are excluded the odds of pulling a second one become 11 in 21. So the odds of pulling all bad ten in a row become (12/22) * (11/21) * (10/20) * ... (3/13): ten terms total. This simplifies to 12!/2! / (22!/12!). Call the "Not worth it" amount N and the "Worth it" amount W. The formula becomes N!/(N-10!) / ((N+W)!/(N+W-10)!)
Note the corner case: if N is less than ten, at least one term in the long expansion becomes zero (and the simplifications break) and the entire product becomes zero. Which it should be, because if there are less than ten "Not worth it" options then it is impossible to pull ten of them. The odds of doing so become zero.
That’s very subjective to what’s not worth it though The numbers stated above seem to just be decent champs not ones worth r3 which is again subjective
Yes it is, which is why I said I'm not reviewing or endorsing the actual value choices. I'm just taking one person's evaluation, and converting the values into odds.
Let's look at the absolute worst case scenario, where someone thinks only one option is worth getting (if the number is zero, then obviously they won't pick that class). In that case, the odds of getting that one choice in the ten options of the Abyss Nexus are:
This is the absolute worst case scenario. But I should point out while many players claim that one and only one champion can "help" them at where ever they are in the game, to be blunt either that's either false, or they've probably exceeded the boundaries of the game to accommodate them. The champion acquisition system simply can't accommodate those players.
How many champs are at least *nominally* worth R3? That is, as you say, subjective, but I would conservatively break them down into two categories: obvious R3 options, and reasonable R3 options. The obvious ones are likely candidates to rank up more or less immediately while the reasonable ones would be potential R3 options in the not too distant future or unconventional choices a player might reasonably make.
Based on that criteria, and trying to be conservative (meaning, only champs I'm absolutely comfortable picking, and not just debatable) I would then say, sticking my own neck out here:
Ya know the biggest disadvantage this reward “buff” is causing has got to be those that have already 100% will already know what t5cc they have to work with before choosing the class of the nexus Crystal. That’s such a massive advantage.
Unless they already used them on champs that aren't as good as what they may now get...
And then they’ll be on here complaining they did their rank up before they got the nexus.
Do you see me complaining about it now?
Kinda, you did do ... after your post. That usually insinuates annoyance. But there has been a post already complaining he already used his generic awaken gem, so you know complaints would follow about rank ups.
That’s not a complaint, it’s an observation made to counter the complaints of being disadvantaged by not having 15k shards.
People who aren't able to 100% Abyss aren't being that heavily penalized. The difference is legit 5k 6* shards, as small price to pay given that one can chose between ten Champions of a given class. Reducing the total amount of shards has clearly led to some outrage, but those who haven't attempted Abyss yet, over five months after it's been released, aren't likely to be close to completing, much less exploring the Abyss. For those that are close to exploring the Abyss, they have till June 25th to do so.
Just fyi 45k-30k = 15k.. so not 5k difference.. but 15k difference.. The specifically stated this difference in the announcement on the forums.. maybe you haven't read it..
Lol but you get a crystal back, so that's at least a 10k shard value. So the correct math is 45k-30k+10k = 5k
thats not the correct math when the people that already did the Abyss get the 15k and the crystal.
Yes, those who have already explored the Abyss will essentially have gotten 15k extra 6* shards, but the changes to the rewards themselves is again, a difference of 5k shards.
Not sure you’re understanding. Already done got 45k and are getting the new crystal. People finishing next month, get 30k and the crystal. That’s 15k difference.
Players who already completed the Abyss are the only ones who have been disadvantaged by being denied options you now have. 15k shards is meaningless in relation to the advantage you now have over them.
How are they being disadvantaged? They get the nexus and the 45k shards.
They don’t get the option of knowing they can make better use of their generic gem while some/most will also have the advantage of being able to target a champion relating to their class awakening gem.
Those that have made use of those resources based on information they had at the time are now at a disadvantage to anyone making those decisions now.
Ya know the biggest disadvantage this reward “buff” is causing has got to be those that have already 100% will already know what t5cc they have to work with before choosing the class of the nexus Crystal. That’s such a massive advantage.
Unless they already used them on champs that aren't as good as what they may now get...
And then they’ll be on here complaining they did their rank up before they got the nexus.
Do you see me complaining about it now?
Kinda, you did do ... after your post. That usually insinuates annoyance. But there has been a post already complaining he already used his generic awaken gem, so you know complaints would follow about rank ups.
I'm not upset in the slightest. Would it have been cool to go for the sunspot dupe first? Absolutely. Am I all that bothered about it really and furious with kabam? God no, it's a game.
The Nexus crystal is a great addition. The reduction in 6* shards is indicative of how the game team continues to over value rewards. You guys really need to revisit how you scale rewards compared to difficulty. There was no need to reduce the 6* shards. They aren't something that would imbalance the game compared to the effort to 100% abyss. Act 6 is a nightmare and even the revised rewards are inadequate compared to the effort. But this does give everyone lowered expectations for the road map. That is a positive. I think many players had high hopes. This way there will be less sticker shock and disappointment once that is released.
Sorry for tagging but i feel like my suggestion of implementing the change to appease majority of concerns kind of got lost in the thread, and wanted to get your thoughts on my suggestion and if it was something you guys would consider.
What if you made this new crystal available as a one time purchasable crystal only available upon 100% abyss for 15k 6* shards. - This means the rewards are even across the board for all players so no one is getting more then others. Those who have already done abyss and spent their 6* will simply save up 15k shards and trade it in for the crystal. - It allows players to get the crystal after the T5CC selector allowing them more choice in their decision and giving them a greater chance to utilize the rewards from 100% AoL.
the biggest complaints in this thread is about fairness in access to same rewards and also not being able to make the choice after the selector. This would tackle both issues in a way which i think is fair and also keeps in line with your plans to reduce the 6* shards to 30K and adding the new crystal in place keeping the in game economy status quo in check.
You could also implement it on a time based offer scenario if you do not wish people to hoard this choice so that it is available for say 7 days after completing AoL or
What if you made this new crystal available as a one time purchasable crystal only available upon 100% abyss for 15k 6* shards.
This would have been a great idea yesterday. Today, there are Abyss players who can now compare getting the crystal for free and having to pay for the crystal. I would have personally done it that way, but you only get one chance to make a first impression.
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Also, you have the opportunity to target champs based on what T5cc you have left from 100%. Newer players don't. And they can't make decisions based on gems they're about to get. All they can do is based on gems they have IF they haven't used them.
This is just people asking for stuff getting some of it and then throwing a fit that they didn't get every single thing they wanted. It's ridiculous really
But for the other, let's say the non-whale summoners, this crystal will cost them 15k 6 stars shards....
There is no need to further advantage late comers. Based on arguments presented so far, the current path is the closest Kabam is going to come to an equitable solution between early completionists and late comers to the content.
Let's look at the absolute worst case scenario, where someone thinks only one option is worth getting (if the number is zero, then obviously they won't pick that class). In that case, the odds of getting that one choice in the ten options of the Abyss Nexus are:
Mutant: 10/22 = 45%
Skill: 10/23 = 43%
Science: 10/22 = 45%
Mystic: 10/18 = 56%
Cosmic: 10/25 = 40%
Tech: 10/21 = 48%
This is the absolute worst case scenario. But I should point out while many players claim that one and only one champion can "help" them at where ever they are in the game, to be blunt either that's either false, or they've probably exceeded the boundaries of the game to accommodate them. The champion acquisition system simply can't accommodate those players.
How many champs are at least *nominally* worth R3? That is, as you say, subjective, but I would conservatively break them down into two categories: obvious R3 options, and reasonable R3 options. The obvious ones are likely candidates to rank up more or less immediately while the reasonable ones would be potential R3 options in the not too distant future or unconventional choices a player might reasonably make.
Based on that criteria, and trying to be conservative (meaning, only champs I'm absolutely comfortable picking, and not just debatable) I would then say, sticking my own neck out here:
Mutant: Obvious: Domino, Omega Red, Sunspot. Reasonable: Havok, Namor, Colossus
Skill: Obvious: Aegon, Nick Fury, Stealth Spidey. Reasonable: Killmonger.
Science: Obvious: Void, CapIW, Torch. Reasonable: Thing, Gulk, IW.
Mystic: Obvious: SymSupreme, Doom. Reasonable: Morningstar, Claire
Cosmic: Corvus, CMM. Reasonable: VtD, Cull, Venom
Tech: Ghost, Warlock. Reasonable: Sentinel, Guillotine 2099
Under that criteria, the odds of getting at least one obvious, and at least one reasonable or obvious, for each class become:
Note: when I counted them myself there were 21 tech, not 20.
Those that have made use of those resources based on information they had at the time are now at a disadvantage to anyone making those decisions now.
Sorry for tagging but i feel like my suggestion of implementing the change to appease majority of concerns kind of got lost in the thread, and wanted to get your thoughts on my suggestion and if it was something you guys would consider.
What if you made this new crystal available as a one time purchasable crystal only available upon 100% abyss for 15k 6* shards.
- This means the rewards are even across the board for all players so no one is getting more then others. Those who have already done abyss and spent their 6* will simply save up 15k shards and trade it in for the crystal.
- It allows players to get the crystal after the T5CC selector allowing them more choice in their decision and giving them a greater chance to utilize the rewards from 100% AoL.
the biggest complaints in this thread is about fairness in access to same rewards and also not being able to make the choice after the selector. This would tackle both issues in a way which i think is fair and also keeps in line with your plans to reduce the 6* shards to 30K and adding the new crystal in place keeping the in game economy status quo in check.
You could also implement it on a time based offer scenario if you do not wish people to hoard this choice so that it is available for say 7 days after completing AoL or