**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Options
Comments
Which I care is I will get great 6* champs 100%.
he never (afaik) made the claim that people shouldn't get the shards, he's just putting into perspective his opinion on who's really disadvantaged here. i mean, are you really going to care in a positive way when/if you pull anything less than one of the god tier champs? i doubt it.
for the new nexus crystal that gives an option out of 10 it is very good and it does really sound a good thing since everyone can chase the class maybe the champion they want however it is still Rng Dependent and most of the 6*S champions are not what everyone want and this will put most of us on a Edge of either getting compensated for the time/effort/usage by getting what you chased or getting smacked by a pull of 10 not meh but still not worth effort of doing a challenge like this .
""""""""""And the Removal of 15k 6* Is Making it worse """""""""""""""""" Just leave it
TBH we thought there will be a full revamp of the exploration rewards adding a single crystal might make some of us happy but it does not solve the Problem
WHY NOT MAKE DIFFERENT EXPLORATIONS REWARDS AND EVERY SUMMONER GETS TO CHOOSE ONE OF THEM LIKE THE BARON'S WAR EVENT QUEST
PUT LIKE 3 DIMENSIONS OF EXPLORATIONS REWARDS EACH SUMMONER WHO DID 100% CHOOSES ONE OF THEM THIS WAY EVERYONE CHOOSES WHAT THEY NEED OR WHAT THEY WANT OR WHAT THEY THINK IT'S BEST FOR THEM
1.Consists Mostly of Rank up materials
(2 T5CC Crystals+ 1 T5cc selector + 30k 6* Shards + 6*Gem + 100SIG +12 ALPHA2
2.Consists Mostly of Shards
(2 T5CC Crystals + The new Nexus 6* 1/10 + 6*Gem + 100SIG + 45K 6* + 12ALPHA2
3.Mix From Booth
1 T5cc Selector + The new 6*S nexus 1 from 10 + 6*Gem + 100Sigs +20K 6*
OF COURSE THE COLLECTEUR PROFIL PICS + 5MIL GOLD
maybe even give a 5* wolverine x weapon as an exculsive reward like the ultron classic in labyrinth of legends since there is no other way of getting the champion beside winning the legends Runs in act6 wich is a 6* version and every summoner will agree that it's a very good idea
@Kabam Miike
There is already a main, merged thread to discuss the changes.
Post there, and don't create additional duplicated threads on tge same topic
Just when you think they cannot make a worse decision, they do ahead and do it. You have taken away a reward that already existed there for no apprent reason, it is unfair that players who do before the 25th June have an extra 15k 6* shards. Yes the new crystal is nice and all but the old clearers are getting it as well. Adding it as an option to buy for 15k 6* shards for them would have made it fair, but yet again, rich get richer.
To add insult to injury I cannot even see what 2 t5cc I get before I choose the class of the nexus, which is frankly insane. It is such a small change and would make so many people happier, and of course yet again people who have already cleared know what those t5cc are so have an unfair advantage. This concept of having to pick before rewards was so awful for the 25% selector in 6.4, now it is being implemented on the games top reward, which is insane.
A simple t5cc selector would have been fine. Players can beat act 6 and abyss 100% and still not have the ability to take up the champion they want to to r3, thanks to rng. After act 5 we could take any champion we wanted up as our first r5, what happened to that way of thinking?
I have done act 6 100%, abyss completion and am in a plat 1 ally, what more do I have to do to r3 the champion I want to. I have no r3 and am honestly thinking about quitting at this point, the game has gone backwards massively since the brilliant content that was act 5, and I'm just about done with kabams lousy excuses for why they cannot make simple changes to satisfy the players.
Additionally, it serves with the purpose of gathering all the feedback together.
I understand you want your own attention, just like other's who decide to create their own threads. But this should had been posted in the merged discussion thread
People who haven't done it yet chose not to do it yet. Sometimes knocking stuff out early works in your favor, sometimes it doesn't. It's far from some great injustice when it doesn't though. In the end everyone wins with the crystal some just have different advantages.
In the interest of being fair (Again this is why I’m posting) Players are claiming a disadvantage arising from the extra 15k shards others will have from the abyss while discounting and ignoring that they also have a significant and more impactful advantage with being able to make decisions with the Abyss crystal in play. If people want fair Kabam can leave the shards and return the resources and champions to all players who used them prior to the crystals addition. But that isn’t going to happen so people need to drop their victimhood and accept that sometimes all parties will be disadvantaged, that “fairness” isn’t an absolute and sometimes being handicapped in differing ways is equality.
Every player must make gameplay decisions based on the state of the game at that time, with no guarantee that future options won't be better. Adding the Abyss crystal cannot in any way be seen as violating informed choice, because at the time the players made those choices the Abyss crystal was not a thing. This is no different than ranking up champions only to see a new champion added to the game that would have been a more powerful choice. The Abyss crystal is a similar improvement in options, and players who complete the content before it existed get the benefits of getting rewards sooner, and the deficit of using those rewards in an earlier iteration of the game. This is a trade that all games as a service demands players make. And I use the word "demands" explicitly: you make that concession, or you don't play games as a service. No game as a service is going to honor the alternative.
This could have been avoided. In my opinion it is a self-inflicted injury on the part of Kabam. But what's done is done: once they decided to give everyone that completes Abyss 100% a special crystal, the people who did it earlier cannot complain they didn't get the benefit of making rank up decisions without the benefit of knowing that crystal would have eventually existed. That's simply outside the bounds of what any player should consider reasonable. Early adopters *choose* to run content first. No one forces them to do so. You get the benefits of being first. You also get the disadvantage of the game changing after you run the content. This is the same choice people make when deciding when to run any other content, or when to rank up champions, or when to make any other irreversible game play decision. You choose, and then you live with the consequences of that choice. But opportunity cost arbitrage is not a right players have.
they are still getting the crystal.
Ofc his decisions would be different. As is everyones decision with anything in this game. The game is constantly changing. He could of pulled another champ that he would of rather R3 in his next 6* crystal.
Players awaken champions all the time to find the next pull is the very champion they just awakened. Or they r5 a champion to then pull a better champion to r5 on the next crystal.
The point is he made the decision to not only tackle the content as is with the rewards in question but then also use those materials for a specific purpose which was to have a R3 champion. This would of affected his prestige, his ability to do content with more ease. Although not hugely different a R3 champion is still better then a R2 or a 5* R5.
generally speaking players who don't rush content are in a better space to utilize the rewards better because they will be pulling new champions or duping champions which all have an affect on choices.
Arguing you should be entitled to something for rushing content and gaining an advantage is just ridiculous. Doom is now available in the basic pool so those 65k 6* shards could pull one of the top prestige champs in the game. But when Abyss first came out you couldn't get doom then. Should all those players then demand they get to reroll those crystals so they can have a chance of getting doom and taking him up instead ?
@DNA3000 that isn’t something I am arguing for, that is possibly what fairness demands when taken to its logical conclusion. Some people get 15k shards others get to make informed decisions. Which is more powerful?
They also get the benefit of choosing the class of the crystal based on the T5CC they have where as new players don't so that then balances it out. Its basically allowing them to choose a r3 champion. New players will have to still hope the t5cc gives them the class for the crystal they choose.
Like i said, i'm happy with the new crystal and what this means hopefully going forward, but i can see why people are upset as they are basically being given less rewards. By the time most get around to 100% Abyss id imagine 6* to be widely available
I'll reiterate again I've not once said I think they should remove the 15k shards or agree with it being done. I just don't think it's anywhere near the big deal some people are making it out to be
If the crystal was just put up for sale, and everyone who completed Abyss 100% had the ability to buy it, this would be considered a "fair" change to the game by that same standard, even though past players might have had less choices than future players. Since this is the standard of fairness when it comes to future changes to the game, then the alternate version where the people who already completed and received 100% Abyss rewards got additional rank up materials on top of the crystal would not be fair by this standard, as that would be so much more material than the standard situation it couldn't be considered a reasonable alternate version of that standard. It would only be fair by a definition of fair that would be broken everywhere else in the game comparing the past and the future situation of players.