War Matchmaking is busted
Durzo
Member Posts: 34 ★
When is Kabam going to fix Alliance War matchmaking? My 14 mil ally is consistently matched against allys with at least 10 mil higher rating than us. We always get rolled, and it's ridiculous. Why are we getting matched against 24 or 30 mil allys in silver 1? It would be great if Kabam could put some work into improving the matchmaking process! Thanks so much for reading
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Comments
If you win a bunch of wars, you will get matched against harder opponents. If you over achieved, you will see better alliances until you are in your proper season rank.
From leaderboard, I see so many alliances stronger than m(in)e but currently ranked below.
Regardless, war rating is the best matchmaking system
You might have guys ranging from 150k to 1.2 million in your alliance, but maybe only the top 10 do war and just run one bg. Or maybe just the bottom 10 do. Or maybe they rotate out.
I think the only good matchmaker you’ll ever get for war is to enlist in war with your bg groups already filled out and assigned. That way you know exactly who you’re dealing with.
People will still find a way to sandbag or cheese through the rankings.
But I agree, the current war rating is a stupid system for doing it, especially with how high turnover can be sometimes. An alliance might see 5 people per season take a break, go to another alliance, or get kicked. Or the people in bgs will rotate. So pretending that alliance still has the same war rating after it loses and replaces 5 people is just stupid.
The people in an alliance that fight one week can be totally different than the one the next.
Lumping alliances under “war rating” is just a cheap and easy out imo.
Look, if we didn’t have season rewards then kabam could use any matchmaking system they wanted and nobody would care.
However we dealt with prestige based matchmaking for many months and it screwed the rankings so, so much. You had 7-8k prestige alliances getting master, plat 1, plat 2 and plat 3 rewards whilst never fighting any of the other alliances in those reward brackets, instead they were pummelling some other 7-8k prestige alliance that was just trying to cling to gold 1 or 2.
You think it’s fair to get ranked in the top 10 alliances in the world and not have to fight any of the other 9? Because that’s what alliance rating or prestige based matchmaking will do, and it affects more than the top 10, the side effects of such a flawed system can affect alliances all the way down in silver.
Another side effect is that if an alliance has their strongest members retire and they participate in war whilst replacing them, if they lose and drop too many war tiers, they will never, ever get back to where they once were because they’ll never get an easier matchup to break their losing streak, they’ll just win 6, lose 6 every season, stuck at whatever tier they were left at when the alliance stabilised.
This left 30-40mil (9-11k prestige) alliances trapped getting silver rewards whilst having to fight maxed 5* defences every war, they’d have to invest considerable resources and play so perfect to stand a chance of climbing back up the rankings.
You might not like these supposedly impossible matches, but we know for a fact based on past data that this is the fairest system for all.
And read what I said. I’m not advocating going back to the old system because that also sucked.
Kabam added the bg feature that lets officers assign people to a bg.
All I’m saying is have them do that before you enlist for the next war. Then you know pi, prestige, number of 5s/6s champs and their rank, number of war mvps, arena kill streak max, all that stuff people look at when recruiting a new person into an alliance. Then you can use that to place those most like each other together, then add a war rating/skill modifier based on how well those people do against opponents at their level and above.
I think we both agree the old system sucked.
But the current system also falls short because the bg war rating doesn’t depend on which players are actually doing the fighting. It’s just based on alliances which are always changing members.
A 1.5 million boss killer can leave an alliance that has mostly 400k players, he leaves mid season and the alliance rating stays the same for the next match. It may slowly lower over time as they lose more often. But the war rating won’t accurately reflect the loss. It won’t reflect that suddenly there are not duped, maxed r3 6s champs in the diamond and as minis.
You really going to tell me that’s the fairest system for all?
Doesn’t matter what system you use, if you have such a wide variety of players, or players that are much more skilled than their roster suggests, or players that have stacked accounts but are literally trash, you’re gonna get dodgy matches, whether it’s in your favour or not.
Does that sound fair?
Looks like no easy way out.
They just want to feel tuff beating up on weaker alliances, makes them feel good about themselves i guess.
Ally prestige between alliances with a 10 million rating difference is usually a significant gap, especially for smaller allys around 15K or lower.
The fact that were basically 1 war away from concluding a second season of going by war ratings, and many allys are still having such lopsided wars is not cool.
Lower level players in smaller allys want to enjoy the game just as much as higher level players in better allys.
This war matchmaking needs adjustment of some kind to resolve this otherwise who knows how long this will keep happening.
Okay now all of you high rated players go ahead and disagree and quote and comment back. Wouldn't expect any less from you forum tuff guys.
I'll get my popcorn and enjoy!🤣
You just want easy platinum rewards beating on some guys that match you in roster but are significantly weaker in terms of skill.
He must really like bullying little alliances to hang around that at silver 1. The guys got a higher hero rating than me.
Is that why you so desperately want to return to prestige based matchmaking? So you can use his champs to roadblock your opponents whilst he steamrolls everything and carries an alliance to gold/platinum rewards?
The resources from gold/platinum would certainly help your guys that aren’t even uncollected that’s for sure.
Also it is never about "smaller" alliances getting better rewards, it is about "less skilled" alliances getting better awards.
If you have a set of placed alliances as follows
1) alliance A
2) alliance B
3) alliance C
4) alliance D
5) alliance E
6) alliance F
7) alliance G
8) alliance H
9) alliance I
10) alliance J
In this reward structure if alliance B cannot reliably beat alliances C-J then alliance B should not be in that position, it does not matter if alliance B is 10X or 1/10th the size of the other alliance.