**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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This was mine after Q1. Didn’t have time yet to clear the other quests but Q1 was pretty easy and straightforward. Didn’t spend any items for it. Recorded the last 2 fights as well if anyone is interested.
Had to force quit with Quake cause I accidentally started the fight against OML with her 😂.
You cant use 4* in act 6 a piece of content that in the game for good but you want me to use them in the monthly quest that will keep changing?
A lot of players have to rank up 5* and 6* champions to complete this and other content so dont want to be wasting resources on champions they wont be using again.
I personally only have 7 r5 4* when i become cavalier i had 2 because they weren't necessary
these objective are for people who either have the champions ranked up already, dont care about wasting resources because they already have 6* or for people who haven't pulled the champions to complete other content, people are grinding this out because its there best way to form a t5cc i sure alot of people just wouldn't even look twice at this if you didnt need a r3 6* for throne breaker
Is there any synergy which guarantee three buffs? I know hemidall, Angela and magic gives 2.. where to get third one?
I do like the challenge aspect of it, and I think putting that -100% HP node was a good shout as it's quite difficult to find a real difference between the hard and easy paths in the CAV MEQ, it's more down to roster than node as it is for the UC difficulty I think it'd be awesome if the class nodes could be active on the easy path. This month it wouldn't have synergised very well with the Prof X quest but obviously it wasn't designed for that, though considering much of your team selection is geared towards bleeders putting cornered on Prof X seems fairly unintuitive.
If there's more R4-5 4* Gems made available in the side quests I think this 4* vibe would be brilliant, at the moment I'm stretching my brain with my team selection - I did Abomination with a R4 4* Rulk and just made sure to keep hitting into block when I started to take chip damage - but this will get stale.
But i wont r5 my 4* at the most.... i will r4 them because they can still destroy the quests at r4