**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
Options
Comments
Explore lower level event quests. I frequently will auto fight through lower difficulties while doing other stuff, and there’s tons of units to be had there. Check out the classic variant difficulties. Go back and 100% earlier story stuff if you haven’t yet (I just 100% act 2 and got like 200 units from it).
And then, the hard part, just don’t spend them! Literally just stop spending units for a few months and you’ll be shocked at how quickly they build up. If you’re worried about your impulse control, spend them on revives that you’ll use later in content that will help you get t5cc.
It is extremely doable, if you want to do it.
I will bet that in a few years there will be more players who have the Thronebreaker title than have fully explored Act 6. Heck there are probably a ton of Cavalier players that have not fully explored Act 5.
You can push really hard to get Thronebreaker. Or you can have it handed to you in a few years. Or you can do something in the middle, which is probably the majority of players. But rosters inevitably grow larger and stronger. That is fundamental to progress in the game.
Certainly, as someone who does this full time, he has more time to spend playing than the average player. But he is probably actually at somewhat of a disadvantage compared to people who dedicate all their free time to the game.
Everybody gets Brian Grant wrong. Brian is not an example of what the typical player can achieve. But he's also not proof that you need put that much effort into the game either. Brian is in one of the top alliances in the game and among one of the top players of a game with hundreds of thousands of active players, if not millions. Brian Grant is proof that the game provides enough opportunities to succeed at the highest levels of the game without spending money. That's all. But you don't have to spend that kind of time to just do well in the game. Someone who spends half the time Brian does could still be a way above average player.
If your goal is to be one of the top players of the game, then you have to put in comparable effort to what the other top players of the game put in. That has nothing to do with the game, and everything to do with those players. But if you just want to do well, it is obvious you can greatly accelerate your progress by spending. No one needs to prove that. But you can also do well without spending a cent, and Brian Grant proves that. Not by being an example to follow exactly. Just by showing what the ceiling is for F2P players, which is super super super super high. For Brian, actually being near the top, he sees everything relatively. Relative to where he is, he sees all the constraints of being F2P on getting further, and all the advantages he is passing up by not spending. And to be honest, I think a part of him likes it. The struggle of being an underdog is one of the things I think drives him. He sees the obstacles and if he had the power to change them he would, but I also think figuring out ways to get past them gives him a sense of accomplishment. He did it his way, in spite of the disadvantages.
But for the *average* F2P player, what lesson should they learn from Brian? The lesson is simply this: that you're constrained almost entirely by the amount of effort you want to put in, and nothing else. You choose how fast you advance. If you want to put in less time, the only thing that will change is you'll advance a little slower. You will still get there eventually. And if you want to go faster, the sky is the limit on how fast you can go, if only you put in the effort.
Brian tells me what kind of game MCOC is. If you're someone that thinks you should put in whatever effort you think is appropriate and then you should get whatever rewards you deserve, this game is not for you. If you're someone that just wants the opportunity to succeed to be there, and for your accomplishments in the game to be determined by and reflect your effort, then this game will give you that, if that's how you choose to play the game.
You can also choose to spend your way to the top, in which case the (smarter) free to play players thank you for keeping the lights on and letting them play a game like this completely for free.
2ndly, call Rulk average at best all you want but you're wrong.
Have fun being cavalier and missing all these juicy rewards, why not grind the units and do an abyss path. Git Gud
2: there are several free to play Players WHO have done it. Even free to olay youtubers like Brian Grant. Come gifting I Will be Trading my 14k units for stuff. And yes. I have been grinding for those units in Arena since October. Pretty sure it is Doable with those amounts.
3: why wouldnt you. It is a good Investment. And Will get you better r3 6* Champs Quicker. Since Everywhere in the game you would be getting better prices.
And lastly being a late Cavalier has Nothing to do with the time you have been Cavalier persee, but rather with the progression you have made since Cavalier.
I don’t pay to progress, most of my account progression is me grinding for units and farming for revives and potions.
I get the sigil (doesn’t give any frags) and I get the monthly unit deal for 4.99. I also don’t spend my units on anything other than content.
During gifting I will go crazy with the units ive been saving since July but that’s what I always do in December. I have 35000 units saved. 80% is from farming and grinding. The other 20% is from sigil and the unit deals.
Don’t say people have to pay to win because I know folks who haven’t.
I also have 50+ 6 stars and a bunch and I mean a bunch of trash.