“Caution light sensitivity” discussion
StaphMember
Member Posts: 337 ★★★
I’d like to commend Kabam for alerting the community to this potential visual effect and informing that parts of Psycho Man’s animation sequence may not be suitable for all audiences. This is certainly a step in the right direction!
Moving forward, I question whether the programming team will make changes to diminish the strobe effects, or if this warning is the end of the road.
Additionally, other sequences come to mind that threaten greater light sensitive consequences. King Groot’s Sp3 comes to mind as well as Thor Rag’s Sp3. As a medical provider and an advocate for those who suffer from epilepsy, I would love to see a move to change these sequences or provide an option to bypass the animation sequences entirely to avoid potential injury or disability.
Moving forward, I question whether the programming team will make changes to diminish the strobe effects, or if this warning is the end of the road.
Additionally, other sequences come to mind that threaten greater light sensitive consequences. King Groot’s Sp3 comes to mind as well as Thor Rag’s Sp3. As a medical provider and an advocate for those who suffer from epilepsy, I would love to see a move to change these sequences or provide an option to bypass the animation sequences entirely to avoid potential injury or disability.
64
This discussion has been closed.
Comments
How do you feel about blue light glasses for users? Or any suggestions to help our eyes if kabam can’t?
An alternative that I would suggest would include reducing the contrast between light and dark fields within the animation, or simply to slow the frame rate of the animation itself. Either of these options could reduce the hyper stimulation of the nerves in the visual pathway and reduce the risk of seizures.
That’s my brightness 24/7, unless I’m up all night it goes to zero. This has come up a lot in my house between my wife and I. I appreciate the information. I thought the blue light glasses would help with the potential seizures as well.
(Guess she’s right again haha)
Games are supposed to be fun and enjoyable, if a game is going to include flashing lights that can cause discomfort and disorientation, it is the responsibility of the developers to make sure that they put things in place to ensure the game can be enjoyed by all.
King Groots SP3 does my head in, but at least I can look away during that animation sequence.
- Allow users to skip these sequences
- Utilize an on screen depiction of strobe effects (such as a red persistent charge button on the champs icon)
Of course I would like to see these options added to the game, but I don't think Kabam sees the value in putting time and resources into it unfortunately.
There are games out there where you can experience the full animation or a dulled back option for this reason. This could be considered, or as I said like KG I can at least look away during these instances in a cut sequence.
You’re saying I shouldn’t play because of a new issue because it might effect your enjoyment. after 5 years and a 1.9mill base account rating this is very disheartening after countless hours of grinding a dozens of friends made both on here and in alliances.
Rather, if the design had been smart from the beginning - no issue and you would have no idea what you might be missing out on. Awesome animations can still be done in another, less dangerous way.
I don’t believe it’s too much to ask for small changes or ongoing depictions of risk for specified characters.
Admittedly, reworking animations may prove to be a big task, but I don’t agree that Nefele to g to do so relieves the producer from accountability.
Epilepsy won’t be cured just because video games are taken away. As I highlighted in the KG example I can live with it in these SP3 animations. Why not keep it here?
This game used to be fairly friendly regarding issues like light sensitivity. Which is made it a stand out. But they’ve introduced a couple of those backgrounds that those with visual impairments might find hard to see. Not so good.
And recently they are adding more, and fancier strobing effects. A real problem for people that have light sensitive issues. Which on the US, is about 30% of the adult population has something such as migraines or seizures that are triggered by strobing lights. So introducing those will cost them a large market segment. For instance, 4 people in my allaince mentioned having headaches after playing Psycho Man.
So tuning those effects down is a good idea, just from customer service and business perspectives.
- food shows nutrient content to avoid liability for non-compliant diabetic consumers
- Roughly equal choices/experiences are available for those that can eat these candies
You’re statement that someone should “[not do something or that they should not expect the option of an equivalent experience without risk because it might diminish your experience]” is toeing a dangerous line. That’s the line of thought that was predominant in segregation.