@Kabam Boo cant we just keep playing tier 6 to earn enough uru to buy all remaining caskets and then once unlock tier 10, just complete to earn the title??
No, I'm sorry but you'll always have to beat the previous Tier to go on to the next. So, you have to beat Tier 7 in order to buy Casket #7, and then beat Tier 8 to buy Casket #8, and then beat Tier 9 to buy the last Casket #9. If you cannot beat Tier 7, you can always repeat Tier 6 and get the Quest Rewards from Tier 6, but that is it!
But you'll only have do each tier once you unlock so in effect yes. Earn all uru you can at lower levels first then do each other higher tier just the once and buy as you go with previously earned uru
Based on this it says you need 75 uru / 7 runs to go from tier 8 to tier 9. I accidentally did 1 extra run of tier 7 which gave me 10 uru.
Does this mean I now only need 6 runs of tier 8 since the additional t7 run gave 10 uru? Or do i still do 7 runs of tier 8
You can run whatever tiers you want to earn the correct amount of uru. That's why there is always 2 tiers available. So if you can't beat the next one you can grind the easier one to purchase your casket. The number of runs provided are what it takes to earn enough uru not a mandate on running a specific tier x amount of times.
Based on this it says you need 75 uru / 7 runs to go from tier 8 to tier 9. I accidentally did 1 extra run of tier 7 which gave me 10 uru.
Does this mean I now only need 6 runs of tier 8 since the additional t7 run gave 10 uru? Or do i still do 7 runs of tier 8
You can run whatever tiers you want to earn the correct amount of uru. That's why there is always 2 tiers available. So if you can't beat the next one you can grind the easier one to purchase your casket. The number of runs provided are what it takes to earn enough uru not a mandate on running a specific tier x amount of times.
Ok , just to be clear...I can keep running tier 7 or 8 and collect the Uru to purchase casket 9 ?
Sorry to be doubtful, I just don't wanna screw up .
Based on this it says you need 75 uru / 7 runs to go from tier 8 to tier 9. I accidentally did 1 extra run of tier 7 which gave me 10 uru.
Does this mean I now only need 6 runs of tier 8 since the additional t7 run gave 10 uru? Or do i still do 7 runs of tier 8
You can run whatever tiers you want to earn the correct amount of uru. That's why there is always 2 tiers available. So if you can't beat the next one you can grind the easier one to purchase your casket. The number of runs provided are what it takes to earn enough uru not a mandate on running a specific tier x amount of times.
Ok , just to be clear...I can keep running tier 7 or 8 and collect the Uru to purchase casket 9 ?
Sorry to be doubtful, I just don't wanna screw up .
Thank You !
Yes, but the moment you do you will unlock T10 and the only two difficulties you will see will be Tier 9 and Tier 10.
If you currently see Tier 7 and Tier 8, that means you've unlocked Tier 8 and the highest casket you've bought is Casket 7. The moment you buy Casket 8 you'll start seeing Tiers 8 and 9 only. When you buy Casket 9 you will start seeing Tiers 9 and 10 only. Be sure you want to buy them when you buy them, as there's no going back.
DNA3000 - thank you for the great advice ...I thought maybe hoarding uru could be a strategy .
After seeing next tiers I think they are very doable without using too many resources.
I'll bet you next month will be rich w AGs , shards etc...This is a lot of work for the rewards
It is all about progress, both roster progress and your own personal skill progress. The stronger your roster, the easier it will be to do this kind of content. And the more practice you get sharpening your skills, the easier it will get as well. Part of the satisfaction (in my opinion) of continuing to progress in the game is looking back at all the stuff we used to think was hard and now is not so hard, and things we thought were not so hard that are now really easy.
If you ignore the bugs, this side quest was pretty good. The reward to difficulty ratio was awesome even when you factor odin's original buff nodes working as intended.
This event was boring. it is too long to have to wait days and days to complete the various levels. These events should be totally free so that each player can decide for himself if and when to take them.
My opinion has evolved over the month, but I would consider it a solid event. It’s tough to have to wait out the rewards until the end of the month, but it was worth the wait.
Only nit I have is that I would simplify the structure of future quests a little to make things less confusing.
While I am undecided on the grindiness of the quests, I also think it would have elicited complaints if the quest was randomized each time. Repetitiveness over randomness was a reasonable trade-off.
What I was most impressed by was the timely, fair and well-reasoned response to the quest bug. One of the best jobs the team has done in recent memory to address it. This is how I would like to see issues resolved in the future.
Important: Tier 10 Access Please note that you will only have access to Tier 10 a total of 7 times. If you force quit the path before you finish, it will count as 1, so please try not to force quit the path before you finish it! Note also that there is a visual bug where it looks like the counter will renew, but it does not. You can only run Tier 10 a total of 7 times. We repeat, this will not renew! Thank you in advance for your cooperation.
If we have extra runs for tier 9, where do we spend the extra urus (if we have already purchased the last casket)?
Either there is a planned addition coming to Odins shop, or the whole thing has been incredibly poorly planned.
Let’s wait and see.
There being leftover currency is not the same as poor planning
That’s your opinion. As it stands when all the feathers are used I’ll have 84 uru left with nothing to do with it. I’m not bothered either way, I was just giving my thoughts to the post that I quoted.
If we have extra runs for tier 9, where do we spend the extra urus (if we have already purchased the last casket)?
Either there is a planned addition coming to Odins shop, or the whole thing has been incredibly poorly planned.
Let’s wait and see.
There being leftover currency is not the same as poor planning
That’s your opinion. As it stands when all the feathers are used I’ll have 84 uru left with nothing to do with it. I’m not bothered either way, I was just giving my thoughts to the post that I quoted.
Maybe just maybe it's because you got given 120 uru at the start of the event for being uncollected. Now do the math for players who didn't have the uru given how many uru they'll have left. Also if they wouldn't have needed to change tier 10 you would have only had 10 extra uru at the end of the event if you played it normally
So back to my original post, is that which you have just said not down to poor planning?
If we have extra runs for tier 9, where do we spend the extra urus (if we have already purchased the last casket)?
Either there is a planned addition coming to Odins shop, or the whole thing has been incredibly poorly planned.
Let’s wait and see.
There being leftover currency is not the same as poor planning
That’s your opinion. As it stands when all the feathers are used I’ll have 84 uru left with nothing to do with it. I’m not bothered either way, I was just giving my thoughts to the post that I quoted.
Maybe just maybe it's because you got given 120 uru at the start of the event for being uncollected. Now do the math for players who didn't have the uru given how many uru they'll have left. Also if they wouldn't have needed to change tier 10 you would have only had 10 extra uru at the end of the event if you played it normally
So back to my original post, is that which you have just said not down to poor planning?
You clearly don't know or understand what the word planning means
Needed to make last minute changes to an event they had programmed, basically because what they had done didn’t work as they had PLANNED!
If we have extra runs for tier 9, where do we spend the extra urus (if we have already purchased the last casket)?
Either there is a planned addition coming to Odins shop, or the whole thing has been incredibly poorly planned.
Let’s wait and see.
There being leftover currency is not the same as poor planning
That’s your opinion. As it stands when all the feathers are used I’ll have 84 uru left with nothing to do with it. I’m not bothered either way, I was just giving my thoughts to the post that I quoted.
It is not an opinion: we have left over Uru deliberately. The original design specifically contained extra Uru to reduce the penalty for player errors or failures.
When the UC starter pack error and the feather compensation error occurred, this created completely separate problems that required adjustments. Part of that adjustment was eliminating the need for feathers for Tier 10 to ensure no one gained an excessive number of runs at the highest reward tier. Doing that increased the number of feathers that could be used for lower tiers such as tier 9 which drop Uru the player no longer needs. The devs *deliberately* designed the fix to allow for this, which generates extra rewards for players to partially mitigate the excess rewards that the double Uru error generated for some players.
In effect you get extra Uru not because of bad design, but because of a two good design decisions. First, the event contained margin for error for the players, something the players complained about not having in previous events. This meant efficient players would have some left over Uru. And second, the fix to address double Uru for some Uncollected players freed some feathers for players to use in lower tiers, which generates more useful rewards and more useless Uru. As the additional Uru has no impact on the game, there was no need to address it in any way.
The basic design principle here is: if everything is useful, nothing is optional. The only way to give players margin for error in an event like this is for everyone to get more of a critical resource then they can profitably use, so players who get slightly less experience no penalty.
With tier 10 done, what do we do with the Uru we're still geting from playing tier 9 - what do we do with those? IMO, there should've been some item options in Odin's Armory to trade those. @Kabam Miike
Comments
Based on this it says you need 75 uru / 7 runs to go from tier 8 to tier 9. I accidentally did 1 extra run of tier 7 which gave me 10 uru.
Does this mean I now only need 6 runs of tier 8 since the additional t7 run gave 10 uru? Or do i still do 7 runs of tier 8
Sorry to be doubtful, I just don't wanna screw up .
Thank You !
If you currently see Tier 7 and Tier 8, that means you've unlocked Tier 8 and the highest casket you've bought is Casket 7. The moment you buy Casket 8 you'll start seeing Tiers 8 and 9 only. When you buy Casket 9 you will start seeing Tiers 9 and 10 only. Be sure you want to buy them when you buy them, as there's no going back.
After seeing next tiers I think they are very doable without using too many resources.
I'll bet you next month will be rich w AGs , shards etc...This is a lot of work for the rewards
Good luck.
The reward to difficulty ratio was awesome even when you factor odin's original buff nodes working as intended.
it is too long to have to wait days and days to complete the various levels.
These events should be totally free so that each player can decide for himself if and when to take them.
Only nit I have is that I would simplify the structure of future quests a little to make things less confusing.
While I am undecided on the grindiness of the quests, I also think it would have elicited complaints if the quest was randomized each time. Repetitiveness over randomness was a reasonable trade-off.
What I was most impressed by was the timely, fair and well-reasoned response to the quest bug. One of the best jobs the team has done in recent memory to address it. This is how I would like to see issues resolved in the future.
Good job.
Dr. Zola
Please note that you will only have access to Tier 10 a total of 7 times. If you force quit the path before you finish, it will count as 1, so please try not to force quit the path before you finish it! Note also that there is a visual bug where it looks like the counter will renew, but it does not. You can only run Tier 10 a total of 7 times. We repeat, this will not renew! Thank you in advance for your cooperation.
Let’s wait and see.
I am Groot.
Ps, I’m not going to resort to underhand insults.
When the UC starter pack error and the feather compensation error occurred, this created completely separate problems that required adjustments. Part of that adjustment was eliminating the need for feathers for Tier 10 to ensure no one gained an excessive number of runs at the highest reward tier. Doing that increased the number of feathers that could be used for lower tiers such as tier 9 which drop Uru the player no longer needs. The devs *deliberately* designed the fix to allow for this, which generates extra rewards for players to partially mitigate the excess rewards that the double Uru error generated for some players.
In effect you get extra Uru not because of bad design, but because of a two good design decisions. First, the event contained margin for error for the players, something the players complained about not having in previous events. This meant efficient players would have some left over Uru. And second, the fix to address double Uru for some Uncollected players freed some feathers for players to use in lower tiers, which generates more useful rewards and more useless Uru. As the additional Uru has no impact on the game, there was no need to address it in any way.
The basic design principle here is: if everything is useful, nothing is optional. The only way to give players margin for error in an event like this is for everyone to get more of a critical resource then they can profitably use, so players who get slightly less experience no penalty.