Hood Changes - Discussion [Merged Threads]
gforcefan
Member Posts: 393 ★★★
According to Kam, they are giving Hood more energy damage at the cost of his stagger and hex. Stagger will be shorter and cannot be refreshed by heavy. Hex will no longer prevent new buffs (fate seal).
I hope this incorrect. Weakening his better abilities to increase his damage really does not help make him better. Now he does not do great damage, but there are situations where his stagger/hexes are invaluable. But I do not see where you would use him if he can't do those things anymore - there will still be better damage dealers.
https://www.youtube.com/watch?v=XMi_MMMWUbc&feature=youtu.be
I hope this incorrect. Weakening his better abilities to increase his damage really does not help make him better. Now he does not do great damage, but there are situations where his stagger/hexes are invaluable. But I do not see where you would use him if he can't do those things anymore - there will still be better damage dealers.
https://www.youtube.com/watch?v=XMi_MMMWUbc&feature=youtu.be
Post edited by Kabam Miike on
93
Comments
...they’re not good. Not good at all.
The Guy literally only needed a small damage tuneup. Like, seriously. Increase the crit damage rating bonus while he was invisible by about 3-4x and we would be absolutely golden.
If it ain't broke don't fix it lol
Seriously, they took away a portion of his utility! Why take away? Just add to it!
Some people also didn't like the falcon buff but now falcon is one of the best buffs.
Need to see some gameplay before making some statements.
It would have been better if we can stack those stagger (with max limit 3 or something), it would have made him OP.
I guess I can now finally be someone who says: “rank down ticket, give it, I want my t2a back”
I’m not even sure if I meant it as a failed joke 🤦♂️🤷♂️🤔