**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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And yet, this is just all theory, we have not even seen it in practice to criticize. Calm down and wait at least until the update.
Only one youtuber who will say that he is like a minimum demi god tier / god tier is enough for all this panic to end
Kabam did this more than once nerfing champs so why are you surprised, just accept it
Anyone who is saying this is an outright nerf isn't entirely correct, but I understand the feeling behind it. This is a misguided buff rather than a nerf, that's why your point isn't relevant.
His invisibility buff used to last 8 seconds, missing 45% chance for contact attacks and 90% non-contact attacks. Now it is the same 8 seconds, but 120% chance for all attacks and every miss reduces chance by 20%. So 1-2-3 and you're pretty much done. Previously, you could almost fully miss non-contact special attacks with multiple hits such as Warmachine's SP1, Joe Fixit's SP1, Dr Doom's SP1 and SP2, Annihilus SP2,... Now, you can only do that for the first 3 hits and then it is very unreliable. On top of that, your miss credit gets used for any other attack.
His stagger passives got reduced from 7.5 seconds to 5 seconds, with only a flat +12% increase in chance. I get that means the staggers will expire more often (and thus life stealing more), but in terms of buff control that's a nerf. 5 seconds is really short if you're baiting specials. On top of that, any buffs you missed, cannot be removed, as the hex/fate seal of the SP2 is removed. On top of that, the hex could be refreshed through the heavy and reduced AAR by 65%, which has enormous utility.
At sig 40, he had a 52% chance to power steal with every basic attack, 65% at sig 200. The "buff" moves that to medium and SP2 attacks, and lower the chance to 45%, but double the amount stolen. So less possible hits and lower chance means less power steal and thus less power control.
This is all so you can do some hex bullet mechanic (which is limited by the amount of persistent charges) with some generic extra damage.
The Hood became dull and less effective what it does, for extra damage that so many better champions have. This isn't a buff, but a nerf.
I think Kabam's intention with Hood is massively relevant, and that's why I won't call it a nerf. The reason I made the post above is because OP was comparing it to She Hulk, Namor and Cull, saying that Hood will be fine because people still use them. But I think purely based on the fact that those nerfs were intended as nerfs, makes this a different situation.
What's happening to Hood is a buff... technically. Kabam have taken him and they tried to make him better, but have failed and have ruined his buff control while trying to buff his damage. This is awful, and Hood will be much worse in game for what he was ranked up for. But the difference between this and She Hulk, Cull and Namor is that they were all supposed to make them worse to rebalance them because they were too good in some areas. Hood was rebalanced to try and make him more usable and it failed. It's not a nerf, it's a failed buff.
You might be asking why there's even any point in the distinction. So what if Hood's update is a buff or a nerf? Why does it matter? The end result is the same, Hood is worse.
But i think it matters a hell of a lot, because it shows that Kabam can take a character who is widely used, change everything about why they were ranked up and throw them back at us worse than they were before, or good in a different area.
And this is a dangerous precedent to set, before this round of buffs, you could take a look at the type of champion being buffed and think, yeah they are garbage. Terrax, Moleman, Yellowjacket, Magneto(s), Hulkbuster, Colossus, daredevil. They were all nothing champions, almost nobody was ranking them up to use them, and those that did rank them up either had a soft spot, or it was diversity. They were fine to update, because whatever happened to them, nobody was relying on them, the buff either worked (colossus) and people ended up using them everywhere, or the buff didnt work (daredevil) and while people were disappointed, it didnt have a huge impact on the game and people eventually moved on.
But now, Kabam have started updating champions that many consider usable in todays game. If you asked the average player who they think should get a buff, I'm sure you'd see 30 answers of Groot, DPX, Iron man, before you got anywhere near Angela, Massacre and Hood. Because those latter champions are usable. And it's dangerous because those usable champions are being ranked up, people rank up massacre, angela and Hood regularly because they are decent, reliable champions for what they do. And this update to Hood has taken away what he's reliable for, while giving him more damage. It's a rebalance, and not a necessary one.
This is all the reason why it isn't a nerf, because Kabam have set the precedent that they can update a champion in one area (Hood's damage is being buffed, nobody can deny that), but taking away his utility. Nobody ranked hood for his damage, and it's dangerous to update him and remove his utility.
In future, if kabam decides to update champions that people are using and ranking up, they absolutely need to let them keep the utility/identity that they've been ranked up for. That's why the angela and massacre buffs are going down well, angela will still hit hard and get her buffs, massacre still has a bunch of incinerates. But Hood no longer buff controls.
I'm very annoyed by the fact that the developers didn't know this champion when they started reworking it and carelessly threw out everything that made him a good mystic just so they could show off their skills. They just couldn't care less about the game or the players.
I don't want a ronan buff that removes his stun lock but gives him armour breaks, I don't want a hawkeye buff that removes his power drain but gives him massive crits.
You definitely have to check his sig ability..
Do you really think this is called a Buff??????
It is more like a Re-balance what you guys are doing to poor Hood. Which was totally uncalled for and unwarranted because to begin with he is not even considered a top 5 in his class, well possibly not even top 10. Why mess with his utility??
It's all about customer service man. Kabam pls do the right thing. Otherwise, the mindset will be you don't care for your customer base.
This new buff for my eyes im just staying away as now he needs an actual buff heavy fights to even keep the damage, he wont be able to evade long specials (sucks massively), no fate seal so just ruins his kit for being a mystic as when i think mystic i think utility more than damage, since we have doom who i dont like id admit but his utility i do as draining a bar and half when opponent is at 3 bars is really good and able to steal power when aura is good its like taking one of them abilities away people would hate so doom on sp1 wouldnt drain on contact they will always have sp3.
This to me seems more like a nerf than a buff since they removed the utility people use the most and everything isnt all about damage sometimes champs need utility to get past certain things with ease.
Why others champs are allowed to have both then and in greater quantity and quality??
Doom - damage is very good and utility is superb.
Magik - damage is above average and utility is top notch.
BWCV - damage is above average and utility is 2nd to none.
Tigra - great damage and utility.
List goes on and on.
Why can't hood have his sp2/hex seal back ??? And longer stagger duration??
The proposed and intended damage increased is not cream of the crop damage wise like red magneto or CGR.
Pls kabam don't nerf Hoods utility.