Not a fan of RDT, but the changes Kabam made, makes him useless for my roster. I ranked up The Hood so I could use him alongside Ghost and still have pretty decent buff control champion with miss mechanic for difficult to dex projectile special attacks. The Hood can't do either now, so I see no point in keeping him at 5* R3. I can use the T1a and T4b for better champions.
Namor was nerfed, Cull was nerfed, She Hulk was nerfed, whoever was not nerfed and people nevertheless continue to play with them, this is just a matter of habit, so humble yourself, the developers will still do whatever they want. The maximum that shines are most likely tickets for lowering a rank. And to whom really like the hood, they will still play it regardless of the nerf
And yet, this is just all theory, we have not even seen it in practice to criticize. Calm down and wait at least until the update.
Only one youtuber who will say that he is like a minimum demi god tier / god tier is enough for all this panic to end Kabam did this more than once nerfing champs so why are you surprised, just accept it
Namor was nerfed, Cull was nerfed, She Hulk was nerfed, whoever was not nerfed and people nevertheless continue to play with them, this is just a matter of habit, so humble yourself, the developers will still do whatever they want. The maximum that shines are most likely tickets for lowering a rank. And to whom really like the hood, they will still play it regardless of the nerf
And yet, this is just all theory, we have not even seen it in practice to criticize. Calm down and wait at least until the update.
Only one youtuber who will say that he is like a minimum demi god tier / god tier is enough for all this panic to end Kabam did this more than once nerfing champs so why are you surprised, just accept it
This is more than a nerf, this is a buff that has made him better in some areas and worse in his main one.
Anyone who is saying this is an outright nerf isn't entirely correct, but I understand the feeling behind it. This is a misguided buff rather than a nerf, that's why your point isn't relevant.
Namor was nerfed, Cull was nerfed, She Hulk was nerfed, whoever was not nerfed and people nevertheless continue to play with them, this is just a matter of habit, so humble yourself, the developers will still do whatever they want. The maximum that shines are most likely tickets for lowering a rank. And to whom really like the hood, they will still play it regardless of the nerf
And yet, this is just all theory, we have not even seen it in practice to criticize. Calm down and wait at least until the update.
Only one youtuber who will say that he is like a minimum demi god tier / god tier is enough for all this panic to end Kabam did this more than once nerfing champs so why are you surprised, just accept it
Those that really like hood won’t be using him because they use him for his buff control... you know, the part they got rid of
Namor was nerfed, Cull was nerfed, She Hulk was nerfed, whoever was not nerfed and people nevertheless continue to play with them, this is just a matter of habit, so humble yourself, the developers will still do whatever they want. The maximum that shines are most likely tickets for lowering a rank. And to whom really like the hood, they will still play it regardless of the nerf
And yet, this is just all theory, we have not even seen it in practice to criticize. Calm down and wait at least until the update.
Only one youtuber who will say that he is like a minimum demi god tier / god tier is enough for all this panic to end Kabam did this more than once nerfing champs so why are you surprised, just accept it
This is more than a nerf, this is a buff that has made him better in some areas and worse in his main one.
Anyone who is saying this is an outright nerf isn't entirely correct, but I understand the feeling behind it. This is a misguided buff rather than a nerf, that's why your point isn't relevant.
I would still argue this is a nerf. The three things that made him interesting (invisibility, buff control, power control) is seriously reduced.
His invisibility buff used to last 8 seconds, missing 45% chance for contact attacks and 90% non-contact attacks. Now it is the same 8 seconds, but 120% chance for all attacks and every miss reduces chance by 20%. So 1-2-3 and you're pretty much done. Previously, you could almost fully miss non-contact special attacks with multiple hits such as Warmachine's SP1, Joe Fixit's SP1, Dr Doom's SP1 and SP2, Annihilus SP2,... Now, you can only do that for the first 3 hits and then it is very unreliable. On top of that, your miss credit gets used for any other attack.
His stagger passives got reduced from 7.5 seconds to 5 seconds, with only a flat +12% increase in chance. I get that means the staggers will expire more often (and thus life stealing more), but in terms of buff control that's a nerf. 5 seconds is really short if you're baiting specials. On top of that, any buffs you missed, cannot be removed, as the hex/fate seal of the SP2 is removed. On top of that, the hex could be refreshed through the heavy and reduced AAR by 65%, which has enormous utility.
At sig 40, he had a 52% chance to power steal with every basic attack, 65% at sig 200. The "buff" moves that to medium and SP2 attacks, and lower the chance to 45%, but double the amount stolen. So less possible hits and lower chance means less power steal and thus less power control.
This is all so you can do some hex bullet mechanic (which is limited by the amount of persistent charges) with some generic extra damage.
The Hood became dull and less effective what it does, for extra damage that so many better champions have. This isn't a buff, but a nerf.
Namor was nerfed, Cull was nerfed, She Hulk was nerfed, whoever was not nerfed and people nevertheless continue to play with them, this is just a matter of habit, so humble yourself, the developers will still do whatever they want. The maximum that shines are most likely tickets for lowering a rank. And to whom really like the hood, they will still play it regardless of the nerf
And yet, this is just all theory, we have not even seen it in practice to criticize. Calm down and wait at least until the update.
Only one youtuber who will say that he is like a minimum demi god tier / god tier is enough for all this panic to end Kabam did this more than once nerfing champs so why are you surprised, just accept it
This is more than a nerf, this is a buff that has made him better in some areas and worse in his main one.
Anyone who is saying this is an outright nerf isn't entirely correct, but I understand the feeling behind it. This is a misguided buff rather than a nerf, that's why your point isn't relevant.
I would still argue this is a nerf. The three things that made him interesting (invisibility, buff control, power control) is seriously reduced.
His invisibility buff used to last 8 seconds, missing 45% chance for contact attacks and 90% non-contact attacks. Now it is the same 8 seconds, but 120% chance for all attacks and every miss reduces chance by 20%. So 1-2-3 and you're pretty much done. Previously, you could almost fully miss non-contact special attacks with multiple hits such as Warmachine's SP1, Joe Fixit's SP1, Dr Doom's SP1 and SP2, Annihilus SP2,... Now, you can only do that for the first 3 hits and then it is very unreliable. On top of that, your miss credit gets used for any other attack.
His stagger passives got reduced from 7.5 seconds to 5 seconds, with only a flat +12% increase in chance. I get that means the staggers will expire more often (and thus life stealing more), but in terms of buff control that's a nerf. 5 seconds is really short if you're baiting specials. On top of that, any buffs you missed, cannot be removed, as the hex/fate seal of the SP2 is removed. On top of that, the hex could be refreshed through the heavy and reduced AAR by 65%, which has enormous utility.
At sig 40, he had a 52% chance to power steal with every basic attack, 65% at sig 200. The "buff" moves that to medium and SP2 attacks, and lower the chance to 45%, but double the amount stolen. So less possible hits and lower chance means less power steal and thus less power control.
This is all so you can do some hex bullet mechanic (which is limited by the amount of persistent charges) with some generic extra damage.
The Hood became dull and less effective what it does, for extra damage that so many better champions have. This isn't a buff, but a nerf.
So I do agree with almost everything you've said, I think Hood will be worse than before. And I know I'm only really pointing out a technicality, and in the grand scheme of the gameplay it doesn't exactly matter. The only thing i disagree with is calling it a nerf, because i think it matters hugely for the future of these updates.
I think Kabam's intention with Hood is massively relevant, and that's why I won't call it a nerf. The reason I made the post above is because OP was comparing it to She Hulk, Namor and Cull, saying that Hood will be fine because people still use them. But I think purely based on the fact that those nerfs were intended as nerfs, makes this a different situation.
What's happening to Hood is a buff... technically. Kabam have taken him and they tried to make him better, but have failed and have ruined his buff control while trying to buff his damage. This is awful, and Hood will be much worse in game for what he was ranked up for. But the difference between this and She Hulk, Cull and Namor is that they were all supposed to make them worse to rebalance them because they were too good in some areas. Hood was rebalanced to try and make him more usable and it failed. It's not a nerf, it's a failed buff.
You might be asking why there's even any point in the distinction. So what if Hood's update is a buff or a nerf? Why does it matter? The end result is the same, Hood is worse.
But i think it matters a hell of a lot, because it shows that Kabam can take a character who is widely used, change everything about why they were ranked up and throw them back at us worse than they were before, or good in a different area.
And this is a dangerous precedent to set, before this round of buffs, you could take a look at the type of champion being buffed and think, yeah they are garbage. Terrax, Moleman, Yellowjacket, Magneto(s), Hulkbuster, Colossus, daredevil. They were all nothing champions, almost nobody was ranking them up to use them, and those that did rank them up either had a soft spot, or it was diversity. They were fine to update, because whatever happened to them, nobody was relying on them, the buff either worked (colossus) and people ended up using them everywhere, or the buff didnt work (daredevil) and while people were disappointed, it didnt have a huge impact on the game and people eventually moved on.
But now, Kabam have started updating champions that many consider usable in todays game. If you asked the average player who they think should get a buff, I'm sure you'd see 30 answers of Groot, DPX, Iron man, before you got anywhere near Angela, Massacre and Hood. Because those latter champions are usable. And it's dangerous because those usable champions are being ranked up, people rank up massacre, angela and Hood regularly because they are decent, reliable champions for what they do. And this update to Hood has taken away what he's reliable for, while giving him more damage. It's a rebalance, and not a necessary one.
This is all the reason why it isn't a nerf, because Kabam have set the precedent that they can update a champion in one area (Hood's damage is being buffed, nobody can deny that), but taking away his utility. Nobody ranked hood for his damage, and it's dangerous to update him and remove his utility.
In future, if kabam decides to update champions that people are using and ranking up, they absolutely need to let them keep the utility/identity that they've been ranked up for. That's why the angela and massacre buffs are going down well, angela will still hit hard and get her buffs, massacre still has a bunch of incinerates. But Hood no longer buff controls.
Oh yeah she is not happy. I'm not happy about it either. I'll admit, I didn't like hood and I felt I had champs that were better. It wasn't till Cat and V6 that I even gave him a chance and realized he is a fun character who hits like a pillow but has good utility. They should have buffed the damage but not thought the fate seal as that fate seal is the reason a lot of people like me actually ranked him to use him.
I’m okay with disagrees, but I really want to know how this affects you. How it effects me? It doesn’t, his fate seal has never been a powerful one and haven’t thought about a time I needed a fate seal, no one i know of is over the top on the buff
That's why I am also waiting to decide what it means for my roster. I took him to rank 2 over sym Supreme and longshot mainly for his stagger and fate seal and also for the synergy with kingpin. I am still not happy with the change, but holding to make my decision.
Long shot has best fate seal in game one SP2 rip. I’m holding my opinions as well. I ranked him up , for no reason other than I think he still wears kswiss and looks cool. No synergies quite yet
The reason I don't like longshot is he can pretty much do what he does not have good damage in basic attacks and can control buffs only with sp2. Hood can do that with basic attacks and has a lot more utility than Longshot. Sym supreme needs awakening in my opinion for buff control. Hood synergy with Kingpin and ghost was what tipped the scales.
I actually said it on another post but it got deleted so I will say it here. For all I care, Kabam can roll back this, tune up, rework, buff or whatever it is they are calling it or they can just add the fate seal on sp2 with the current mechanics. Either way is fine by me. I want to play with the champ that was my first mystic R5 and my first mystic sig 200. I do not want rank down tickets.
I’m okay with disagrees, but I really want to know how this affects you. How it effects me? It doesn’t, his fate seal has never been a powerful one and haven’t thought about a time I needed a fate seal, no one i know of is over the top on the buff
That's why I am also waiting to decide what it means for my roster. I took him to rank 2 over sym Supreme and longshot mainly for his stagger and fate seal and also for the synergy with kingpin. I am still not happy with the change, but holding to make my decision.
Long shot has best fate seal in game one SP2 rip. I’m holding my opinions as well. I ranked him up , for no reason other than I think he still wears kswiss and looks cool. No synergies quite yet
The reason I don't like longshot is he can pretty much do what he does not have good damage in basic attacks and can control buffs only with sp2. Hood can do that with basic attacks and has a lot more utility than Longshot. Sym supreme needs awakening in my opinion for buff control. Hood synergy with Kingpin and ghost was what tipped the scales.
Eh SymSup doesn't need the awakening for biff control, I mean the one every X seconds helps. But you still have to get some good RNG in the beginning in order to stack a lot of staggers. After the first sp3 though you're pretty much set
Namor was nerfed, Cull was nerfed, She Hulk was nerfed, whoever was not nerfed and people nevertheless continue to play with them, this is just a matter of habit, so humble yourself, the developers will still do whatever they want. The maximum that shines are most likely tickets for lowering a rank. And to whom really like the hood, they will still play it regardless of the nerf
And yet, this is just all theory, we have not even seen it in practice to criticize. Calm down and wait at least until the update.
Only one youtuber who will say that he is like a minimum demi god tier / god tier is enough for all this panic to end Kabam did this more than once nerfing champs so why are you surprised, just accept it
This is more than a nerf, this is a buff that has made him better in some areas and worse in his main one.
Anyone who is saying this is an outright nerf isn't entirely correct, but I understand the feeling behind it. This is a misguided buff rather than a nerf, that's why your point isn't relevant.
I would still argue this is a nerf. The three things that made him interesting (invisibility, buff control, power control) is seriously reduced.
His invisibility buff used to last 8 seconds, missing 45% chance for contact attacks and 90% non-contact attacks. Now it is the same 8 seconds, but 120% chance for all attacks and every miss reduces chance by 20%. So 1-2-3 and you're pretty much done. Previously, you could almost fully miss non-contact special attacks with multiple hits such as Warmachine's SP1, Joe Fixit's SP1, Dr Doom's SP1 and SP2, Annihilus SP2,... Now, you can only do that for the first 3 hits and then it is very unreliable. On top of that, your miss credit gets used for any other attack.
His stagger passives got reduced from 7.5 seconds to 5 seconds, with only a flat +12% increase in chance. I get that means the staggers will expire more often (and thus life stealing more), but in terms of buff control that's a nerf. 5 seconds is really short if you're baiting specials. On top of that, any buffs you missed, cannot be removed, as the hex/fate seal of the SP2 is removed. On top of that, the hex could be refreshed through the heavy and reduced AAR by 65%, which has enormous utility.
At sig 40, he had a 52% chance to power steal with every basic attack, 65% at sig 200. The "buff" moves that to medium and SP2 attacks, and lower the chance to 45%, but double the amount stolen. So less possible hits and lower chance means less power steal and thus less power control.
This is all so you can do some hex bullet mechanic (which is limited by the amount of persistent charges) with some generic extra damage.
The Hood became dull and less effective what it does, for extra damage that so many better champions have. This isn't a buff, but a nerf.
So I do agree with almost everything you've said, I think Hood will be worse than before. And I know I'm only really pointing out a technicality, and in the grand scheme of the gameplay it doesn't exactly matter. The only thing i disagree with is calling it a nerf, because i think it matters hugely for the future of these updates.
I think Kabam's intention with Hood is massively relevant, and that's why I won't call it a nerf. The reason I made the post above is because OP was comparing it to She Hulk, Namor and Cull, saying that Hood will be fine because people still use them. But I think purely based on the fact that those nerfs were intended as nerfs, makes this a different situation.
What's happening to Hood is a buff... technically. Kabam have taken him and they tried to make him better, but have failed and have ruined his buff control while trying to buff his damage. This is awful, and Hood will be much worse in game for what he was ranked up for. But the difference between this and She Hulk, Cull and Namor is that they were all supposed to make them worse to rebalance them because they were too good in some areas. Hood was rebalanced to try and make him more usable and it failed. It's not a nerf, it's a failed buff.
You might be asking why there's even any point in the distinction. So what if Hood's update is a buff or a nerf? Why does it matter? The end result is the same, Hood is worse.
But i think it matters a hell of a lot, because it shows that Kabam can take a character who is widely used, change everything about why they were ranked up and throw them back at us worse than they were before, or good in a different area.
And this is a dangerous precedent to set, before this round of buffs, you could take a look at the type of champion being buffed and think, yeah they are garbage. Terrax, Moleman, Yellowjacket, Magneto(s), Hulkbuster, Colossus, daredevil. They were all nothing champions, almost nobody was ranking them up to use them, and those that did rank them up either had a soft spot, or it was diversity. They were fine to update, because whatever happened to them, nobody was relying on them, the buff either worked (colossus) and people ended up using them everywhere, or the buff didnt work (daredevil) and while people were disappointed, it didnt have a huge impact on the game and people eventually moved on.
But now, Kabam have started updating champions that many consider usable in todays game. If you asked the average player who they think should get a buff, I'm sure you'd see 30 answers of Groot, DPX, Iron man, before you got anywhere near Angela, Massacre and Hood. Because those latter champions are usable. And it's dangerous because those usable champions are being ranked up, people rank up massacre, angela and Hood regularly because they are decent, reliable champions for what they do. And this update to Hood has taken away what he's reliable for, while giving him more damage. It's a rebalance, and not a necessary one.
This is all the reason why it isn't a nerf, because Kabam have set the precedent that they can update a champion in one area (Hood's damage is being buffed, nobody can deny that), but taking away his utility. Nobody ranked hood for his damage, and it's dangerous to update him and remove his utility.
In future, if kabam decides to update champions that people are using and ranking up, they absolutely need to let them keep the utility/identity that they've been ranked up for. That's why the angela and massacre buffs are going down well, angela will still hit hard and get her buffs, massacre still has a bunch of incinerates. But Hood no longer buff controls.
I understand you're reluctant to call it a nerf (instead a failed buff), but if it looks like a duck, swims like a duck, and quacks like a duck, then I call it a duck.
I'm very annoyed by the fact that the developers didn't know this champion when they started reworking it and carelessly threw out everything that made him a good mystic just so they could show off their skills. They just couldn't care less about the game or the players.
Namor was nerfed, Cull was nerfed, She Hulk was nerfed, whoever was not nerfed and people nevertheless continue to play with them, this is just a matter of habit, so humble yourself, the developers will still do whatever they want. The maximum that shines are most likely tickets for lowering a rank. And to whom really like the hood, they will still play it regardless of the nerf
And yet, this is just all theory, we have not even seen it in practice to criticize. Calm down and wait at least until the update.
Only one youtuber who will say that he is like a minimum demi god tier / god tier is enough for all this panic to end Kabam did this more than once nerfing champs so why are you surprised, just accept it
This is more than a nerf, this is a buff that has made him better in some areas and worse in his main one.
Anyone who is saying this is an outright nerf isn't entirely correct, but I understand the feeling behind it. This is a misguided buff rather than a nerf, that's why your point isn't relevant.
I would still argue this is a nerf. The three things that made him interesting (invisibility, buff control, power control) is seriously reduced.
His invisibility buff used to last 8 seconds, missing 45% chance for contact attacks and 90% non-contact attacks. Now it is the same 8 seconds, but 120% chance for all attacks and every miss reduces chance by 20%. So 1-2-3 and you're pretty much done. Previously, you could almost fully miss non-contact special attacks with multiple hits such as Warmachine's SP1, Joe Fixit's SP1, Dr Doom's SP1 and SP2, Annihilus SP2,... Now, you can only do that for the first 3 hits and then it is very unreliable. On top of that, your miss credit gets used for any other attack.
His stagger passives got reduced from 7.5 seconds to 5 seconds, with only a flat +12% increase in chance. I get that means the staggers will expire more often (and thus life stealing more), but in terms of buff control that's a nerf. 5 seconds is really short if you're baiting specials. On top of that, any buffs you missed, cannot be removed, as the hex/fate seal of the SP2 is removed. On top of that, the hex could be refreshed through the heavy and reduced AAR by 65%, which has enormous utility.
At sig 40, he had a 52% chance to power steal with every basic attack, 65% at sig 200. The "buff" moves that to medium and SP2 attacks, and lower the chance to 45%, but double the amount stolen. So less possible hits and lower chance means less power steal and thus less power control.
This is all so you can do some hex bullet mechanic (which is limited by the amount of persistent charges) with some generic extra damage.
The Hood became dull and less effective what it does, for extra damage that so many better champions have. This isn't a buff, but a nerf.
So I do agree with almost everything you've said, I think Hood will be worse than before. And I know I'm only really pointing out a technicality, and in the grand scheme of the gameplay it doesn't exactly matter. The only thing i disagree with is calling it a nerf, because i think it matters hugely for the future of these updates.
I think Kabam's intention with Hood is massively relevant, and that's why I won't call it a nerf. The reason I made the post above is because OP was comparing it to She Hulk, Namor and Cull, saying that Hood will be fine because people still use them. But I think purely based on the fact that those nerfs were intended as nerfs, makes this a different situation.
What's happening to Hood is a buff... technically. Kabam have taken him and they tried to make him better, but have failed and have ruined his buff control while trying to buff his damage. This is awful, and Hood will be much worse in game for what he was ranked up for. But the difference between this and She Hulk, Cull and Namor is that they were all supposed to make them worse to rebalance them because they were too good in some areas. Hood was rebalanced to try and make him more usable and it failed. It's not a nerf, it's a failed buff.
You might be asking why there's even any point in the distinction. So what if Hood's update is a buff or a nerf? Why does it matter? The end result is the same, Hood is worse.
But i think it matters a hell of a lot, because it shows that Kabam can take a character who is widely used, change everything about why they were ranked up and throw them back at us worse than they were before, or good in a different area.
And this is a dangerous precedent to set, before this round of buffs, you could take a look at the type of champion being buffed and think, yeah they are garbage. Terrax, Moleman, Yellowjacket, Magneto(s), Hulkbuster, Colossus, daredevil. They were all nothing champions, almost nobody was ranking them up to use them, and those that did rank them up either had a soft spot, or it was diversity. They were fine to update, because whatever happened to them, nobody was relying on them, the buff either worked (colossus) and people ended up using them everywhere, or the buff didnt work (daredevil) and while people were disappointed, it didnt have a huge impact on the game and people eventually moved on.
But now, Kabam have started updating champions that many consider usable in todays game. If you asked the average player who they think should get a buff, I'm sure you'd see 30 answers of Groot, DPX, Iron man, before you got anywhere near Angela, Massacre and Hood. Because those latter champions are usable. And it's dangerous because those usable champions are being ranked up, people rank up massacre, angela and Hood regularly because they are decent, reliable champions for what they do. And this update to Hood has taken away what he's reliable for, while giving him more damage. It's a rebalance, and not a necessary one.
This is all the reason why it isn't a nerf, because Kabam have set the precedent that they can update a champion in one area (Hood's damage is being buffed, nobody can deny that), but taking away his utility. Nobody ranked hood for his damage, and it's dangerous to update him and remove his utility.
In future, if kabam decides to update champions that people are using and ranking up, they absolutely need to let them keep the utility/identity that they've been ranked up for. That's why the angela and massacre buffs are going down well, angela will still hit hard and get her buffs, massacre still has a bunch of incinerates. But Hood no longer buff controls.
I understand you're reluctant to call it a nerf (instead a failed buff), but if it looks like a duck, swims like a duck, and quacks like a duck, then I call it a duck.
I'm very annoyed by the fact that the developers didn't know this champion when they started reworking it and carelessly threw out everything that made him a good mystic just so they could show off their skills. They just couldn't care less about the game or the players.
I think calling it a nerf absolutely ignores the more dangerous point that kabam can do an update on a champion and make them worse than what they can do. It's far, far worse than a nerf, because it shows that Kabam can get an update so incredibly wrong that it makes a champion worse
Namor was nerfed, Cull was nerfed, She Hulk was nerfed, whoever was not nerfed and people nevertheless continue to play with them, this is just a matter of habit, so humble yourself, the developers will still do whatever they want. The maximum that shines are most likely tickets for lowering a rank. And to whom really like the hood, they will still play it regardless of the nerf
And yet, this is just all theory, we have not even seen it in practice to criticize. Calm down and wait at least until the update.
Only one youtuber who will say that he is like a minimum demi god tier / god tier is enough for all this panic to end Kabam did this more than once nerfing champs so why are you surprised, just accept it
This is more than a nerf, this is a buff that has made him better in some areas and worse in his main one.
Anyone who is saying this is an outright nerf isn't entirely correct, but I understand the feeling behind it. This is a misguided buff rather than a nerf, that's why your point isn't relevant.
I would still argue this is a nerf. The three things that made him interesting (invisibility, buff control, power control) is seriously reduced.
His invisibility buff used to last 8 seconds, missing 45% chance for contact attacks and 90% non-contact attacks. Now it is the same 8 seconds, but 120% chance for all attacks and every miss reduces chance by 20%. So 1-2-3 and you're pretty much done. Previously, you could almost fully miss non-contact special attacks with multiple hits such as Warmachine's SP1, Joe Fixit's SP1, Dr Doom's SP1 and SP2, Annihilus SP2,... Now, you can only do that for the first 3 hits and then it is very unreliable. On top of that, your miss credit gets used for any other attack.
His stagger passives got reduced from 7.5 seconds to 5 seconds, with only a flat +12% increase in chance. I get that means the staggers will expire more often (and thus life stealing more), but in terms of buff control that's a nerf. 5 seconds is really short if you're baiting specials. On top of that, any buffs you missed, cannot be removed, as the hex/fate seal of the SP2 is removed. On top of that, the hex could be refreshed through the heavy and reduced AAR by 65%, which has enormous utility.
At sig 40, he had a 52% chance to power steal with every basic attack, 65% at sig 200. The "buff" moves that to medium and SP2 attacks, and lower the chance to 45%, but double the amount stolen. So less possible hits and lower chance means less power steal and thus less power control.
This is all so you can do some hex bullet mechanic (which is limited by the amount of persistent charges) with some generic extra damage.
The Hood became dull and less effective what it does, for extra damage that so many better champions have. This isn't a buff, but a nerf.
So I do agree with almost everything you've said, I think Hood will be worse than before. And I know I'm only really pointing out a technicality, and in the grand scheme of the gameplay it doesn't exactly matter. The only thing i disagree with is calling it a nerf, because i think it matters hugely for the future of these updates.
I think Kabam's intention with Hood is massively relevant, and that's why I won't call it a nerf. The reason I made the post above is because OP was comparing it to She Hulk, Namor and Cull, saying that Hood will be fine because people still use them. But I think purely based on the fact that those nerfs were intended as nerfs, makes this a different situation.
What's happening to Hood is a buff... technically. Kabam have taken him and they tried to make him better, but have failed and have ruined his buff control while trying to buff his damage. This is awful, and Hood will be much worse in game for what he was ranked up for. But the difference between this and She Hulk, Cull and Namor is that they were all supposed to make them worse to rebalance them because they were too good in some areas. Hood was rebalanced to try and make him more usable and it failed. It's not a nerf, it's a failed buff.
You might be asking why there's even any point in the distinction. So what if Hood's update is a buff or a nerf? Why does it matter? The end result is the same, Hood is worse.
But i think it matters a hell of a lot, because it shows that Kabam can take a character who is widely used, change everything about why they were ranked up and throw them back at us worse than they were before, or good in a different area.
And this is a dangerous precedent to set, before this round of buffs, you could take a look at the type of champion being buffed and think, yeah they are garbage. Terrax, Moleman, Yellowjacket, Magneto(s), Hulkbuster, Colossus, daredevil. They were all nothing champions, almost nobody was ranking them up to use them, and those that did rank them up either had a soft spot, or it was diversity. They were fine to update, because whatever happened to them, nobody was relying on them, the buff either worked (colossus) and people ended up using them everywhere, or the buff didnt work (daredevil) and while people were disappointed, it didnt have a huge impact on the game and people eventually moved on.
But now, Kabam have started updating champions that many consider usable in todays game. If you asked the average player who they think should get a buff, I'm sure you'd see 30 answers of Groot, DPX, Iron man, before you got anywhere near Angela, Massacre and Hood. Because those latter champions are usable. And it's dangerous because those usable champions are being ranked up, people rank up massacre, angela and Hood regularly because they are decent, reliable champions for what they do. And this update to Hood has taken away what he's reliable for, while giving him more damage. It's a rebalance, and not a necessary one.
This is all the reason why it isn't a nerf, because Kabam have set the precedent that they can update a champion in one area (Hood's damage is being buffed, nobody can deny that), but taking away his utility. Nobody ranked hood for his damage, and it's dangerous to update him and remove his utility.
In future, if kabam decides to update champions that people are using and ranking up, they absolutely need to let them keep the utility/identity that they've been ranked up for. That's why the angela and massacre buffs are going down well, angela will still hit hard and get her buffs, massacre still has a bunch of incinerates. But Hood no longer buff controls.
I understand you're reluctant to call it a nerf (instead a failed buff), but if it looks like a duck, swims like a duck, and quacks like a duck, then I call it a duck.
I'm very annoyed by the fact that the developers didn't know this champion when they started reworking it and carelessly threw out everything that made him a good mystic just so they could show off their skills. They just couldn't care less about the game or the players.
I think calling it a nerf absolutely ignores the more dangerous point that kabam can do an update on a champion and make them worse than what they can do. It's far, far worse than a nerf, because it shows that Kabam can get an update so incredibly wrong that it makes a champion worse
And they self-aggrandise it as a buff, when the Kabam Emperor clearly has no clothes.
Namor was nerfed, Cull was nerfed, She Hulk was nerfed, whoever was not nerfed and people nevertheless continue to play with them, this is just a matter of habit, so humble yourself, the developers will still do whatever they want. The maximum that shines are most likely tickets for lowering a rank. And to whom really like the hood, they will still play it regardless of the nerf
And yet, this is just all theory, we have not even seen it in practice to criticize. Calm down and wait at least until the update.
Only one youtuber who will say that he is like a minimum demi god tier / god tier is enough for all this panic to end Kabam did this more than once nerfing champs so why are you surprised, just accept it
This is more than a nerf, this is a buff that has made him better in some areas and worse in his main one.
Anyone who is saying this is an outright nerf isn't entirely correct, but I understand the feeling behind it. This is a misguided buff rather than a nerf, that's why your point isn't relevant.
I would still argue this is a nerf. The three things that made him interesting (invisibility, buff control, power control) is seriously reduced.
His invisibility buff used to last 8 seconds, missing 45% chance for contact attacks and 90% non-contact attacks. Now it is the same 8 seconds, but 120% chance for all attacks and every miss reduces chance by 20%. So 1-2-3 and you're pretty much done. Previously, you could almost fully miss non-contact special attacks with multiple hits such as Warmachine's SP1, Joe Fixit's SP1, Dr Doom's SP1 and SP2, Annihilus SP2,... Now, you can only do that for the first 3 hits and then it is very unreliable. On top of that, your miss credit gets used for any other attack.
His stagger passives got reduced from 7.5 seconds to 5 seconds, with only a flat +12% increase in chance. I get that means the staggers will expire more often (and thus life stealing more), but in terms of buff control that's a nerf. 5 seconds is really short if you're baiting specials. On top of that, any buffs you missed, cannot be removed, as the hex/fate seal of the SP2 is removed. On top of that, the hex could be refreshed through the heavy and reduced AAR by 65%, which has enormous utility.
At sig 40, he had a 52% chance to power steal with every basic attack, 65% at sig 200. The "buff" moves that to medium and SP2 attacks, and lower the chance to 45%, but double the amount stolen. So less possible hits and lower chance means less power steal and thus less power control.
This is all so you can do some hex bullet mechanic (which is limited by the amount of persistent charges) with some generic extra damage.
The Hood became dull and less effective what it does, for extra damage that so many better champions have. This isn't a buff, but a nerf.
So I do agree with almost everything you've said, I think Hood will be worse than before. And I know I'm only really pointing out a technicality, and in the grand scheme of the gameplay it doesn't exactly matter. The only thing i disagree with is calling it a nerf, because i think it matters hugely for the future of these updates.
I think Kabam's intention with Hood is massively relevant, and that's why I won't call it a nerf. The reason I made the post above is because OP was comparing it to She Hulk, Namor and Cull, saying that Hood will be fine because people still use them. But I think purely based on the fact that those nerfs were intended as nerfs, makes this a different situation.
What's happening to Hood is a buff... technically. Kabam have taken him and they tried to make him better, but have failed and have ruined his buff control while trying to buff his damage. This is awful, and Hood will be much worse in game for what he was ranked up for. But the difference between this and She Hulk, Cull and Namor is that they were all supposed to make them worse to rebalance them because they were too good in some areas. Hood was rebalanced to try and make him more usable and it failed. It's not a nerf, it's a failed buff.
You might be asking why there's even any point in the distinction. So what if Hood's update is a buff or a nerf? Why does it matter? The end result is the same, Hood is worse.
But i think it matters a hell of a lot, because it shows that Kabam can take a character who is widely used, change everything about why they were ranked up and throw them back at us worse than they were before, or good in a different area.
And this is a dangerous precedent to set, before this round of buffs, you could take a look at the type of champion being buffed and think, yeah they are garbage. Terrax, Moleman, Yellowjacket, Magneto(s), Hulkbuster, Colossus, daredevil. They were all nothing champions, almost nobody was ranking them up to use them, and those that did rank them up either had a soft spot, or it was diversity. They were fine to update, because whatever happened to them, nobody was relying on them, the buff either worked (colossus) and people ended up using them everywhere, or the buff didnt work (daredevil) and while people were disappointed, it didnt have a huge impact on the game and people eventually moved on.
But now, Kabam have started updating champions that many consider usable in todays game. If you asked the average player who they think should get a buff, I'm sure you'd see 30 answers of Groot, DPX, Iron man, before you got anywhere near Angela, Massacre and Hood. Because those latter champions are usable. And it's dangerous because those usable champions are being ranked up, people rank up massacre, angela and Hood regularly because they are decent, reliable champions for what they do. And this update to Hood has taken away what he's reliable for, while giving him more damage. It's a rebalance, and not a necessary one.
This is all the reason why it isn't a nerf, because Kabam have set the precedent that they can update a champion in one area (Hood's damage is being buffed, nobody can deny that), but taking away his utility. Nobody ranked hood for his damage, and it's dangerous to update him and remove his utility.
In future, if kabam decides to update champions that people are using and ranking up, they absolutely need to let them keep the utility/identity that they've been ranked up for. That's why the angela and massacre buffs are going down well, angela will still hit hard and get her buffs, massacre still has a bunch of incinerates. But Hood no longer buff controls.
I understand you're reluctant to call it a nerf (instead a failed buff), but if it looks like a duck, swims like a duck, and quacks like a duck, then I call it a duck.
I'm very annoyed by the fact that the developers didn't know this champion when they started reworking it and carelessly threw out everything that made him a good mystic just so they could show off their skills. They just couldn't care less about the game or the players.
I think calling it a nerf absolutely ignores the more dangerous point that kabam can do an update on a champion and make them worse than what they can do. It's far, far worse than a nerf, because it shows that Kabam can get an update so incredibly wrong that it makes a champion worse
And they self-aggrandise it as a buff, when the Kabam Emperor clearly has no clothes.
I genuinely believe Kabam think this buff is good for Hood, and they've glossed over what people use him for at the moment. They need to be way more careful when updating useable champions, so the update makes them stronger/the same at what they do, and never ever make them worse at what they do.
I don't want a ronan buff that removes his stun lock but gives him armour breaks, I don't want a hawkeye buff that removes his power drain but gives him massive crits.
Look the AAR is a plus but not game changing to lose. Honestly as long as he still has the ability to nullify with either his L2 or L3 he can be saved. Maybe if his L3 could nullify any buffs and power burn like 5% per buff it would make his L3 attack bonus actually feasible and usable. As long as he can nullify buffs that slip past stagger his kit would be saved.
Namor was nerfed, Cull was nerfed, She Hulk was nerfed, whoever was not nerfed and people nevertheless continue to play with them, this is just a matter of habit, so humble yourself, the developers will still do whatever they want. The maximum that shines are most likely tickets for lowering a rank. And to whom really like the hood, they will still play it regardless of the nerf
And yet, this is just all theory, we have not even seen it in practice to criticize. Calm down and wait at least until the update.
Only one youtuber who will say that he is like a minimum demi god tier / god tier is enough for all this panic to end Kabam did this more than once nerfing champs so why are you surprised, just accept it
This is more than a nerf, this is a buff that has made him better in some areas and worse in his main one.
Anyone who is saying this is an outright nerf isn't entirely correct, but I understand the feeling behind it. This is a misguided buff rather than a nerf, that's why your point isn't relevant.
I would still argue this is a nerf. The three things that made him interesting (invisibility, buff control, power control) is seriously reduced.
His invisibility buff used to last 8 seconds, missing 45% chance for contact attacks and 90% non-contact attacks. Now it is the same 8 seconds, but 120% chance for all attacks and every miss reduces chance by 20%. So 1-2-3 and you're pretty much done. Previously, you could almost fully miss non-contact special attacks with multiple hits such as Warmachine's SP1, Joe Fixit's SP1, Dr Doom's SP1 and SP2, Annihilus SP2,... Now, you can only do that for the first 3 hits and then it is very unreliable. On top of that, your miss credit gets used for any other attack.
His stagger passives got reduced from 7.5 seconds to 5 seconds, with only a flat +12% increase in chance. I get that means the staggers will expire more often (and thus life stealing more), but in terms of buff control that's a nerf. 5 seconds is really short if you're baiting specials. On top of that, any buffs you missed, cannot be removed, as the hex/fate seal of the SP2 is removed. On top of that, the hex could be refreshed through the heavy and reduced AAR by 65%, which has enormous utility.
At sig 40, he had a 52% chance to power steal with every basic attack, 65% at sig 200. The "buff" moves that to medium and SP2 attacks, and lower the chance to 45%, but double the amount stolen. So less possible hits and lower chance means less power steal and thus less power control.
This is all so you can do some hex bullet mechanic (which is limited by the amount of persistent charges) with some generic extra damage.
The Hood became dull and less effective what it does, for extra damage that so many better champions have. This isn't a buff, but a nerf.
So I do agree with almost everything you've said, I think Hood will be worse than before. And I know I'm only really pointing out a technicality, and in the grand scheme of the gameplay it doesn't exactly matter. The only thing i disagree with is calling it a nerf, because i think it matters hugely for the future of these updates.
I think Kabam's intention with Hood is massively relevant, and that's why I won't call it a nerf. The reason I made the post above is because OP was comparing it to She Hulk, Namor and Cull, saying that Hood will be fine because people still use them. But I think purely based on the fact that those nerfs were intended as nerfs, makes this a different situation.
What's happening to Hood is a buff... technically. Kabam have taken him and they tried to make him better, but have failed and have ruined his buff control while trying to buff his damage. This is awful, and Hood will be much worse in game for what he was ranked up for. But the difference between this and She Hulk, Cull and Namor is that they were all supposed to make them worse to rebalance them because they were too good in some areas. Hood was rebalanced to try and make him more usable and it failed. It's not a nerf, it's a failed buff.
You might be asking why there's even any point in the distinction. So what if Hood's update is a buff or a nerf? Why does it matter? The end result is the same, Hood is worse.
But i think it matters a hell of a lot, because it shows that Kabam can take a character who is widely used, change everything about why they were ranked up and throw them back at us worse than they were before, or good in a different area.
And this is a dangerous precedent to set, before this round of buffs, you could take a look at the type of champion being buffed and think, yeah they are garbage. Terrax, Moleman, Yellowjacket, Magneto(s), Hulkbuster, Colossus, daredevil. They were all nothing champions, almost nobody was ranking them up to use them, and those that did rank them up either had a soft spot, or it was diversity. They were fine to update, because whatever happened to them, nobody was relying on them, the buff either worked (colossus) and people ended up using them everywhere, or the buff didnt work (daredevil) and while people were disappointed, it didnt have a huge impact on the game and people eventually moved on.
But now, Kabam have started updating champions that many consider usable in todays game. If you asked the average player who they think should get a buff, I'm sure you'd see 30 answers of Groot, DPX, Iron man, before you got anywhere near Angela, Massacre and Hood. Because those latter champions are usable. And it's dangerous because those usable champions are being ranked up, people rank up massacre, angela and Hood regularly because they are decent, reliable champions for what they do. And this update to Hood has taken away what he's reliable for, while giving him more damage. It's a rebalance, and not a necessary one.
This is all the reason why it isn't a nerf, because Kabam have set the precedent that they can update a champion in one area (Hood's damage is being buffed, nobody can deny that), but taking away his utility. Nobody ranked hood for his damage, and it's dangerous to update him and remove his utility.
In future, if kabam decides to update champions that people are using and ranking up, they absolutely need to let them keep the utility/identity that they've been ranked up for. That's why the angela and massacre buffs are going down well, angela will still hit hard and get her buffs, massacre still has a bunch of incinerates. But Hood no longer buff controls.
I understand you're reluctant to call it a nerf (instead a failed buff), but if it looks like a duck, swims like a duck, and quacks like a duck, then I call it a duck.
I'm very annoyed by the fact that the developers didn't know this champion when they started reworking it and carelessly threw out everything that made him a good mystic just so they could show off their skills. They just couldn't care less about the game or the players.
I think calling it a nerf absolutely ignores the more dangerous point that kabam can do an update on a champion and make them worse than what they can do. It's far, far worse than a nerf, because it shows that Kabam can get an update so incredibly wrong that it makes a champion worse
And they self-aggrandise it as a buff, when the Kabam Emperor clearly has no clothes.
I genuinely believe Kabam think this buff is good for Hood, and they've glossed over what people use him for at the moment. They need to be way more careful when updating useable champions, so the update makes them stronger/the same at what they do, and never ever make them worse at what they do.
I don't want a ronan buff that removes his stun lock but gives him armour breaks, I don't want a hawkeye buff that removes his power drain but gives him massive crits.
This is what makes me mad if I have a champion that's perfectly balanced and is great at what he does and then all of a sudden kabam decides to remove what he already does the best for more damage for an update then I'd want something to refund my rank up
I mean that’s an idea but eve just nullify on the L2. Doesn’t even have to be a fate seal. Just a way to clean the slate when buffs slip by stagger. Which is inevitable. No matter how hard you try buffs are going to get by on occasion.
On paper, Hood looks worse to me. Losing fate seal and abity to refresh his stagger and shock are a HUGE nerf. He's a solid champ with some really good abilities who lacks damage. Unless he's a top damage dealer he will suck and be useless. I don't know who came up with this nerf, but they clearly never played the champ.
I also have R5 hood. He was my primary mystic buff mitigating champ for a very long time. I still use him. Also have R5 ghost and kingpin. Honestly was excited at first hearing about his buff. But his inability nullify really pokes a hole in his kit’s bucket so to speak. He won’t be able to manage buffs. Which is what he was good at. Also with MD helped to feed him power to shoot off more L2s. Dramatic Sigh. Come on kabam. This is all pretty consistent and fair feedback. Some sort of communication back would be great. Just let the man keep his nullify for Pete’s sake. This is supposed to be a champ upgrade.
I’ve gotta say, I’m not a fan of Hood’s buff, however I will admit I’ve never really had a chance to try him so I don’t have the most knowledge about his entire kit and rotation. I only pulled him as a 5* a couple days ago, and when I first heard of the buff I was hopeful because I know many people do use him for buff control and the main thing he needed was damage. But I really think they dropped the ball here, he lost quite a bit of utility in the forms of his fate seal, reduced stagger duration, the change in his awakened ability power drain, and the removal of stagger/shock refresh off heavy. I won’t really touch on the invisibility since like I said, I don’t have much experience with him. While yes, he did get more damage from his new Hex Bullet mechanic, we really don’t know how reliable this mechanic is yet. It seems like the most reliable way to gain bullets is to nullify buffs, however, he’s had his buff control abilities severely decreased. His staggers are really based on crit chance, so even if though the chance of applying is increased from 88% to 100%, it doesn’t seem like a huge difference to me. Add to that with the fact that his staggers have had their duration decreased from 7.5 seconds to 5 seconds, a 33% decrease, and the ability to refresh these staggers with the heavy has been removed. While it does seem like there were already holes in his staggering of buffs, this update makes those holes much larger. Plus, even if the holes were already there, the fate seal could catch any buffs that didn’t get nullified or any permanent buffs from the beginning of the match, but that option has been completely removed in favour of more damage. As well, his power drain/steal from his sig has been decreased from 65% chance to 45%, and has been moved from basic hits to mediums and the sp2, however I don’t find this change as important as the changes to his buff control, but it still is a significant change. To me, it really looks like he lost the piece of his kit that caused many players to rank him up in the first place. While yes, there are many other nullify champs like Doom, Claire, Sym Supreme, etc. we need to remember that the champs we get are random so not everyone has these options available. I like the fact that they’ve been buffing and updating champs that aren’t overly good, but I think what they need to keep in mind is that all of these champs have abilities that have defined what they are and what they can do. Taking away that utility for extra damage should not be an option, as pure damage is useless for the most part in higher content if there isn’t any utility. To me, if they though the new abilities they gave Hood made him OP, then they should’ve changed those abilities instead of taking away things that were already part of, and essential to, his kit.
The stacking hexes for detonation damage sounds cool. But dude just keep the nullify ability. Ok I think kabam surely gets the point I won’t beat a dead horse any further.
I’m okay with disagrees, but I really want to know how this affects you. How it effects me? It doesn’t, his fate seal has never been a powerful one and haven’t thought about a time I needed a fate seal, no one i know of is over the top on the buff
That's why I am also waiting to decide what it means for my roster. I took him to rank 2 over sym Supreme and longshot mainly for his stagger and fate seal and also for the synergy with kingpin. I am still not happy with the change, but holding to make my decision.
Long shot has best fate seal in game one SP2 rip. I’m holding my opinions as well. I ranked him up , for no reason other than I think he still wears kswiss and looks cool. No synergies quite yet
The reason I don't like longshot is he can pretty much do what he does not have good damage in basic attacks and can control buffs only with sp2. Hood can do that with basic attacks and has a lot more utility than Longshot. Sym supreme needs awakening in my opinion for buff control. Hood synergy with Kingpin and ghost was what tipped the scales.
It is more like a Re-balance what you guys are doing to poor Hood. Which was totally uncalled for and unwarranted because to begin with he is not even considered a top 5 in his class, well possibly not even top 10. Why mess with his utility??
It's all about customer service man. Kabam pls do the right thing. Otherwise, the mindset will be you don't care for your customer base.
I havent played hood for years as mines pretty weak but always considered to rank due to the one mechnanic the sp2 invisibility that can literally help with specials so reliably and stagger with fate seal also the sig of chance to power steal on each hit.
This new buff for my eyes im just staying away as now he needs an actual buff heavy fights to even keep the damage, he wont be able to evade long specials (sucks massively), no fate seal so just ruins his kit for being a mystic as when i think mystic i think utility more than damage, since we have doom who i dont like id admit but his utility i do as draining a bar and half when opponent is at 3 bars is really good and able to steal power when aura is good its like taking one of them abilities away people would hate so doom on sp1 wouldnt drain on contact they will always have sp3.
This to me seems more like a nerf than a buff since they removed the utility people use the most and everything isnt all about damage sometimes champs need utility to get past certain things with ease.
Comments
And yet, this is just all theory, we have not even seen it in practice to criticize. Calm down and wait at least until the update.
Only one youtuber who will say that he is like a minimum demi god tier / god tier is enough for all this panic to end
Kabam did this more than once nerfing champs so why are you surprised, just accept it
Anyone who is saying this is an outright nerf isn't entirely correct, but I understand the feeling behind it. This is a misguided buff rather than a nerf, that's why your point isn't relevant.
His invisibility buff used to last 8 seconds, missing 45% chance for contact attacks and 90% non-contact attacks. Now it is the same 8 seconds, but 120% chance for all attacks and every miss reduces chance by 20%. So 1-2-3 and you're pretty much done. Previously, you could almost fully miss non-contact special attacks with multiple hits such as Warmachine's SP1, Joe Fixit's SP1, Dr Doom's SP1 and SP2, Annihilus SP2,... Now, you can only do that for the first 3 hits and then it is very unreliable. On top of that, your miss credit gets used for any other attack.
His stagger passives got reduced from 7.5 seconds to 5 seconds, with only a flat +12% increase in chance. I get that means the staggers will expire more often (and thus life stealing more), but in terms of buff control that's a nerf. 5 seconds is really short if you're baiting specials. On top of that, any buffs you missed, cannot be removed, as the hex/fate seal of the SP2 is removed. On top of that, the hex could be refreshed through the heavy and reduced AAR by 65%, which has enormous utility.
At sig 40, he had a 52% chance to power steal with every basic attack, 65% at sig 200. The "buff" moves that to medium and SP2 attacks, and lower the chance to 45%, but double the amount stolen. So less possible hits and lower chance means less power steal and thus less power control.
This is all so you can do some hex bullet mechanic (which is limited by the amount of persistent charges) with some generic extra damage.
The Hood became dull and less effective what it does, for extra damage that so many better champions have. This isn't a buff, but a nerf.
I think Kabam's intention with Hood is massively relevant, and that's why I won't call it a nerf. The reason I made the post above is because OP was comparing it to She Hulk, Namor and Cull, saying that Hood will be fine because people still use them. But I think purely based on the fact that those nerfs were intended as nerfs, makes this a different situation.
What's happening to Hood is a buff... technically. Kabam have taken him and they tried to make him better, but have failed and have ruined his buff control while trying to buff his damage. This is awful, and Hood will be much worse in game for what he was ranked up for. But the difference between this and She Hulk, Cull and Namor is that they were all supposed to make them worse to rebalance them because they were too good in some areas. Hood was rebalanced to try and make him more usable and it failed. It's not a nerf, it's a failed buff.
You might be asking why there's even any point in the distinction. So what if Hood's update is a buff or a nerf? Why does it matter? The end result is the same, Hood is worse.
But i think it matters a hell of a lot, because it shows that Kabam can take a character who is widely used, change everything about why they were ranked up and throw them back at us worse than they were before, or good in a different area.
And this is a dangerous precedent to set, before this round of buffs, you could take a look at the type of champion being buffed and think, yeah they are garbage. Terrax, Moleman, Yellowjacket, Magneto(s), Hulkbuster, Colossus, daredevil. They were all nothing champions, almost nobody was ranking them up to use them, and those that did rank them up either had a soft spot, or it was diversity. They were fine to update, because whatever happened to them, nobody was relying on them, the buff either worked (colossus) and people ended up using them everywhere, or the buff didnt work (daredevil) and while people were disappointed, it didnt have a huge impact on the game and people eventually moved on.
But now, Kabam have started updating champions that many consider usable in todays game. If you asked the average player who they think should get a buff, I'm sure you'd see 30 answers of Groot, DPX, Iron man, before you got anywhere near Angela, Massacre and Hood. Because those latter champions are usable. And it's dangerous because those usable champions are being ranked up, people rank up massacre, angela and Hood regularly because they are decent, reliable champions for what they do. And this update to Hood has taken away what he's reliable for, while giving him more damage. It's a rebalance, and not a necessary one.
This is all the reason why it isn't a nerf, because Kabam have set the precedent that they can update a champion in one area (Hood's damage is being buffed, nobody can deny that), but taking away his utility. Nobody ranked hood for his damage, and it's dangerous to update him and remove his utility.
In future, if kabam decides to update champions that people are using and ranking up, they absolutely need to let them keep the utility/identity that they've been ranked up for. That's why the angela and massacre buffs are going down well, angela will still hit hard and get her buffs, massacre still has a bunch of incinerates. But Hood no longer buff controls.
I'm very annoyed by the fact that the developers didn't know this champion when they started reworking it and carelessly threw out everything that made him a good mystic just so they could show off their skills. They just couldn't care less about the game or the players.
I don't want a ronan buff that removes his stun lock but gives him armour breaks, I don't want a hawkeye buff that removes his power drain but gives him massive crits.
You definitely have to check his sig ability..
Do you really think this is called a Buff??????
It is more like a Re-balance what you guys are doing to poor Hood. Which was totally uncalled for and unwarranted because to begin with he is not even considered a top 5 in his class, well possibly not even top 10. Why mess with his utility??
It's all about customer service man. Kabam pls do the right thing. Otherwise, the mindset will be you don't care for your customer base.
This new buff for my eyes im just staying away as now he needs an actual buff heavy fights to even keep the damage, he wont be able to evade long specials (sucks massively), no fate seal so just ruins his kit for being a mystic as when i think mystic i think utility more than damage, since we have doom who i dont like id admit but his utility i do as draining a bar and half when opponent is at 3 bars is really good and able to steal power when aura is good its like taking one of them abilities away people would hate so doom on sp1 wouldnt drain on contact they will always have sp3.
This to me seems more like a nerf than a buff since they removed the utility people use the most and everything isnt all about damage sometimes champs need utility to get past certain things with ease.
Why others champs are allowed to have both then and in greater quantity and quality??
Doom - damage is very good and utility is superb.
Magik - damage is above average and utility is top notch.
BWCV - damage is above average and utility is 2nd to none.
Tigra - great damage and utility.
List goes on and on.
Why can't hood have his sp2/hex seal back ??? And longer stagger duration??
The proposed and intended damage increased is not cream of the crop damage wise like red magneto or CGR.
Pls kabam don't nerf Hoods utility.