**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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Comments
Funny that you were all over Kabam for banning players during treasure island, but now when the exact same thing is happening, you take the opposite side. Jokester.
One was an exploit that gave many people the ability to farm infinite Rewards, a number that was growing as word spread.
The other was a glitch that sent a limited amount of Resources to a small number of people by mistake.
Perspective is key when comparing things.
Your words, not mine.
And again, you missed the fact that T1A and T4B do not have the same real world value as T5CC and can be obtained in ways other than the highest levels of content.
It is also waaaay, waaaay easier to get from a day 1 noob to uncollected and then to cavalier then to get from cavalier to thronebreaker.
You could get to uncollected in a month easily and have lots of access to T1A and T4B.
Tell me what the timeline is for Thronebreaker? And tell me how much of that is contingent upon accumulating 100% of a T5CC, which is the most rare catalyst in the current meta.
You should use your worlds carefully, I don’t think I’ve met a bigger hypocrite on this forum.
It's clear that one of the driving factors for 100% variant 5 and variant 6 is the 25% T5CC crystal carrot.
Being able to get 26% from a mistake makes a mockery of all those that have pushed hard to finish that content because it was one of the few ways to get T5CC.
Sure, you still need to be able to do the extra runs, but I can almost guarantee that the difficulty will not be that of exploration of those variants.
The only fair thing to do seems to be to cap the number of runs to the original maximum possible.
6.2 that’s arguably the hardest story chapter in the game, gives only 25% of a t5cc, on exploring 60 paths of pure hell.
Of course action should be taken for this unfair advantage, because it’s not something minor. It’s game changing for a lot of summoners.
If people are upset about the unfairness, I get that. I don't care personally, but I can't speak for how they feel.
If they're arguing game breaking effects, that is what needs to have substance.
Sure would be great to have something like a thronebreaker/act7 complete only forum like the beta testers and ccp's get. Would be a whole lot more constructive at times.