I have both. Hype is just so much more simple, practical and effective for majority of scenarios.
People think CGR is complex and he really isn’t you just have to end combos with Lights Medium and before you throw and SP2 when the enemy stunned charge heavy real quick.
Try not to dex before that but it’s inevitable
Yup, not complicated at all...
Let me explain Doom Cycle for you
Push opponent to two bars of power whilst being at 3 bars yourself. Throw SP3. You’ll gain a fury buff. Opponent will be stunned after SP3 then do Medium Medium Light Light Light Medium Medium (the lights will power steal) you should be at an SP1 and then use it to take power from the opponent. You’ll be at an SP2 and they will be a little below 2 bars of power. either use SP2 or build up to an SP3 to gain another fury buff
The difference between the doom cycle and Cgr's cycle is that you have complete control of the fight with doom, but you r restricted with cgr. Also cgr has like a million rotations that can be used for different things so it is definitely overwhelming when u start playing him. However Cgr's is still definitely useable (without dexing) in a lot of situations like unblockable specials which is a situation where people dont expect him to work
In this fight, you can make it so that in between Sp3 there is about 10 seconds until the next one, during those ten seconds they are power locked, heal blocked and fate sealed for all but one combo.
what is that if not in almost complete control?
Through the dupe. Its great, but not 100% uptime, so it is not complete control. It is some control though.
CGR has the best damage in the game, but damage isnt everything. Like Sunspot is all damage with a little utility, but there is no world where he beats AA.
CGR has insane damage and good utility, that’s what makes him different from your analogy.
Good utility? It is decent. But nothing that good. In my opinion at least.
Elaborate on how bleed/incinerate immunity, armor break, potent power gain, precision and cruelty, aptitude, isn’t that good.
Armor break is not really a utility, and those buffs are powerful but none of them except maybe powergain are utility. Thats like calling countering buffed up a utility.
Hype doesnt even have to land a basic hit on them to access his utility.
Armour break itself isn't a utility. But when there are champions like guardian and killmonger and mysterio, then yeah it is.
An armour break against them is basically an autoblock, damage back and mysterio counter
Symbiote spiderman has armor break, is it a utility?
Sym spidey>CGR?
Sure its a utility, but it is nothing that stands out or is unique in any way. Plus Hype has them too.
Yeah, sym spidey has utility against killmonger, if you wanted to use him there it would work. There are better options but that is utility.
CGR has a much more accessible armour break than Hyp. Hyp has that utility but only on sp2. CGR applies it at the start of the fight permanently against villians, and very regularly outside
Just to be clear, you understand that Hype can not touch them until and sp2, and then keep an armor up on them the whole fight, right?
What's easier, waiting until Sp2 or pressing fight?
My comment on what happens when CGR can't throw specials has been sent to moderation, but every champion has bad matchups. What about when quake is against true strike? Or doom against evaders.
Don't take them to those matches. How often are you not able to throw specials? Not enough to say CGR doesn't get a place on your team
Quake vs true strike? Thats so few lol
And doom is fine for me with evaders, you just have to adjust. Parry, mllh.
How often can you not throw specials though? There aren't many nodes that mess with that. And when there are, you dont need to use CGR!
I can think of a lot of nodes that limit your special use or power drain you after a certain amount of time. I can list them if you like, there are wayyy more than truestrike nodes.
My comment on what happens when CGR can't throw specials has been sent to moderation, but every champion has bad matchups. What about when quake is against true strike? Or doom against evaders.
Don't take them to those matches. How often are you not able to throw specials? Not enough to say CGR doesn't get a place on your team
Quake vs true strike? Thats so few lol
And doom is fine for me with evaders, you just have to adjust. Parry, mllh.
How often can you not throw specials though? There aren't many nodes that mess with that. And when there are, you dont need to use CGR!
I can think of a lot of nodes that limit your special use or power drain you after a certain amount of time. I can list them if you like, there are wayyy more than truestrike nodes.
Simple. Don’t bring CGR to those nodes lol.
Will never understand why people bring up a couple of situations and act like it's a huge AHA! moment as if it ruins everything a champion can do. This whole game is a puzzle and not every champion will fit everywhere.
I have both. Hype is just so much more simple, practical and effective for majority of scenarios.
People think CGR is complex and he really isn’t you just have to end combos with Lights Medium and before you throw and SP2 when the enemy stunned charge heavy real quick.
Try not to dex before that but it’s inevitable
Yup, not complicated at all...
Let me explain Doom Cycle for you
Push opponent to two bars of power whilst being at 3 bars yourself. Throw SP3. You’ll gain a fury buff. Opponent will be stunned after SP3 then do Medium Medium Light Light Light Medium Medium (the lights will power steal) you should be at an SP1 and then use it to take power from the opponent. You’ll be at an SP2 and they will be a little below 2 bars of power. either use SP2 or build up to an SP3 to gain another fury buff
The difference between the doom cycle and Cgr's cycle is that you have complete control of the fight with doom, but you r restricted with cgr. Also cgr has like a million rotations that can be used for different things so it is definitely overwhelming when u start playing him. However Cgr's is still definitely useable (without dexing) in a lot of situations like unblockable specials which is a situation where people dont expect him to work
In this fight, you can make it so that in between Sp3 there is about 10 seconds until the next one, during those ten seconds they are power locked, heal blocked and fate sealed for all but one combo.
what is that if not in almost complete control?
Through the dupe. Its great, but not 100% uptime, so it is not complete control. It is some control though.
CGR has the best damage in the game, but damage isnt everything. Like Sunspot is all damage with a little utility, but there is no world where he beats AA.
CGR has insane damage and good utility, that’s what makes him different from your analogy.
Good utility? It is decent. But nothing that good. In my opinion at least.
Elaborate on how bleed/incinerate immunity, armor break, potent power gain, precision and cruelty, aptitude, isn’t that good.
Armor break is not really a utility, and those buffs are powerful but none of them except maybe powergain are utility. Thats like calling countering buffed up a utility.
Hype doesnt even have to land a basic hit on them to access his utility.
Armour break itself isn't a utility. But when there are champions like guardian and killmonger and mysterio, then yeah it is.
An armour break against them is basically an autoblock, damage back and mysterio counter
Symbiote spiderman has armor break, is it a utility?
Sym spidey>CGR?
Sure its a utility, but it is nothing that stands out or is unique in any way. Plus Hype has them too.
Yeah, sym spidey has utility against killmonger, if you wanted to use him there it would work. There are better options but that is utility.
CGR has a much more accessible armour break than Hyp. Hyp has that utility but only on sp2. CGR applies it at the start of the fight permanently against villians, and very regularly outside
Just to be clear, you understand that Hype can not touch them until and sp2, and then keep an armor up on them the whole fight, right?
What's easier, waiting until Sp2 or pressing fight?
Whats easier, building to sp3, then to sp2, or waiting like 10 secs to throw a fat sp2? And is that your only argument?
I have both. Hype is just so much more simple, practical and effective for majority of scenarios.
People think CGR is complex and he really isn’t you just have to end combos with Lights Medium and before you throw and SP2 when the enemy stunned charge heavy real quick.
Try not to dex before that but it’s inevitable
Yup, not complicated at all...
Let me explain Doom Cycle for you
Push opponent to two bars of power whilst being at 3 bars yourself. Throw SP3. You’ll gain a fury buff. Opponent will be stunned after SP3 then do Medium Medium Light Light Light Medium Medium (the lights will power steal) you should be at an SP1 and then use it to take power from the opponent. You’ll be at an SP2 and they will be a little below 2 bars of power. either use SP2 or build up to an SP3 to gain another fury buff
The difference between the doom cycle and Cgr's cycle is that you have complete control of the fight with doom, but you r restricted with cgr. Also cgr has like a million rotations that can be used for different things so it is definitely overwhelming when u start playing him. However Cgr's is still definitely useable (without dexing) in a lot of situations like unblockable specials which is a situation where people dont expect him to work
In this fight, you can make it so that in between Sp3 there is about 10 seconds until the next one, during those ten seconds they are power locked, heal blocked and fate sealed for all but one combo.
what is that if not in almost complete control?
Through the dupe. Its great, but not 100% uptime, so it is not complete control. It is some control though.
CGR has the best damage in the game, but damage isnt everything. Like Sunspot is all damage with a little utility, but there is no world where he beats AA.
CGR has insane damage and good utility, that’s what makes him different from your analogy.
Good utility? It is decent. But nothing that good. In my opinion at least.
Elaborate on how bleed/incinerate immunity, armor break, potent power gain, precision and cruelty, aptitude, isn’t that good.
Armor break is not really a utility, and those buffs are powerful but none of them except maybe powergain are utility. Thats like calling countering buffed up a utility.
Hype doesnt even have to land a basic hit on them to access his utility.
Armour break itself isn't a utility. But when there are champions like guardian and killmonger and mysterio, then yeah it is.
An armour break against them is basically an autoblock, damage back and mysterio counter
Symbiote spiderman has armor break, is it a utility?
Sym spidey>CGR?
Sure its a utility, but it is nothing that stands out or is unique in any way. Plus Hype has them too.
Yeah, sym spidey has utility against killmonger, if you wanted to use him there it would work. There are better options but that is utility.
CGR has a much more accessible armour break than Hyp. Hyp has that utility but only on sp2. CGR applies it at the start of the fight permanently against villians, and very regularly outside
Just to be clear, you understand that Hype can not touch them until and sp2, and then keep an armor up on them the whole fight, right?
What's easier, waiting until Sp2 or pressing fight?
This is like one of those stupid questions parents ask when the answer is obvious just to prove a point.
Obviously pressing fight is easier 🙄
But waiting like 7 seconds and throwing an sp2 is almost as easy.
I have both. Hype is just so much more simple, practical and effective for majority of scenarios.
People think CGR is complex and he really isn’t you just have to end combos with Lights Medium and before you throw and SP2 when the enemy stunned charge heavy real quick.
Try not to dex before that but it’s inevitable
Yup, not complicated at all...
Let me explain Doom Cycle for you
Push opponent to two bars of power whilst being at 3 bars yourself. Throw SP3. You’ll gain a fury buff. Opponent will be stunned after SP3 then do Medium Medium Light Light Light Medium Medium (the lights will power steal) you should be at an SP1 and then use it to take power from the opponent. You’ll be at an SP2 and they will be a little below 2 bars of power. either use SP2 or build up to an SP3 to gain another fury buff
The difference between the doom cycle and Cgr's cycle is that you have complete control of the fight with doom, but you r restricted with cgr. Also cgr has like a million rotations that can be used for different things so it is definitely overwhelming when u start playing him. However Cgr's is still definitely useable (without dexing) in a lot of situations like unblockable specials which is a situation where people dont expect him to work
In this fight, you can make it so that in between Sp3 there is about 10 seconds until the next one, during those ten seconds they are power locked, heal blocked and fate sealed for all but one combo.
what is that if not in almost complete control?
Through the dupe. Its great, but not 100% uptime, so it is not complete control. It is some control though.
CGR has the best damage in the game, but damage isnt everything. Like Sunspot is all damage with a little utility, but there is no world where he beats AA.
CGR has insane damage and good utility, that’s what makes him different from your analogy.
Good utility? It is decent. But nothing that good. In my opinion at least.
Elaborate on how bleed/incinerate immunity, armor break, potent power gain, precision and cruelty, aptitude, isn’t that good.
Armor break is not really a utility, and those buffs are powerful but none of them except maybe powergain are utility. Thats like calling countering buffed up a utility.
Hype doesnt even have to land a basic hit on them to access his utility.
Armour break itself isn't a utility. But when there are champions like guardian and killmonger and mysterio, then yeah it is.
An armour break against them is basically an autoblock, damage back and mysterio counter
Symbiote spiderman has armor break, is it a utility?
Sym spidey>CGR?
Sure its a utility, but it is nothing that stands out or is unique in any way. Plus Hype has them too.
Yeah, sym spidey has utility against killmonger, if you wanted to use him there it would work. There are better options but that is utility.
CGR has a much more accessible armour break than Hyp. Hyp has that utility but only on sp2. CGR applies it at the start of the fight permanently against villians, and very regularly outside
Just to be clear, you understand that Hype can not touch them until and sp2, and then keep an armor up on them the whole fight, right?
What's easier, waiting until Sp2 or pressing fight?
Hype's sp2 is gained within 10 seconds of starting the fight. It's really easy to not do anything until that point then have 100% uptime while stacking furies and incinerates
There are so many things that can mess up CGR's rotation and that effects his utility too which isn't very practical in the first place. Everyone can go ahead and throw out names like fate seal and power lock but they're meh. You can't use them to control a fight and it's really not good enough. Practically, he's got buffs, vigilance, 2 immunities, and armor breaks. I'm not denying that's more than enough and I'm not denying he's a great champ, but Hyperion is so much more flexible and practical and he's got so much utility where you wouldn't expect it.
Overall, Hype doesn't need the most ideal circumstances to do what he does and he just does more in general.
My comment on what happens when CGR can't throw specials has been sent to moderation, but every champion has bad matchups. What about when quake is against true strike? Or doom against evaders.
Don't take them to those matches. How often are you not able to throw specials? Not enough to say CGR doesn't get a place on your team
Quake vs true strike? Thats so few lol
And doom is fine for me with evaders, you just have to adjust. Parry, mllh.
How often can you not throw specials though? There aren't many nodes that mess with that. And when there are, you dont need to use CGR!
I can think of a lot of nodes that limit your special use or power drain you after a certain amount of time. I can list them if you like, there are wayyy more than truestrike nodes.
Simple. Don’t bring CGR to those nodes lol.
He said Hype relies on specials, but since they both do, that argument is trash.
I have both. Hype is just so much more simple, practical and effective for majority of scenarios.
People think CGR is complex and he really isn’t you just have to end combos with Lights Medium and before you throw and SP2 when the enemy stunned charge heavy real quick.
Try not to dex before that but it’s inevitable
Yup, not complicated at all...
Let me explain Doom Cycle for you
Push opponent to two bars of power whilst being at 3 bars yourself. Throw SP3. You’ll gain a fury buff. Opponent will be stunned after SP3 then do Medium Medium Light Light Light Medium Medium (the lights will power steal) you should be at an SP1 and then use it to take power from the opponent. You’ll be at an SP2 and they will be a little below 2 bars of power. either use SP2 or build up to an SP3 to gain another fury buff
The difference between the doom cycle and Cgr's cycle is that you have complete control of the fight with doom, but you r restricted with cgr. Also cgr has like a million rotations that can be used for different things so it is definitely overwhelming when u start playing him. However Cgr's is still definitely useable (without dexing) in a lot of situations like unblockable specials which is a situation where people dont expect him to work
In this fight, you can make it so that in between Sp3 there is about 10 seconds until the next one, during those ten seconds they are power locked, heal blocked and fate sealed for all but one combo.
what is that if not in almost complete control?
Through the dupe. Its great, but not 100% uptime, so it is not complete control. It is some control though.
CGR has the best damage in the game, but damage isnt everything. Like Sunspot is all damage with a little utility, but there is no world where he beats AA.
CGR has insane damage and good utility, that’s what makes him different from your analogy.
Good utility? It is decent. But nothing that good. In my opinion at least.
Elaborate on how bleed/incinerate immunity, armor break, potent power gain, precision and cruelty, aptitude, isn’t that good.
Armor break is not really a utility, and those buffs are powerful but none of them except maybe powergain are utility. Thats like calling countering buffed up a utility.
Hype doesnt even have to land a basic hit on them to access his utility.
Armour break itself isn't a utility. But when there are champions like guardian and killmonger and mysterio, then yeah it is.
An armour break against them is basically an autoblock, damage back and mysterio counter
Symbiote spiderman has armor break, is it a utility?
Sym spidey>CGR?
Sure its a utility, but it is nothing that stands out or is unique in any way. Plus Hype has them too.
Yeah, sym spidey has utility against killmonger, if you wanted to use him there it would work. There are better options but that is utility.
CGR has a much more accessible armour break than Hyp. Hyp has that utility but only on sp2. CGR applies it at the start of the fight permanently against villians, and very regularly outside
Just to be clear, you understand that Hype can not touch them until and sp2, and then keep an armor up on them the whole fight, right?
What's easier, waiting until Sp2 or pressing fight?
This is like one of those stupid questions parents ask when the answer is obvious just to prove a point.
Obviously pressing fight is easier 🙄
But waiting like 7 seconds and throwing an sp2 is almost as easy.
My point is that CGR is much much better as a killmonger/mysterio counter. You get an armour break and don't ever have to think about it again.
I have both. Hype is just so much more simple, practical and effective for majority of scenarios.
People think CGR is complex and he really isn’t you just have to end combos with Lights Medium and before you throw and SP2 when the enemy stunned charge heavy real quick.
Try not to dex before that but it’s inevitable
Yup, not complicated at all...
Let me explain Doom Cycle for you
Push opponent to two bars of power whilst being at 3 bars yourself. Throw SP3. You’ll gain a fury buff. Opponent will be stunned after SP3 then do Medium Medium Light Light Light Medium Medium (the lights will power steal) you should be at an SP1 and then use it to take power from the opponent. You’ll be at an SP2 and they will be a little below 2 bars of power. either use SP2 or build up to an SP3 to gain another fury buff
The difference between the doom cycle and Cgr's cycle is that you have complete control of the fight with doom, but you r restricted with cgr. Also cgr has like a million rotations that can be used for different things so it is definitely overwhelming when u start playing him. However Cgr's is still definitely useable (without dexing) in a lot of situations like unblockable specials which is a situation where people dont expect him to work
In this fight, you can make it so that in between Sp3 there is about 10 seconds until the next one, during those ten seconds they are power locked, heal blocked and fate sealed for all but one combo.
what is that if not in almost complete control?
Through the dupe. Its great, but not 100% uptime, so it is not complete control. It is some control though.
CGR has the best damage in the game, but damage isnt everything. Like Sunspot is all damage with a little utility, but there is no world where he beats AA.
CGR has insane damage and good utility, that’s what makes him different from your analogy.
Good utility? It is decent. But nothing that good. In my opinion at least.
Elaborate on how bleed/incinerate immunity, armor break, potent power gain, precision and cruelty, aptitude, isn’t that good.
Armor break is not really a utility, and those buffs are powerful but none of them except maybe powergain are utility. Thats like calling countering buffed up a utility.
Hype doesnt even have to land a basic hit on them to access his utility.
Armour break itself isn't a utility. But when there are champions like guardian and killmonger and mysterio, then yeah it is.
An armour break against them is basically an autoblock, damage back and mysterio counter
Symbiote spiderman has armor break, is it a utility?
Sym spidey>CGR?
Sure its a utility, but it is nothing that stands out or is unique in any way. Plus Hype has them too.
Yeah, sym spidey has utility against killmonger, if you wanted to use him there it would work. There are better options but that is utility.
CGR has a much more accessible armour break than Hyp. Hyp has that utility but only on sp2. CGR applies it at the start of the fight permanently against villians, and very regularly outside
Just to be clear, you understand that Hype can not touch them until and sp2, and then keep an armor up on them the whole fight, right?
What's easier, waiting until Sp2 or pressing fight?
This is like one of those stupid questions parents ask when the answer is obvious just to prove a point.
Obviously pressing fight is easier 🙄
But waiting like 7 seconds and throwing an sp2 is almost as easy.
My point is that CGR is much much better as a killmonger/mysterio counter. You get an armour break and don't ever have to think about it again.
Much better? Lmao
He is better for the first ten seconds, and then theyre equal. That sounds more like slightly better to me.
I value both very highly, undoubtably the top 2 best cosmics without suicides. Imo they’re quite different but also similar, as Hyperion is a control champ with his insane power gain, while CGR is a burst champ with his insane damage. However, both have aspects of each other’s kits, as Hype has great damage with the furies, while CGR has great control with the damnation and power gain (smaller than Hype’s power gain). Both have solid immunities as well.
I like to use CGR more, but I’ve used Hype a ton and will continue to use the both of them in future content.
My comment on what happens when CGR can't throw specials has been sent to moderation, but every champion has bad matchups. What about when quake is against true strike? Or doom against evaders.
Don't take them to those matches. How often are you not able to throw specials? Not enough to say CGR doesn't get a place on your team
Quake vs true strike? Thats so few lol
And doom is fine for me with evaders, you just have to adjust. Parry, mllh.
How often can you not throw specials though? There aren't many nodes that mess with that. And when there are, you dont need to use CGR!
I can think of a lot of nodes that limit your special use or power drain you after a certain amount of time. I can list them if you like, there are wayyy more than truestrike nodes.
Simple. Don’t bring CGR to those nodes lol.
He said Hype relies on specials, but since they both do, that argument is trash.
Where did I say Hyp relies on specials so that means CGR is better? I've said they both rely on specials
Unless someone can prove to me that CGR is better than Hype in SQ, EQ, story, and Incursions than I am staying on pro hyperion.
Side quest is easy, CGR does it quicker, 2 combos, sp2 fight over.
EQ is easy, CGR benefits from the current cosmic global way more than Hyp. When buffed up comes back, Hyp will be better
story, i think CGR covers more content and does it faster than Hyp, but anywhere CGR doesn't work hyp will be very good.
Hype can do all of those equally as well. And theres no way CGR can get to a sp2 in 2 combos. Hype can tho. For story, Hyperion can do so much more bosses, and I forgot he's a boss for most of the variants too. And you didnt answer that incursions question.Hmmmmmmm
My comment on what happens when CGR can't throw specials has been sent to moderation, but every champion has bad matchups. What about when quake is against true strike? Or doom against evaders.
Don't take them to those matches. How often are you not able to throw specials? Not enough to say CGR doesn't get a place on your team
Quake vs true strike? Thats so few lol
And doom is fine for me with evaders, you just have to adjust. Parry, mllh.
How often can you not throw specials though? There aren't many nodes that mess with that. And when there are, you dont need to use CGR!
I can think of a lot of nodes that limit your special use or power drain you after a certain amount of time. I can list them if you like, there are wayyy more than truestrike nodes.
Simple. Don’t bring CGR to those nodes lol.
He said Hype relies on specials, but since they both do, that argument is trash.
Where did I say Hyp relies on specials so that means CGR is better? I've said they both rely on specials
You used it as a downside of Hype and didnt mention CGR.
I have both. Hype is just so much more simple, practical and effective for majority of scenarios.
People think CGR is complex and he really isn’t you just have to end combos with Lights Medium and before you throw and SP2 when the enemy stunned charge heavy real quick.
Try not to dex before that but it’s inevitable
Yup, not complicated at all...
Let me explain Doom Cycle for you
Push opponent to two bars of power whilst being at 3 bars yourself. Throw SP3. You’ll gain a fury buff. Opponent will be stunned after SP3 then do Medium Medium Light Light Light Medium Medium (the lights will power steal) you should be at an SP1 and then use it to take power from the opponent. You’ll be at an SP2 and they will be a little below 2 bars of power. either use SP2 or build up to an SP3 to gain another fury buff
The difference between the doom cycle and Cgr's cycle is that you have complete control of the fight with doom, but you r restricted with cgr. Also cgr has like a million rotations that can be used for different things so it is definitely overwhelming when u start playing him. However Cgr's is still definitely useable (without dexing) in a lot of situations like unblockable specials which is a situation where people dont expect him to work
In this fight, you can make it so that in between Sp3 there is about 10 seconds until the next one, during those ten seconds they are power locked, heal blocked and fate sealed for all but one combo.
what is that if not in almost complete control?
Through the dupe. Its great, but not 100% uptime, so it is not complete control. It is some control though.
CGR has the best damage in the game, but damage isnt everything. Like Sunspot is all damage with a little utility, but there is no world where he beats AA.
CGR has insane damage and good utility, that’s what makes him different from your analogy.
Good utility? It is decent. But nothing that good. In my opinion at least.
Elaborate on how bleed/incinerate immunity, armor break, potent power gain, precision and cruelty, aptitude, isn’t that good.
Armor break is not really a utility, and those buffs are powerful but none of them except maybe powergain are utility. Thats like calling countering buffed up a utility.
Hype doesnt even have to land a basic hit on them to access his utility.
Armour break itself isn't a utility. But when there are champions like guardian and killmonger and mysterio, then yeah it is.
An armour break against them is basically an autoblock, damage back and mysterio counter
Symbiote spiderman has armor break, is it a utility?
Sym spidey>CGR?
Sure its a utility, but it is nothing that stands out or is unique in any way. Plus Hype has them too.
Yeah, sym spidey has utility against killmonger, if you wanted to use him there it would work. There are better options but that is utility.
CGR has a much more accessible armour break than Hyp. Hyp has that utility but only on sp2. CGR applies it at the start of the fight permanently against villians, and very regularly outside
Just to be clear, you understand that Hype can not touch them until and sp2, and then keep an armor up on them the whole fight, right?
What's easier, waiting until Sp2 or pressing fight?
This is like one of those stupid questions parents ask when the answer is obvious just to prove a point.
Obviously pressing fight is easier 🙄
But waiting like 7 seconds and throwing an sp2 is almost as easy.
My point is that CGR is much much better as a killmonger/mysterio counter. You get an armour break and don't ever have to think about it again.
Unless someone can prove to me that CGR is better than Hype in SQ, EQ, story, and Incursions than I am staying on pro hyperion.
Side quest is easy, CGR does it quicker, 2 combos, sp2 fight over.
EQ is easy, CGR benefits from the current cosmic global way more than Hyp. When buffed up comes back, Hyp will be better
story, i think CGR covers more content and does it faster than Hyp, but anywhere CGR doesn't work hyp will be very good.
Hype can do all of those equally as well. And theres no way CGR can get to a sp2 in 2 combos. Hype can tho. For story, Hyperion can do so much more bosses, and I forgot he's a boss for most of the variants too. And you didnt answer that incursions question.Hmmmmmmm
Ok, you probably havent played CGR too much then. MLLLM, MLLLL and a couple parries gets you to Sp2.
Incursions makes Annihulus one of the highest damage champions in the game. Irrelevant content when discussing how good a champion is
I have both. Hype is just so much more simple, practical and effective for majority of scenarios.
People think CGR is complex and he really isn’t you just have to end combos with Lights Medium and before you throw and SP2 when the enemy stunned charge heavy real quick.
Try not to dex before that but it’s inevitable
Yup, not complicated at all...
Let me explain Doom Cycle for you
Push opponent to two bars of power whilst being at 3 bars yourself. Throw SP3. You’ll gain a fury buff. Opponent will be stunned after SP3 then do Medium Medium Light Light Light Medium Medium (the lights will power steal) you should be at an SP1 and then use it to take power from the opponent. You’ll be at an SP2 and they will be a little below 2 bars of power. either use SP2 or build up to an SP3 to gain another fury buff
The difference between the doom cycle and Cgr's cycle is that you have complete control of the fight with doom, but you r restricted with cgr. Also cgr has like a million rotations that can be used for different things so it is definitely overwhelming when u start playing him. However Cgr's is still definitely useable (without dexing) in a lot of situations like unblockable specials which is a situation where people dont expect him to work
In this fight, you can make it so that in between Sp3 there is about 10 seconds until the next one, during those ten seconds they are power locked, heal blocked and fate sealed for all but one combo.
what is that if not in almost complete control?
Through the dupe. Its great, but not 100% uptime, so it is not complete control. It is some control though.
CGR has the best damage in the game, but damage isnt everything. Like Sunspot is all damage with a little utility, but there is no world where he beats AA.
CGR has insane damage and good utility, that’s what makes him different from your analogy.
Good utility? It is decent. But nothing that good. In my opinion at least.
Elaborate on how bleed/incinerate immunity, armor break, potent power gain, precision and cruelty, aptitude, isn’t that good.
Armor break is not really a utility, and those buffs are powerful but none of them except maybe powergain are utility. Thats like calling countering buffed up a utility.
Hype doesnt even have to land a basic hit on them to access his utility.
Armour break itself isn't a utility. But when there are champions like guardian and killmonger and mysterio, then yeah it is.
An armour break against them is basically an autoblock, damage back and mysterio counter
Symbiote spiderman has armor break, is it a utility?
Sym spidey>CGR?
Sure its a utility, but it is nothing that stands out or is unique in any way. Plus Hype has them too.
Yeah, sym spidey has utility against killmonger, if you wanted to use him there it would work. There are better options but that is utility.
CGR has a much more accessible armour break than Hyp. Hyp has that utility but only on sp2. CGR applies it at the start of the fight permanently against villians, and very regularly outside
Just to be clear, you understand that Hype can not touch them until and sp2, and then keep an armor up on them the whole fight, right?
What's easier, waiting until Sp2 or pressing fight?
This is like one of those stupid questions parents ask when the answer is obvious just to prove a point.
Obviously pressing fight is easier 🙄
But waiting like 7 seconds and throwing an sp2 is almost as easy.
My point is that CGR is much much better as a killmonger/mysterio counter. You get an armour break and don't ever have to think about it again.
Poison will kill you for mysterio
No it won't. Atleast not unless he is on that specialised node for him where after 8 seconds of gas stacks, he applies poison automatically. And even then, CGR's damage is so huge that you'll probably be able to remove a decent chunk if not outdamage it.
My comment on what happens when CGR can't throw specials has been sent to moderation, but every champion has bad matchups. What about when quake is against true strike? Or doom against evaders.
Don't take them to those matches. How often are you not able to throw specials? Not enough to say CGR doesn't get a place on your team
Quake vs true strike? Thats so few lol
And doom is fine for me with evaders, you just have to adjust. Parry, mllh.
How often can you not throw specials though? There aren't many nodes that mess with that. And when there are, you dont need to use CGR!
I can think of a lot of nodes that limit your special use or power drain you after a certain amount of time. I can list them if you like, there are wayyy more than truestrike nodes.
Simple. Don’t bring CGR to those nodes lol.
He said Hype relies on specials, but since they both do, that argument is trash.
Where did I say Hyp relies on specials so that means CGR is better? I've said they both rely on specials
You used it as a downside of Hype and didnt mention CGR.
I said where you can't use specials don't use CGR. I've never claimed CGR is good when you can't use specials
Unless someone can prove to me that CGR is better than Hype in SQ, EQ, story, and Incursions than I am staying on pro hyperion.
Side quest is easy, CGR does it quicker, 2 combos, sp2 fight over.
EQ is easy, CGR benefits from the current cosmic global way more than Hyp. When buffed up comes back, Hyp will be better
story, i think CGR covers more content and does it faster than Hyp, but anywhere CGR doesn't work hyp will be very good.
Hype can do all of those equally as well. And theres no way CGR can get to a sp2 in 2 combos. Hype can tho. For story, Hyperion can do so much more bosses, and I forgot he's a boss for most of the variants too. And you didnt answer that incursions question.Hmmmmmmm
Ok, you probably havent played CGR too much then. MLLLM, MLLLL and a couple parries gets you to Sp2.
Incursions makes Annihulus one of the highest damage champions in the game. Irrelevant content when discussing how good a champion is
Irrelevant? Its literally the only hard content endgamers have left. And it also is the gateway to the rarest resource in the game at the moment, 6* sigs. If you think thats irrelevant, then this conversation is lost.
My comment on what happens when CGR can't throw specials has been sent to moderation, but every champion has bad matchups. What about when quake is against true strike? Or doom against evaders.
Don't take them to those matches. How often are you not able to throw specials? Not enough to say CGR doesn't get a place on your team
Quake vs true strike? Thats so few lol
And doom is fine for me with evaders, you just have to adjust. Parry, mllh.
How often can you not throw specials though? There aren't many nodes that mess with that. And when there are, you dont need to use CGR!
I can think of a lot of nodes that limit your special use or power drain you after a certain amount of time. I can list them if you like, there are wayyy more than truestrike nodes.
Simple. Don’t bring CGR to those nodes lol.
He said Hype relies on specials, but since they both do, that argument is trash.
Where did I say Hyp relies on specials so that means CGR is better? I've said they both rely on specials
You used it as a downside of Hype and didnt mention CGR.
I said where you can't use specials don't use CGR. I've never claimed CGR is good when you can't use specials
Unless someone can prove to me that CGR is better than Hype in SQ, EQ, story, and Incursions than I am staying on pro hyperion.
Side quest is easy, CGR does it quicker, 2 combos, sp2 fight over.
EQ is easy, CGR benefits from the current cosmic global way more than Hyp. When buffed up comes back, Hyp will be better
story, i think CGR covers more content and does it faster than Hyp, but anywhere CGR doesn't work hyp will be very good.
Hype can do all of those equally as well. And theres no way CGR can get to a sp2 in 2 combos. Hype can tho. For story, Hyperion can do so much more bosses, and I forgot he's a boss for most of the variants too. And you didnt answer that incursions question.Hmmmmmmm
Ok, you probably havent played CGR too much then. MLLLM, MLLLL and a couple parries gets you to Sp2.
Incursions makes Annihulus one of the highest damage champions in the game. Irrelevant content when discussing how good a champion is
Irrelevant? Its literally the only hard content endgamers have left. And it also is the gateway to the rarest resource in the game at the moment, 6* sigs. If you think thats irrelevant, then this conversation is lost.
Hyperion neither is good for high-level incursions, especially with his block proficiency and playstyle.
Unless someone can prove to me that CGR is better than Hype in SQ, EQ, story, and Incursions than I am staying on pro hyperion.
Side quest is easy, CGR does it quicker, 2 combos, sp2 fight over.
EQ is easy, CGR benefits from the current cosmic global way more than Hyp. When buffed up comes back, Hyp will be better
story, i think CGR covers more content and does it faster than Hyp, but anywhere CGR doesn't work hyp will be very good.
Hype can do all of those equally as well. And theres no way CGR can get to a sp2 in 2 combos. Hype can tho. For story, Hyperion can do so much more bosses, and I forgot he's a boss for most of the variants too. And you didnt answer that incursions question.Hmmmmmmm
Ok, you probably havent played CGR too much then. MLLLM, MLLLL and a couple parries gets you to Sp2.
Incursions makes Annihulus one of the highest damage champions in the game. Irrelevant content when discussing how good a champion is
Irrelevant? Its literally the only hard content endgamers have left. And it also is the gateway to the rarest resource in the game at the moment, 6* sigs. If you think thats irrelevant, then this conversation is lost.
Irrelevant on how good a champion is? Annihulus is better than CGR in incursions, does that mean he's a better champion? Don't make me laugh
My comment on what happens when CGR can't throw specials has been sent to moderation, but every champion has bad matchups. What about when quake is against true strike? Or doom against evaders.
Don't take them to those matches. How often are you not able to throw specials? Not enough to say CGR doesn't get a place on your team
Quake vs true strike? Thats so few lol
And doom is fine for me with evaders, you just have to adjust. Parry, mllh.
How often can you not throw specials though? There aren't many nodes that mess with that. And when there are, you dont need to use CGR!
I can think of a lot of nodes that limit your special use or power drain you after a certain amount of time. I can list them if you like, there are wayyy more than truestrike nodes.
Simple. Don’t bring CGR to those nodes lol.
He said Hype relies on specials, but since they both do, that argument is trash.
Where did I say Hyp relies on specials so that means CGR is better? I've said they both rely on specials
You used it as a downside of Hype and didnt mention CGR.
I said where you can't use specials don't use CGR. I've never claimed CGR is good when you can't use specials
Mkay
If you'd like to point out where i said it, I'd be glad to take it back- maybe i made a mistake but I've never thought that nor said it
Unless someone can prove to me that CGR is better than Hype in SQ, EQ, story, and Incursions than I am staying on pro hyperion.
Side quest is easy, CGR does it quicker, 2 combos, sp2 fight over.
EQ is easy, CGR benefits from the current cosmic global way more than Hyp. When buffed up comes back, Hyp will be better
story, i think CGR covers more content and does it faster than Hyp, but anywhere CGR doesn't work hyp will be very good.
Hype can do all of those equally as well. And theres no way CGR can get to a sp2 in 2 combos. Hype can tho. For story, Hyperion can do so much more bosses, and I forgot he's a boss for most of the variants too. And you didnt answer that incursions question.Hmmmmmmm
Ok, you probably havent played CGR too much then. MLLLM, MLLLL and a couple parries gets you to Sp2.
Incursions makes Annihulus one of the highest damage champions in the game. Irrelevant content when discussing how good a champion is
he can after a sp3 but not off the bat. And how is incursion irrelevent? And all your saying is Annihulus is a god in incursions which is true but Hyperion is too. He is crazy with buff corn, that weird degen thing, etc.
Unless someone can prove to me that CGR is better than Hype in SQ, EQ, story, and Incursions than I am staying on pro hyperion.
Side quest is easy, CGR does it quicker, 2 combos, sp2 fight over.
EQ is easy, CGR benefits from the current cosmic global way more than Hyp. When buffed up comes back, Hyp will be better
story, i think CGR covers more content and does it faster than Hyp, but anywhere CGR doesn't work hyp will be very good.
Hype can do all of those equally as well. And theres no way CGR can get to a sp2 in 2 combos. Hype can tho. For story, Hyperion can do so much more bosses, and I forgot he's a boss for most of the variants too. And you didnt answer that incursions question.Hmmmmmmm
Ok, you probably havent played CGR too much then. MLLLM, MLLLL and a couple parries gets you to Sp2.
Incursions makes Annihulus one of the highest damage champions in the game. Irrelevant content when discussing how good a champion is
Irrelevant? Its literally the only hard content endgamers have left. And it also is the gateway to the rarest resource in the game at the moment, 6* sigs. If you think thats irrelevant, then this conversation is lost.
Hyperion neither is good for high-level incursions, especially with his block proficiency and playstyle.
Youre joking, right? With Buff corn and enhanced stun duration plus extra special ability accuracy they stay stunned the whole time. He is in the top 10 for incursions imo.
Comments
Obviously pressing fight is easier 🙄
But waiting like 7 seconds and throwing an sp2 is almost as easy.
Overall, Hype doesn't need the most ideal circumstances to do what he does and he just does more in general.
EQ is easy, CGR benefits from the current cosmic global way more than Hyp. When buffed up comes back, Hyp will be better
story, i think CGR covers more content and does it faster than Hyp, but anywhere CGR doesn't work hyp will be very good.
And Hype is definitely better than CGR for story. I used him soooo much in exploration before nerf. And i used him a ton on my alt for act 6 as well.
He is better for the first ten seconds, and then theyre equal. That sounds more like slightly better to me.
I like to use CGR more, but I’ve used Hype a ton and will continue to use the both of them in future content.
How much did you use CGR for act 6?
On my alt? He was one of my 5 most used.
Incursions makes Annihulus one of the highest damage champions in the game. Irrelevant content when discussing how good a champion is