Sym Supreme is even more effective on Unstoppable nodes and against Unstoppable champs than champs who use Slow.
Abyss, thing, passive unstoppable have entered the chat.
well played LOL .. but yeah beyond passives ... Sym does a great job against it. he's not ever the first option of course but he's more effective as he doesn't ever stop applying the nullify whereas Slow champs have to place the debuff successfully or the unstoppable happens. not against Sym though. it never happens.
just thought i'd share since this is for those underrated things people might not know ya know.
When you play for #robot, put bleeds on Cable as long as you want. Cable can't degen robots. Edit: Its actually written in his desctription, I just thought I'm special for knowing that
Sentry probably has the third best indestructible mechanic in the game.
who are you going with for top 2? there's luke cage, cmm, phoenix, kilmonger.
Luke Cage and Killmonger for top 2. At max sig, Sentry's indestructible is pretty much on command, whenever you want it as long as you're not in the first phase. Plus bonus points for being a passive as well.
Try and run 10 rooms solo in incursions with either of those champs and let me know how you get on.
Professor X evades Venom or anyone similar special 2 with ease because his spacing is much wider .....I didn't notice this until fighting variant 7.1.1 Venom and evading his sp2 was so easy
Sym Supreme is even more effective on Unstoppable nodes and against Unstoppable champs than champs who use Slow.
Abyss, thing, passive unstoppable have entered the chat.
well played LOL .. but yeah beyond passives ... Sym does a great job against it. he's not ever the first option of course but he's more effective as he doesn't ever stop applying the nullify whereas Slow champs have to place the debuff successfully or the unstoppable happens. not against Sym though. it never happens.
just thought i'd share since this is for those underrated things people might not know ya know.
Yeah but hes not better than slow champs for unstoppable, but a good option.
Havok is the best Havok counter Ronin is a fantastic Thing counter iHulk is very stressful to play, but his immortality mechanic is a godsend in AW If you think the Corvus Timeout method is amazing, you clearly never tried the Horseman Wolvie Timeout. Never need to use a potion in AQ again.
Idk Warlock is at his best against Havok. He completely dominates that matchup
Can you explain the Corvus/Wolverine timeout method a bit? Im not familiar
If you get Armor Broken against Havok using Warlock, you're gonna take the detonation damage. If you get armor broken against Havok using Havok, it's just more free healing. Colossus is also better than Warlock for Havok for this reason. Granted, there aren't many times when you are fighting Havok that you will be armor broken, but it does happen.
With the Corvus Timeout, you timeout with 1 HP left and either need to use potions to heal up before reentering or play super carefully to avoid taking even a blocked hit. With Wolverine (Horseman or otherwise) you can time out with 1 HP and heal back up to full health in a few hits. Because he heals so much, you can timeout whenever you want and just heal back to full the next fight. I don't often need to timeout in AQ, but when I do, I usually timeout when Wolvie is at 10% so I can start with a parry or withstand the Degen (I take the degen paths) until my regen activates. A simpler way to put it is that the Corvus method lets you get around the timeout penalty whereas the Wolvie method lets you completely ignore the timeout penalty.
Like Professor x has really amazing block proficiency and i guess is at top no. 3 after red skull and capiw...!!! Any things you might know which people dont know?
It's not top 3 pretty sure og cap cap world war have higher
Like Professor x has really amazing block proficiency and i guess is at top no. 3 after red skull and capiw...!!! Any things you might know which people dont know?
It's not top 3 pretty sure og cap cap world war have higher
Max sig Guardian would also be higher.
However, another thing most people aren't generally aware of is any champ with block proficiency higher than 6000 (plus or minus, depending on what the challenge rating of the thing they are attacking is) can reduce blocked damage to zero with a Parry. Max Parry offers 25% block damage reduction, and block proficiency 6000 is 75% block damage reduction at CR 100. These add together (Parry is unaffected by diminishing returns) to get to 100% block damage mitigation.
Morningstar can regenerate from Machoism node as well.
Also, one that people who play Morningstar generally know but those who only read her abilities might not know. According to her abilities descriptions, to capture a soul you need to use SP3, then reach 100 on the soul counter. That's only partially correct. If you kill the opponent while the counter is greater than zero, you also capture the soul. Killing the opponent with the SP3 attack itself also captures the soul (you can still only capture one soul per fight).
This means if you are in a situation where it would be difficult to push the counter to 100 (for example, if you're suffering from a damage over time effect, each tick counts against you to push the counter downward fast) you can just keep fighting until the opponent is at very low health and then finish them off with SP3 to get the guaranteed soul capture.
Mr Sinister doesn't regenerate from critical hits inflicted using Cyclops' optic blasts.
King Groot's SP2 poison breath inflicts Energy damage. Be careful throwing it at Torch, Havok or CMM!
If you have the Recovery Mastery, you can spam Mysterio's SP1 and let your opponent beat you up to effectively regenerate, whilst leaving them to suffer almost all the damage.
Magik can do the same during Limbo, letting her completely recover from Power Sting and Recoil damage, as long as she initially survives it (and doesn't run Liquid Courage).
The shock that Wasp uses during her evade counts as an intercept. She benefits from the Nick Fury and Quake/Antman synergy as much as anyone because she gets 3 no risk intercepts. Also it’s fun to spam heavies in the corner even after the defender fills a bar of power because her jump back from the evade synergy saves her from almost any sp
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just thought i'd share since this is for those underrated things people might not know ya know.
Edit: Its actually written in his desctription, I just thought I'm special for knowing that
Best top 5 idle animation
1Havok( coolest in the game)
2 Massacre (Swagger)
3 Omega red
4 sabertooth
5 cap iw
However, another thing most people aren't generally aware of is any champ with block proficiency higher than 6000 (plus or minus, depending on what the challenge rating of the thing they are attacking is) can reduce blocked damage to zero with a Parry. Max Parry offers 25% block damage reduction, and block proficiency 6000 is 75% block damage reduction at CR 100. These add together (Parry is unaffected by diminishing returns) to get to 100% block damage mitigation.
Claire's Buff Immunity can stop Masochism from healing the opponent.
This means if you are in a situation where it would be difficult to push the counter to 100 (for example, if you're suffering from a damage over time effect, each tick counts against you to push the counter downward fast) you can just keep fighting until the opponent is at very low health and then finish them off with SP3 to get the guaranteed soul capture.
King Groot's SP2 poison breath inflicts Energy damage. Be careful throwing it at Torch, Havok or CMM!
If you have the Recovery Mastery, you can spam Mysterio's SP1 and let your opponent beat you up to effectively regenerate, whilst leaving them to suffer almost all the damage.
Magik can do the same during Limbo, letting her completely recover from Power Sting and Recoil damage, as long as she initially survives it (and doesn't run Liquid Courage).