She's behind a paywall for now only. Ur surprised by this? That's like telling a person who purchased a first class airline ticket they have to be subjected to the same small crowded seat as coach. U get what u pay for, accept it and stop complaining.
Imagine that, a company that needs revenue to operate, try's to encourage people to spend money on the game that will allow them to further develop the game and keep it running. And also comment and say that is how you will be able to get the character in other ways after the initial first 6 months ! Seriously guys without offers like this to entice people to spend on the game how the hell do we expect it to keep running.
it's not like kabam were going bankrupt without releasing her for money only. no one has problem with offers but they specifically say that there will be no other way to get her for the next 6 months meaning ftp don't have any way at all to get her.
And so they shouldnt. The people that contribtute to the running and maintainig of the game should have the option to get her first as a benefit of spending their money. If you dont want to contribute in the same way others do you shouldnt expect the same benefits. Pretty simple to me
ftp players also contribute to the game. we make up most of the game's population. it doesn't matter if a spenders got a champion first before ftp because eventually (in a good amount of time, not something like years or something), everyone would have the chance to get that champion for free. ftp now don't have that chance.
And out of curiosity what financial contribution do f2p players make to the game?
ftp players are the ones who make up most the playerbase. they help keep the game interesting and competitive given the multiplayer aspects of it. they also spread awareness of the game and in a way, are low-key advertising for kabam. they are also the ones mainly behind the ratings, reviews and other such stats which encourage spenders to download the game. The game also helps promote marvel property such as comics, movies, series, etc. and so it's directly a promotion for everyone in the game helping marvel themselves boost sales.
ftp help a lot in small and indirect ways
How do f2p players keep the game intresting exactly? And as far as im aware the guys that create awareness generally for the game are the content creators on youtube etc 99% of which spend money. In fact most of them create content based on them spending said money and sharing the results. The people that play the game i would say for the most part are Marvel fans, hemce them downloading the in first place. Im sure it would be VERY rare for somebody to play this game BEFORE ever reading a comic or watching a Marvel movie and this being the catalyst for them to do so. But lets be real, im sure there is an element of f2p players telling freinds etc about the game but that only actually benefits the game if those referrals spend money. My issue is eveytime there is something offered in the game that f2p players cant get immediatley i hear nothing but whining. Its like people that rent a movie at home to watch when it first comes out and everybody else kicking off because they have to wait until a tv station picks it up 12 months down the line and shows it for free. Absolute nonesense
Imagine that, a company that needs revenue to operate, try's to encourage people to spend money on the game that will allow them to further develop the game and keep it running. And also comment and say that is how you will be able to get the character in other ways after the initial first 6 months ! Seriously guys without offers like this to entice people to spend on the game how the hell do we expect it to keep running.
it's not like kabam were going bankrupt without releasing her for money only. no one has problem with offers but they specifically say that there will be no other way to get her for the next 6 months meaning ftp don't have any way at all to get her.
And so they shouldnt. The people that contribtute to the running and maintainig of the game should have the option to get her first as a benefit of spending their money. If you dont want to contribute in the same way others do you shouldnt expect the same benefits. Pretty simple to me
ftp players also contribute to the game. we make up most of the game's population. it doesn't matter if a spenders got a champion first before ftp because eventually (in a good amount of time, not something like years or something), everyone would have the chance to get that champion for free. ftp now don't have that chance.
And out of curiosity what financial contribution do f2p players make to the game?
ftp players are the ones who make up most the playerbase. they help keep the game interesting and competitive given the multiplayer aspects of it. they also spread awareness of the game and in a way, are low-key advertising for kabam. they are also the ones mainly behind the ratings, reviews and other such stats which encourage spenders to download the game. The game also helps promote marvel property such as comics, movies, series, etc. and so it's directly a promotion for everyone in the game helping marvel themselves boost sales.
ftp help a lot in small and indirect ways
How do f2p players keep the game intresting exactly? And as far as im aware the guys that create awareness generally for the game are the content creators on youtube etc 99% of which spend money. In fact most of them create content based on them spending said money and sharing the results. The people that play the game i would say for the most part are Marvel fans, hemce them downloading the in first place. Im sure it would be VERY rare for somebody to play this game BEFORE ever reading a comic or watching a Marvel movie and this being the catalyst for them to do so. But lets be real, im sure there is an element of f2p players telling freinds etc about the game but that only actually benefits the game if those referrals spend money. My issue is eveytime there is something offered in the game that f2p players cant get immediatley i hear nothing but whining. Its like people that rent a movie at home to watch when it first comes out and everybody else kicking off because they have to wait until a tv station picks it up 12 months down the line and shows it for free. Absolute nonesense
Imagine that, a company that needs revenue to operate, try's to encourage people to spend money on the game that will allow them to further develop the game and keep it running. And also comment and say that is how you will be able to get the character in other ways after the initial first 6 months ! Seriously guys without offers like this to entice people to spend on the game how the hell do we expect it to keep running.
it's not like kabam were going bankrupt without releasing her for money only. no one has problem with offers but they specifically say that there will be no other way to get her for the next 6 months meaning ftp don't have any way at all to get her.
And so they shouldnt. The people that contribtute to the running and maintainig of the game should have the option to get her first as a benefit of spending their money. If you dont want to contribute in the same way others do you shouldnt expect the same benefits. Pretty simple to me
ftp players also contribute to the game. we make up most of the game's population. it doesn't matter if a spenders got a champion first before ftp because eventually (in a good amount of time, not something like years or something), everyone would have the chance to get that champion for free. ftp now don't have that chance.
And out of curiosity what financial contribution do f2p players make to the game?
ftp players are the ones who make up most the playerbase. they help keep the game interesting and competitive given the multiplayer aspects of it. they also spread awareness of the game and in a way, are low-key advertising for kabam. they are also the ones mainly behind the ratings, reviews and other such stats which encourage spenders to download the game. The game also helps promote marvel property such as comics, movies, series, etc. and so it's directly a promotion for everyone in the game helping marvel themselves boost sales.
ftp help a lot in small and indirect ways
How do f2p players keep the game intresting exactly? And as far as im aware the guys that create awareness generally for the game are the content creators on youtube etc 99% of which spend money. In fact most of them create content based on them spending said money and sharing the results. The people that play the game i would say for the most part are Marvel fans, hemce them downloading the in first place. Im sure it would be VERY rare for somebody to play this game BEFORE ever reading a comic or watching a Marvel movie and this being the catalyst for them to do so. But lets be real, im sure there is an element of f2p players telling freinds etc about the game but that only actually benefits the game if those referrals spend money. My issue is eveytime there is something offered in the game that f2p players cant get immediatley i hear nothing but whining. Its like people that rent a movie at home to watch when it first comes out and everybody else kicking off because they have to wait until a tv station picks it up 12 months down the line and shows it for free. Absolute nonesense
Most ftp don't whine about anything like the earl-access bundles or smth. But when Kabam comes out with rubbish moves like the arena changes and this, they have a reason to.
Most ftp cry about EVERYTHING
It's actually a biased sample. Many ftp come here to complain if they feel strongly enough about something. But those that don't care will not come to complain, thereby biasing the sample of ftp people to the complaint side of the board.
Or you could be suffering from confirmation bias. Alternatively, there's a small chance you could be right, but it would surprise me if most ftp do in fact cry about everything.
P.s. I'm a literalist, sorry
True this - its an echo chamber in here with a toxic atmosphere at times, mostly in general chat. You aren't allowed to have opinions because of the fear of the dislike button. However, if that made the pointless numbers next to your username work similar to reddit the content posted might be more constructive - especially if those in negatives had timeouts.
This month we reach the 200th playable champ and there is outrage that just 1% of those isn't free.
it's just that Sigil Witch was introduced in December, Wandavision released in late Jan and it's now June. I and many other ftp were waiting eagerly for her release because she seems to be a fun champ. now we learn that for the next 6 months at the very least, she won't be available in any other manner. i'm sad about that and probably need some time to cool off.
F2P players are important to the game and are the biggest customer technically. They don’t pay the bills per se , but you really shouldn’t look at it from what they spend, but how one referral can turn into 2-3 etc.
I don’t think this hurts hurts the game for F2P, maybe just a jealousy streak
A "customer" is someone that spends money isnt it? If i run a bar and someone came into it and NEVER spent a penny but kept drinking my water are they a customer?
F2P players are important to the game and are the biggest customer technically. They don’t pay the bills per se , but you really shouldn’t look at it from what they spend, but how one referral can turn into 2-3 etc.
I don’t think this hurts hurts the game for F2P, maybe just a jealousy streak
A "customer" is someone that spends money isnt it? If i run a bar and someone came into it and NEVER spent a penny but kept drinking my water are they a customer?
F2P players are important to the game and are the biggest customer technically. They don’t pay the bills per se , but you really shouldn’t look at it from what they spend, but how one referral can turn into 2-3 etc.
I don’t think this hurts hurts the game for F2P, maybe just a jealousy streak
A "customer" is someone that spends money isnt it? If i run a bar and someone came into it and NEVER spent a penny but kept drinking my water are they a customer?
Why are you giving people water for free?
Well cuz im a nice guy obvuilsy. But i thought the clue for customer was in the word.......custom? So in actual fact f2p arent their biggest "customer" becasue they offer no custom
F2P players are important to the game and are the biggest customer technically. They don’t pay the bills per se , but you really shouldn’t look at it from what they spend, but how one referral can turn into 2-3 etc.
The way F2P games look at F2P players is that they are where spenders come from, and they add to the overall liveliness of the game.
The best analogy is they are kind of like the people who browse through stores. On the one hand, someone who browses through a store and doesn't buy anything doesn't really help the bottom line. On the other hand, most of your sales come from people who start off browsing and then end up buying. And no one wants to run an empty store, because it looks dead. You need people playing or the game looks dead, and the more people who play for free (presumably) the more people who eventually spend.
An F2P game that is hostile to F2P players doesn't lose much today, but it is destroying its future. And this game is extremely friendly to F2P players. The fact that a player could pick up the game today and be a Cavalier player in less than a month without spending borders on ridiculous levels of F2P friendliness. And while this might require higher levels of player skill than the average person picking up the game today would have, that just means the game has skillwalls, not paywalls to progress.
I don't think most F2P players complain about the game. I think most of them appreciate how friendly the game is to F2P players. I think the people who are always complaining are the players who focus on what they think they deserve and don't have, as opposed to the players who just want the opportunity to get things and focus on getting them. And we have those in both the F2P camp and the spending camp.
F2P players are important to the game and are the biggest customer technically. They don’t pay the bills per se , but you really shouldn’t look at it from what they spend, but how one referral can turn into 2-3 etc.
I don’t think this hurts hurts the game for F2P, maybe just a jealousy streak
A "customer" is someone that spends money isnt it? If i run a bar and someone came into it and NEVER spent a penny but kept drinking my water are they a customer?
it's just that Sigil Witch was introduced in December, Wandavision released in late Jan and it's now June. I and many other ftp were waiting eagerly for her release because she seems to be a fun champ. now we learn that for the next 6 months at the very least, she won't be available in any other manner. i'm sad about that and probably need some time to cool off.
Im glad youve seen the error of your ways my man. Remember even the people that were prepared to pay have had to wait since december as well so theyve had to wait until now also
F2P players are important to the game and are the biggest customer technically. They don’t pay the bills per se , but you really shouldn’t look at it from what they spend, but how one referral can turn into 2-3 etc.
I don’t think this hurts hurts the game for F2P, maybe just a jealousy streak
A "customer" is someone that spends money isnt it? If i run a bar and someone came into it and NEVER spent a penny but kept drinking my water are they a customer?
Why are you giving people water for free?
Well cuz im a nice guy obvuilsy. But i thought the clue for customer was in the word.......custom? So in actual fact f2p arent their biggest "customer" becasue they offer no custom
FTP players spend time, and sometimes a ridiculously large amount, to earn the same as payers do. The amount of time some players spend only increases statistics and what investors want to see when it comes to engagement from playerbase. Never think that customers have to be people that spend money
it's just that Sigil Witch was introduced in December, Wandavision released in late Jan and it's now June. I and many other ftp were waiting eagerly for her release because she seems to be a fun champ. now we learn that for the next 6 months at the very least, she won't be available in any other manner. i'm sad about that and probably need some time to cool off.
Im glad youve seen the error of your ways my man. Remember even the people that were prepared to pay have had to wait since december as well so theyve had to wait until now also
F2P players are important to the game and are the biggest customer technically. They don’t pay the bills per se , but you really shouldn’t look at it from what they spend, but how one referral can turn into 2-3 etc.
I don’t think this hurts hurts the game for F2P, maybe just a jealousy streak
A "customer" is someone that spends money isnt it? If i run a bar and someone came into it and NEVER spent a penny but kept drinking my water are they a customer?
Why are you giving people water for free?
Because water is free in most restaurants.
But im fairly sure no resturant would allow someone to constantly come in and take their water for free forever. Which is in essence what KABAM is doing hoping these people turn into paying customers. You could play this game forever for free. Its like the same person saying im sat here with this water but that guy over there has a bottle of champagne and i should be able to have that as well. But the guy drinking the champagne has PAID money for it so he gets something diffirent
F2P players are important to the game and are the biggest customer technically. They don’t pay the bills per se , but you really shouldn’t look at it from what they spend, but how one referral can turn into 2-3 etc.
I don’t think this hurts hurts the game for F2P, maybe just a jealousy streak
A "customer" is someone that spends money isnt it? If i run a bar and someone came into it and NEVER spent a penny but kept drinking my water are they a customer?
Why are you giving people water for free?
Well cuz im a nice guy obvuilsy. But i thought the clue for customer was in the word.......custom? So in actual fact f2p arent their biggest "customer" becasue they offer no custom
FTP players spend time, and sometimes a ridiculously large amount, to earn the same as payers do. The amount of time some players spend only increases statistics and what investors want to see when it comes to engagement from playerbase. Never think that customers have to be people that spend money
Im farily certain they would rather see revenue into the business than offer something everybody is happy with but is only sustainable for a very short period of time because they cant afford to maintain it. Or do these guys that develop the game pay their bills with thankyous?
it's just that Sigil Witch was introduced in December, Wandavision released in late Jan and it's now June. I and many other ftp were waiting eagerly for her release because she seems to be a fun champ. now we learn that for the next 6 months at the very least, she won't be available in any other manner. i'm sad about that and probably need some time to cool off.
Im glad youve seen the error of your ways my man. Remember even the people that were prepared to pay have had to wait since december as well so theyve had to wait until now also
I'm sorry if I came off as condescending
Dont worry its all good. Just frustrating when people (not just you) feel entitled to something when they arent. Just need to think about it from all angles i think
Y'all way over assume too much. You did this with 6* R4 resources during spring cleaning. Paywall this, paywall that. Then they were in 7.2.
This very well could be the first step in her release. We just don't know thier plans. But for anyone who didn't make the connection of her in game name to the Sigil, that's on you.
Even still, you have just 2 champs out of like 250 or how ever many there are now that can get through money. Big deal.
No way she is gonna be available apart from Summoner Sigil my g
Someone didn't look at the in game mail yet
"Rare opportunities" sounds an awful lot like a combination of money, units and/or absurd luck.
Let me introduce you to Platpool....
I'll do you one better: it sounds like almost everyone else as well. When new champions are added to the basic pools, like when new 6* champs are moved from the featured pool to the basic crystal pool, we're adding a rare opportunity to get that champ. Most ways to target a specific champion are rare opportunities, because the game doesn't ordinarily allow specific champion targeting in normal gameplay.
Switch will probably be more like Platpool, but if anything it is in many ways easier to target Platpool than, say, Doom in the basic crystals.
F2P players are important to the game and are the biggest customer technically. They don’t pay the bills per se , but you really shouldn’t look at it from what they spend, but how one referral can turn into 2-3 etc.
I don’t think this hurts hurts the game for F2P, maybe just a jealousy streak
A "customer" is someone that spends money isnt it? If i run a bar and someone came into it and NEVER spent a penny but kept drinking my water are they a customer?
Why are you giving people water for free?
Well cuz im a nice guy obvuilsy. But i thought the clue for customer was in the word.......custom? So in actual fact f2p arent their biggest "customer" becasue they offer no custom
FTP players spend time, and sometimes a ridiculously large amount, to earn the same as payers do. The amount of time some players spend only increases statistics and what investors want to see when it comes to engagement from playerbase. Never think that customers have to be people that spend money
Kabam is not looking for investors. And every time someone mentions this, I assume they Googled it. Engagement statistics are not something investors would typically be looking at. They'd be looking at conversion rates and revenue projections. Engagement statistics is something internal developers and producers might care about, not an outside investor.
Engagement is a metric useful to the developers to give them feedback on which parts of the game are most appealing to their players. It is almost irrelevant to an investor. It is even sometimes a counter-indicator of sorts: a game with huge engagement but low revenue is a dangerous game to invest in, because it suggests the game could cost more to make for less revenue. An investor would care about a path to sustainable player growth and a healthy conversion rate (what percentage of players eventually spend) and the spend per player average.
And also, you know, a game actually looking for investors.
I'm afraid this fiction that F2P players that spend a ton of time in the game are somehow giving the game some kind of direct benefit in the form of pumping up the game's statistics is just that: a fiction, crafted from very haphazard superficial Google research. This might matter if they were selling ad space, which they don't. This might matter if Netmarble was looking to sell off the property, which seems extremely unlikely. This might even matter to someone looking to make MCOC2, which I currently see no evidence of yet.
This only matters to Kabam developers themselves, and they don't even think that higher is always better. There are times when they might consider high time spent in certain parts of the game to be a sign something is potentially wrong. For example, if they saw ten times more time spent in the arena than in the monthly quests on average, they probably wouldn't congratulate themselves for the high engagement numbers. They'd probably try to figure out what they need to change to address that situation. They'd drive the engagement down, if they thought it was not healthy for the game as a whole. Because those numbers are developer feedback, not financial feedback.
I can tell you this: Be bloody grateful that there are only 2 (TWO) champions that you have to pay to get.
Future Fight adds a new paywall character, or an in-game premium-currency walled character almost EVERY UPDATE.
Kitty Pryde, Abomination, Jubilee, Namor, Magik, Psylocke, Jean Grey, Doctor Doom, Stryfe, Iceman, Sabretooth, Mystique, Agent Venom... all behind walls of either cold-hard-cash or crystals that you need several thousand of to get them and that you get at a pathetic trickle unless you, guess what, buy them.
I can tell you this: Be bloody grateful that there are only 2 (TWO) champions that you have to pay to get.
Future Fight adds a new paywall character, or an in-game premium-currency walled character almost EVERY UPDATE.
Kitty Pryde, Abomination, Jubilee, Namor, Magik, Psylocke, Jean Grey, Doctor Doom, Stryfe, Iceman, Sabretooth, Mystique, Agent Venom... all behind walls of either cold-hard-cash or crystals that you need several thousand of to get them and that you get at a pathetic trickle unless you, guess what, buy them.
Plus, take a look at the tier lists that creators make. A lot of the pay to get champions are near or at the top
I can tell you this: Be bloody grateful that there are only 2 (TWO) champions that you have to pay to get.
Future Fight adds a new paywall character, or an in-game premium-currency walled character almost EVERY UPDATE.
Kitty Pryde, Abomination, Jubilee, Namor, Magik, Psylocke, Jean Grey, Doctor Doom, Stryfe, Iceman, Sabretooth, Mystique, Agent Venom... all behind walls of either cold-hard-cash or crystals that you need several thousand of to get them and that you get at a pathetic trickle unless you, guess what, buy them.
Every new uniform is also only available with crystals. They did allow for some to be bought with gold but none of the newest ones. They also limit the available champs you can get from biometrics as well.
It's been MFF's biggest complaint since the beginning.
Initially survived without OGV (5*)then got him for 3k units (after a year but still it counts). Have survived without redpool, goldpool, platpool or Weaponflex, thanos, kang etc Perhaps Some day!! Will survive without SWs.............Game goes on life goes on lol. I'm friggin happy to pull 700 units, completely free from 15k artifact bundle. Never had a single problem with spenders, Good for them.
I can tell you this: Be bloody grateful that there are only 2 (TWO) champions that you have to pay to get.
Future Fight adds a new paywall character, or an in-game premium-currency walled character almost EVERY UPDATE.
Kitty Pryde, Abomination, Jubilee, Namor, Magik, Psylocke, Jean Grey, Doctor Doom, Stryfe, Iceman, Sabretooth, Mystique, Agent Venom... all behind walls of either cold-hard-cash or crystals that you need several thousand of to get them and that you get at a pathetic trickle unless you, guess what, buy them.
Every new uniform is also only available with crystals. They did allow for some to be bought with gold but none of the newest ones. They also limit the available champs you can get from biometrics as well.
It's been MFF's biggest complaint since the beginning.
it's got to be the greediest game I've played. Which, when combined with stale, repetitive content, was why I gave up after 2 years. I got fed up.
I can tell you this: Be bloody grateful that there are only 2 (TWO) champions that you have to pay to get.
Future Fight adds a new paywall character, or an in-game premium-currency walled character almost EVERY UPDATE.
Kitty Pryde, Abomination, Jubilee, Namor, Magik, Psylocke, Jean Grey, Doctor Doom, Stryfe, Iceman, Sabretooth, Mystique, Agent Venom... all behind walls of either cold-hard-cash or crystals that you need several thousand of to get them and that you get at a pathetic trickle unless you, guess what, buy them.
Every new uniform is also only available with crystals. They did allow for some to be bought with gold but none of the newest ones. They also limit the available champs you can get from biometrics as well.
It's been MFF's biggest complaint since the beginning.
it's got to be the greediest game I've played. Which, when combined with stale, repetitive content, was why I gave up after 2 years. I got fed up.
I agree. I like the gameplay/graphics but it's nearly impossible to get anywhere without paying to advance. Epic quests are a great example of that. They do give a lot of stuff for free but none of it really has an impact on your progression.
I can tell you this: Be bloody grateful that there are only 2 (TWO) champions that you have to pay to get.
Future Fight adds a new paywall character, or an in-game premium-currency walled character almost EVERY UPDATE.
Kitty Pryde, Abomination, Jubilee, Namor, Magik, Psylocke, Jean Grey, Doctor Doom, Stryfe, Iceman, Sabretooth, Mystique, Agent Venom... all behind walls of either cold-hard-cash or crystals that you need several thousand of to get them and that you get at a pathetic trickle unless you, guess what, buy them.
Every new uniform is also only available with crystals. They did allow for some to be bought with gold but none of the newest ones. They also limit the available champs you can get from biometrics as well.
It's been MFF's biggest complaint since the beginning.
it's got to be the greediest game I've played. Which, when combined with stale, repetitive content, was why I gave up after 2 years. I got fed up.
Mff actually is really good rn. They’ve gotten way less greedy recently. I’d say it’s worth coming back to tbh
I'll wait the 6 months to however long it will take to introduce her into the game for free.
From what I remembered, she didn't exactly have a game-changing kit. No point in wasting money for a champ who will inevitably just be benched other than the 1-2 times I'll use her for novelty purposes.
I am okay with waiting 6 months+ for her. As for summonners sigil, I don't give a damn. Will never buy it and one champ isn't a reason to convince me. I'm not gonna cry for one p2w champ
Imagine that, a company that needs revenue to operate, try's to encourage people to spend money on the game that will allow them to further develop the game and keep it running. And also comment and say that is how you will be able to get the character in other ways after the initial first 6 months ! Seriously guys without offers like this to entice people to spend on the game how the hell do we expect it to keep running.
This. Completely agree. People need to realize that MCoC almost exclusively a P2W game. There is no way around it and this SW Sigil thing proves it. Kabam doesn't care about F2P players.
Comments
This month we reach the 200th playable champ and there is outrage that just 1% of those isn't free.
it's just that Sigil Witch was introduced in December, Wandavision released in late Jan and it's now June. I and many other ftp were waiting eagerly for her release because she seems to be a fun champ. now we learn that for the next 6 months at the very least, she won't be available in any other manner. i'm sad about that and probably need some time to cool off.
The best analogy is they are kind of like the people who browse through stores. On the one hand, someone who browses through a store and doesn't buy anything doesn't really help the bottom line. On the other hand, most of your sales come from people who start off browsing and then end up buying. And no one wants to run an empty store, because it looks dead. You need people playing or the game looks dead, and the more people who play for free (presumably) the more people who eventually spend.
An F2P game that is hostile to F2P players doesn't lose much today, but it is destroying its future. And this game is extremely friendly to F2P players. The fact that a player could pick up the game today and be a Cavalier player in less than a month without spending borders on ridiculous levels of F2P friendliness. And while this might require higher levels of player skill than the average person picking up the game today would have, that just means the game has skillwalls, not paywalls to progress.
I don't think most F2P players complain about the game. I think most of them appreciate how friendly the game is to F2P players. I think the people who are always complaining are the players who focus on what they think they deserve and don't have, as opposed to the players who just want the opportunity to get things and focus on getting them. And we have those in both the F2P camp and the spending camp.
Switch will probably be more like Platpool, but if anything it is in many ways easier to target Platpool than, say, Doom in the basic crystals.
Engagement is a metric useful to the developers to give them feedback on which parts of the game are most appealing to their players. It is almost irrelevant to an investor. It is even sometimes a counter-indicator of sorts: a game with huge engagement but low revenue is a dangerous game to invest in, because it suggests the game could cost more to make for less revenue. An investor would care about a path to sustainable player growth and a healthy conversion rate (what percentage of players eventually spend) and the spend per player average.
And also, you know, a game actually looking for investors.
I'm afraid this fiction that F2P players that spend a ton of time in the game are somehow giving the game some kind of direct benefit in the form of pumping up the game's statistics is just that: a fiction, crafted from very haphazard superficial Google research. This might matter if they were selling ad space, which they don't. This might matter if Netmarble was looking to sell off the property, which seems extremely unlikely. This might even matter to someone looking to make MCOC2, which I currently see no evidence of yet.
This only matters to Kabam developers themselves, and they don't even think that higher is always better. There are times when they might consider high time spent in certain parts of the game to be a sign something is potentially wrong. For example, if they saw ten times more time spent in the arena than in the monthly quests on average, they probably wouldn't congratulate themselves for the high engagement numbers. They'd probably try to figure out what they need to change to address that situation. They'd drive the engagement down, if they thought it was not healthy for the game as a whole. Because those numbers are developer feedback, not financial feedback.
Future Fight adds a new paywall character, or an in-game premium-currency walled character almost EVERY UPDATE.
Kitty Pryde, Abomination, Jubilee, Namor, Magik, Psylocke, Jean Grey, Doctor Doom, Stryfe, Iceman, Sabretooth, Mystique, Agent Venom... all behind walls of either cold-hard-cash or crystals that you need several thousand of to get them and that you get at a pathetic trickle unless you, guess what, buy them.
It's been MFF's biggest complaint since the beginning.
Have survived without redpool, goldpool, platpool or Weaponflex, thanos, kang etc
Perhaps Some day!!
Will survive without SWs.............Game goes on life goes on lol.
I'm friggin happy to pull 700 units, completely free from 15k artifact bundle.
Never had a single problem with spenders, Good for them.
From what I remembered, she didn't exactly have a game-changing kit. No point in wasting money for a champ who will inevitably just be benched other than the 1-2 times I'll use her for novelty purposes.